diff options
| author | Lopfest <lopfest@gmail.com> | 2016-02-20 23:59:56 +0100 |
|---|---|---|
| committer | Lopfest <lopfest@gmail.com> | 2016-02-20 23:59:56 +0100 |
| commit | facdc62b433787326673a4db05aab76d75e1283f (patch) | |
| tree | f76f4e3467e3fe909da8b4e5bc5962712642e493 /src/server/game/Server/Protocol | |
| parent | d11eb335c996b398f4f8bdb10558dfba9af637f4 (diff) | |
| parent | 716c952cb9f7bc0f75308bb4a716cdfe7de17281 (diff) | |
Merge remote-tracking branch 'upstream/6.x' into HEAD
Diffstat (limited to 'src/server/game/Server/Protocol')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 80 |
1 files changed, 40 insertions, 40 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index 337afae1c05..b7693d89b4b 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -291,10 +291,10 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_COMMENTATOR_GET_MAP_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_COMMENTATOR_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLAINT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode ); + DEFINE_HANDLER(CMSG_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::Complaint, &WorldSession::HandleComplaint); DEFINE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::CompleteCinematic, &WorldSession::HandleCompleteCinematic); DEFINE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_CONFIRM_RESPEC_WIPE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode ); + DEFINE_HANDLER(CMSG_CONFIRM_RESPEC_WIPE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Talent::ConfirmRespecWipe, &WorldSession::HandleConfirmRespecWipeOpcode); DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_CONVERT_RAID, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Party::ConvertRaid, &WorldSession::HandleConvertRaidOpcode); DEFINE_HANDLER(CMSG_CREATE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CreateCharacter, &WorldSession::HandleCharCreateOpcode); @@ -320,7 +320,7 @@ void OpcodeTable::Initialize() DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_SET_ROLES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetRolesOpcode ); DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_TELEPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgTeleportOpcode ); DEFINE_HANDLER(CMSG_DISCARDED_TIME_SYNC_ACKS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_DISMISS_CRITTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissCritter ); + DEFINE_HANDLER(CMSG_DISMISS_CRITTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Pet::DismissCritter, &WorldSession::HandleDismissCritter); DEFINE_HANDLER(CMSG_DO_MASTER_LOOT_ROLL, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_DO_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::DoReadyCheck, &WorldSession::HandleDoReadyCheckOpcode); DEFINE_HANDLER(CMSG_DUEL_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Duel::DuelResponse, &WorldSession::HandleDuelResponseOpcode); @@ -422,7 +422,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode); DEFINE_HANDLER(CMSG_INSPECT_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Inspect::InspectPVPRequest, &WorldSession::HandleInspectPVP); DEFINE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Instance::InstanceLockResponse, &WorldSession::HandleInstanceLockResponse); - DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_PURCHASE_REFUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund ); + DEFINE_HANDLER(CMSG_ITEM_PURCHASE_REFUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::ItemPurchaseRefund, &WorldSession::HandleItemRefund); DEFINE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::ItemTextQuery, &WorldSession::HandleItemTextQuery); DEFINE_HANDLER(CMSG_JOIN_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_JOIN_RATED_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); @@ -474,7 +474,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeMoney, &WorldSession::HandleMailTakeMoney); DEFINE_OPCODE_HANDLER_OLD(CMSG_MASTER_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode ); DEFINE_HANDLER(CMSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::MinimapPingClient, &WorldSession::HandleMinimapPingOpcode); - DEFINE_OPCODE_HANDLER_OLD(CMSG_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition ); + DEFINE_HANDLER(CMSG_MISSILE_TRAJECTORY_COLLISION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::MissileTrajectoryCollision, &WorldSession::HandleMissileTrajectoryCollision); DEFINE_HANDLER(CMSG_MOUNT_SET_FAVORITE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_MOUNT_SPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::MountSpecial, &WorldSession::HandleMountSpecialAnimOpcode); DEFINE_HANDLER(CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); @@ -557,7 +557,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_PETITION_RENAME_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionRenameGuild, &WorldSession::HandlePetitionRenameGuild); DEFINE_HANDLER(CMSG_PETITION_SHOW_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowList, &WorldSession::HandlePetitionShowList); DEFINE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowSignatures, &WorldSession::HandlePetitionShowSignatures); - DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ABANDON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon ); + DEFINE_HANDLER(CMSG_PET_ABANDON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Pet::PetAbandon ,&WorldSession::HandlePetAbandon); DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction ); DEFINE_HANDLER(CMSG_PET_BATTLE_FINAL_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_PET_BATTLE_INPUT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); @@ -568,16 +568,16 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_PET_BATTLE_REQUEST_UPDATE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_PET_BATTLE_REQUEST_WILD, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_CANCEL_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode ); + DEFINE_HANDLER(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCancelAura, &WorldSession::HandlePetCancelAuraOpcode); DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCastSpell, &WorldSession::HandlePetCastSpellOpcode); DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename ); DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_SET_ACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_SPELL_AUTOCAST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode ); - DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_STOP_ATTACK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack ); + DEFINE_HANDLER(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Pet::PetSpellAutocast, &WorldSession::HandlePetSpellAutocastOpcode); + DEFINE_HANDLER(CMSG_PET_STOP_ATTACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Pet::PetStopAttack, &WorldSession::HandlePetStopAttack); DEFINE_HANDLER(CMSG_PING, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess); DEFINE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayerLogin, &WorldSession::HandlePlayerLoginOpcode); DEFINE_HANDLER(CMSG_PROTOCOL_MISMATCH, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_PUSH_QUEST_TO_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty ); + DEFINE_HANDLER(CMSG_PUSH_QUEST_TO_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::PushQuestToParty, &WorldSession::HandlePushQuestToParty); DEFINE_HANDLER(CMSG_PVP_LOG_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::PVPLogDataRequest, &WorldSession::HandlePVPLogDataOpcode); DEFINE_HANDLER(CMSG_QUERY_BATTLE_PET_NAME, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseLocationFromClient, &WorldSession::HandleQueryCorpseLocation); @@ -637,13 +637,13 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_REQUEST_LFG_LIST_BLACKLIST, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_REQUEST_PARTY_JOIN_UPDATES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::RequestPartyJoinUpdates, &WorldSession::HandleRequestPartyJoinUpdates); DEFINE_HANDLER(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::RequestPartyMemberStats, &WorldSession::HandleRequestPartyMemberStatsOpcode); - DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PET_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode ); + DEFINE_HANDLER(CMSG_REQUEST_PET_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Pet::RequestPetInfo, &WorldSession::HandleRequestPetInfo); DEFINE_HANDLER(CMSG_REQUEST_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::RequestPlayedTime, &WorldSession::HandlePlayedTime); - DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PVP_REWARDS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleRequestPvpReward ); + DEFINE_HANDLER(CMSG_REQUEST_PVP_REWARDS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::RequestPVPRewards, &WorldSession::HandleRequestPvpReward); DEFINE_HANDLER(CMSG_REQUEST_RAID_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::RequestRaidInfo, &WorldSession::HandleRequestRaidInfoOpcode); - DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_RATED_BATTLEFIELD_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRatedBattlefieldInfo); + DEFINE_HANDLER(CMSG_REQUEST_RATED_BATTLEFIELD_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::RequestRatedBattlefieldInfo, &WorldSession::HandleRequestRatedBattlefieldInfo); DEFINE_HANDLER(CMSG_REQUEST_RESEARCH_HISTORY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_STABLED_PETS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode ); + DEFINE_HANDLER(CMSG_REQUEST_STABLED_PETS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::RequestStabledPets, &WorldSession::HandleRequestStabledPets); DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_EXIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Vehicle::RequestVehicleExit, &WorldSession::HandleRequestVehicleExit); DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Vehicle::RequestVehicleNextSeat, &WorldSession::HandleRequestVehicleNextSeat); DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Vehicle::RequestVehiclePrevSeat, &WorldSession::HandleRequestVehiclePrevSeat); @@ -673,7 +673,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_SET_ACTION_BAR_TOGGLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetActionBarToggles, &WorldSession::HandleSetActionBarToggles); DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::SetActionButton, &WorldSession::HandleSetActionButtonOpcode); DEFINE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Movement::SetActiveMover, &WorldSession::HandleSetActiveMoverOpcode); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel ); + DEFINE_HANDLER(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Voice::SetActiveVoiceChannel, &WorldSession::HandleSetActiveVoiceChannel); DEFINE_HANDLER(CMSG_SET_ADVANCED_COMBAT_LOGGING, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::ClientConfig::SetAdvancedCombatLogging, &WorldSession::HandleSetAdvancedCombatLogging); DEFINE_HANDLER(CMSG_SET_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::SetAssistantLeader, &WorldSession::HandleSetAssistantLeaderOpcode); DEFINE_HANDLER(CMSG_SET_BACKPACK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); @@ -691,10 +691,10 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_SET_LFG_BONUS_FACTION_ID, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::SetLootMethod, &WorldSession::HandleSetLootMethodOpcode); DEFINE_HANDLER(CMSG_SET_LOOT_SPECIALIZATION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::SetLootSpecialization, &WorldSession::HandleSetLootSpecialization); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PARTY_ASSIGNMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode ); + DEFINE_HANDLER(CMSG_SET_PARTY_ASSIGNMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::SetPartyAssignment, &WorldSession::HandleSetPartyAssignment); DEFINE_HANDLER(CMSG_SET_PARTY_LEADER, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Party::SetPartyLeader, &WorldSession::HandleSetPartyLeaderOpcode); DEFINE_HANDLER(CMSG_SET_PET_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames ); + DEFINE_HANDLER(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetPlayerDeclinedNames, &WorldSession::HandleSetPlayerDeclinedNames); DEFINE_HANDLER(CMSG_SET_PREFERRED_CEMETERY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetPvP, &WorldSession::HandleSetPvP); DEFINE_HANDLER(CMSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetRaidDifficulty, &WorldSession::HandleSetRaidDifficultyOpcode); @@ -704,7 +704,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::SetSheathed, &WorldSession::HandleSetSheathedOpcode); DEFINE_HANDLER(CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_SET_SPECIALIZATION, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Talent::SetSpecialization, &WorldSession::HandleSetSpecializationOpcode); - DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode ); + DEFINE_HANDLER(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::SetTaxiBenchmarkMode, &WorldSession::HandleSetTaxiBenchmark); DEFINE_HANDLER(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetTitle, &WorldSession::HandleSetTitleOpcode); DEFINE_HANDLER(CMSG_SET_TRADE_CURRENCY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Trade::SetTradeCurrency, &WorldSession::HandleSetTradeCurrencyOpcode); DEFINE_HANDLER(CMSG_SET_TRADE_GOLD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Trade::SetTradeGold, &WorldSession::HandleSetTradeGoldOpcode); @@ -767,7 +767,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_UNLOCK_VOID_STORAGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::VoidStorage::UnlockVoidStorage, &WorldSession::HandleVoidStorageUnlock); DEFINE_HANDLER(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::UserClientUpdateAccountData, &WorldSession::HandleUpdateAccountData); DEFINE_HANDLER(CMSG_UPDATE_CLIENT_SETTINGS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory ); + DEFINE_HANDLER(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::UpdateMissileTrajectory, &WorldSession::HandleUpdateMissileTrajectory); DEFINE_HANDLER(CMSG_UPDATE_RAID_TARGET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::UpdateRaidTarget, &WorldSession::HandleUpdateRaidTargetOpcode); DEFINE_HANDLER(CMSG_UPDATE_VAS_PURCHASE_STATES, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Token::UpdateListedAuctionableTokens, &WorldSession::HandleUpdateListedAuctionableTokens); @@ -782,9 +782,9 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Misc::ViolenceLevel, &WorldSession::HandleViolenceLevel); DEFINE_HANDLER(CMSG_VOICE_ADD_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_VOICE_DEL_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); - DEFINE_OPCODE_HANDLER_OLD(CMSG_VOICE_SESSION_ENABLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode ); + DEFINE_HANDLER(CMSG_VOICE_SESSION_ENABLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Voice::VoiceSessionEnable, &WorldSession::HandleVoiceSessionEnable); DEFINE_HANDLER(CMSG_VOID_STORAGE_TRANSFER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::VoidStorage::VoidStorageTransfer, &WorldSession::HandleVoidStorageTransfer); - DEFINE_OPCODE_HANDLER_OLD(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode ); + DEFINE_HANDLER(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Warden::WardenData, &WorldSession::HandleWardenData); DEFINE_HANDLER(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoRequestPkt, &WorldSession::HandleWhoOpcode); DEFINE_HANDLER(CMSG_WHO_IS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoIsRequest, &WorldSession::HandleWhoIsOpcode); DEFINE_HANDLER(CMSG_WORLD_PORT_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortResponse, &WorldSession::HandleMoveWorldportAckOpcode); @@ -820,9 +820,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -970,10 +970,10 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_IGNORED_ACCOUNT_MUTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_IS_DOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_NOT_IN_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOTFOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RECONNECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_IGNORE_DIMISHING_RETURNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -990,9 +990,9 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLETE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_PACKET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_PACKET, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONNECT_TO, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1003,7 +1003,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_LOCATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_CHAR, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1054,8 +1054,8 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FINAL_CHUNK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_NEVER, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1124,7 +1124,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOD_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1380,11 +1380,11 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1446,7 +1446,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPEAKERBOT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); @@ -1458,7 +1458,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1467,7 +1467,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GAME_OBJECT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GARRISON_CREATURE_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GUILD_INFO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_NPC_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PAGE_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1527,7 +1527,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM); @@ -1584,7 +1584,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MOVEMENT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PET_SPECIALIZATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1614,7 +1614,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MULTISTRIKE_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_NON_MELEE_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_OR_DAMAGE_IMMUNE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); @@ -1672,7 +1672,7 @@ void OpcodeTable::Initialize() DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); - DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); + DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, CONNECTION_TYPE_REALM); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TALENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE); DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM); |
