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authorlinencloth <none@none>2010-12-26 21:34:08 +0100
committerlinencloth <none@none>2010-12-26 21:34:08 +0100
commitefbc73d025b12791b119eeeb5f4267a3f968f601 (patch)
tree5cb3ec347a110469adf31fa00d7701a9c47a41cf /src/server/game/Server/Protocol
parent07498c048cfcc5a784e08db9cc72d931e5088e66 (diff)
Core/Player: Split RemoveQuest into 2 separate functions
--HG-- branch : trunk
Diffstat (limited to 'src/server/game/Server/Protocol')
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/QuestHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
index 20f52e0f12d..8b8a97985dd 100755
--- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
@@ -409,7 +409,7 @@ void WorldSession::HandleQuestLogRemoveQuest(WorldPacket& recv_data)
}
_player->TakeQuestSourceItem(quest, true); // remove quest src item from player
- _player->RemoveQuest(quest);
+ _player->RemoveActiveQuest(quest);
_player->GetAchievementMgr().RemoveTimedAchievement(ACHIEVEMENT_TIMED_TYPE_QUEST, quest);
sLog->outDetail("Player %u abandoned quest %u", _player->GetGUIDLow(), quest);