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authorLopfest <lopfest@gmail.com>2016-02-20 23:59:56 +0100
committerLopfest <lopfest@gmail.com>2016-02-20 23:59:56 +0100
commitfacdc62b433787326673a4db05aab76d75e1283f (patch)
treef76f4e3467e3fe909da8b4e5bc5962712642e493 /src/server/game/Server/Protocol
parentd11eb335c996b398f4f8bdb10558dfba9af637f4 (diff)
parent716c952cb9f7bc0f75308bb4a716cdfe7de17281 (diff)
Merge remote-tracking branch 'upstream/6.x' into HEAD
Diffstat (limited to 'src/server/game/Server/Protocol')
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp80
1 files changed, 40 insertions, 40 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 337afae1c05..b7693d89b4b 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -291,10 +291,10 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_COMMENTATOR_GET_MAP_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMENTATOR_GET_PLAYER_INFO, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_COMMENTATOR_START_WARGAME, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_COMPLAINT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleComplainOpcode );
+ DEFINE_HANDLER(CMSG_COMPLAINT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Ticket::Complaint, &WorldSession::HandleComplaint);
DEFINE_HANDLER(CMSG_COMPLETE_CINEMATIC, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::CompleteCinematic, &WorldSession::HandleCompleteCinematic);
DEFINE_HANDLER(CMSG_COMPLETE_MOVIE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_CONFIRM_RESPEC_WIPE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleConfirmRespecWipeOpcode );
+ DEFINE_HANDLER(CMSG_CONFIRM_RESPEC_WIPE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Talent::ConfirmRespecWipe, &WorldSession::HandleConfirmRespecWipeOpcode);
DEFINE_HANDLER(CMSG_CONNECT_TO_FAILED, STATUS_NEVER, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_CONVERT_RAID, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Party::ConvertRaid, &WorldSession::HandleConvertRaidOpcode);
DEFINE_HANDLER(CMSG_CREATE_CHARACTER, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::CreateCharacter, &WorldSession::HandleCharCreateOpcode);
@@ -320,7 +320,7 @@ void OpcodeTable::Initialize()
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_SET_ROLES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgSetRolesOpcode );
DEFINE_OPCODE_HANDLER_OLD(CMSG_DF_TELEPORT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgTeleportOpcode );
DEFINE_HANDLER(CMSG_DISCARDED_TIME_SYNC_ACKS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_DISMISS_CRITTER, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleDismissCritter );
+ DEFINE_HANDLER(CMSG_DISMISS_CRITTER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Pet::DismissCritter, &WorldSession::HandleDismissCritter);
DEFINE_HANDLER(CMSG_DO_MASTER_LOOT_ROLL, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_DO_READY_CHECK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::DoReadyCheck, &WorldSession::HandleDoReadyCheckOpcode);
DEFINE_HANDLER(CMSG_DUEL_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Duel::DuelResponse, &WorldSession::HandleDuelResponseOpcode);
@@ -422,7 +422,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_INSPECT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Inspect::Inspect, &WorldSession::HandleInspectOpcode);
DEFINE_HANDLER(CMSG_INSPECT_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Inspect::InspectPVPRequest, &WorldSession::HandleInspectPVP);
DEFINE_HANDLER(CMSG_INSTANCE_LOCK_RESPONSE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Instance::InstanceLockResponse, &WorldSession::HandleInstanceLockResponse);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_ITEM_PURCHASE_REFUND, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleItemRefund );
+ DEFINE_HANDLER(CMSG_ITEM_PURCHASE_REFUND, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Item::ItemPurchaseRefund, &WorldSession::HandleItemRefund);
DEFINE_HANDLER(CMSG_ITEM_TEXT_QUERY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::ItemTextQuery, &WorldSession::HandleItemTextQuery);
DEFINE_HANDLER(CMSG_JOIN_PET_BATTLE_QUEUE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_JOIN_RATED_BATTLEGROUND, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
@@ -474,7 +474,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MAIL_TAKE_MONEY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Mail::MailTakeMoney, &WorldSession::HandleMailTakeMoney);
DEFINE_OPCODE_HANDLER_OLD(CMSG_MASTER_LOOT_ITEM, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleLootMasterGiveOpcode );
DEFINE_HANDLER(CMSG_MINIMAP_PING, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::MinimapPingClient, &WorldSession::HandleMinimapPingOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateProjectilePosition );
+ DEFINE_HANDLER(CMSG_MISSILE_TRAJECTORY_COLLISION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::MissileTrajectoryCollision, &WorldSession::HandleMissileTrajectoryCollision);
DEFINE_HANDLER(CMSG_MOUNT_SET_FAVORITE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_MOUNT_SPECIAL_ANIM, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::MountSpecial, &WorldSession::HandleMountSpecialAnimOpcode);
DEFINE_HANDLER(CMSG_MOVE_APPLY_MOVEMENT_FORCE_ACK, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
@@ -557,7 +557,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_PETITION_RENAME_GUILD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionRenameGuild, &WorldSession::HandlePetitionRenameGuild);
DEFINE_HANDLER(CMSG_PETITION_SHOW_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowList, &WorldSession::HandlePetitionShowList);
DEFINE_HANDLER(CMSG_PETITION_SHOW_SIGNATURES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Petition::PetitionShowSignatures, &WorldSession::HandlePetitionShowSignatures);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ABANDON, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAbandon );
+ DEFINE_HANDLER(CMSG_PET_ABANDON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Pet::PetAbandon ,&WorldSession::HandlePetAbandon);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_ACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetAction );
DEFINE_HANDLER(CMSG_PET_BATTLE_FINAL_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_PET_BATTLE_INPUT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
@@ -568,16 +568,16 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_PET_BATTLE_REQUEST_UPDATE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_PET_BATTLE_REQUEST_WILD, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_PET_BATTLE_SCRIPT_ERROR_NOTIFY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_CANCEL_AURA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetCancelAuraOpcode );
+ DEFINE_HANDLER(CMSG_PET_CANCEL_AURA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCancelAura, &WorldSession::HandlePetCancelAuraOpcode);
DEFINE_HANDLER(CMSG_PET_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::PetCastSpell, &WorldSession::HandlePetCastSpellOpcode);
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_RENAME, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetRename );
DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_SET_ACTION, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSetAction );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_SPELL_AUTOCAST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetSpellAutocastOpcode );
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PET_STOP_ATTACK, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePetStopAttack );
+ DEFINE_HANDLER(CMSG_PET_SPELL_AUTOCAST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Pet::PetSpellAutocast, &WorldSession::HandlePetSpellAutocastOpcode);
+ DEFINE_HANDLER(CMSG_PET_STOP_ATTACK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Pet::PetStopAttack, &WorldSession::HandlePetStopAttack);
DEFINE_HANDLER(CMSG_PING, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPacket, &WorldSession::Handle_EarlyProccess);
DEFINE_HANDLER(CMSG_PLAYER_LOGIN, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::Character::PlayerLogin, &WorldSession::HandlePlayerLoginOpcode);
DEFINE_HANDLER(CMSG_PROTOCOL_MISMATCH, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_PUSH_QUEST_TO_PARTY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePushQuestToParty );
+ DEFINE_HANDLER(CMSG_PUSH_QUEST_TO_PARTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Quest::PushQuestToParty, &WorldSession::HandlePushQuestToParty);
DEFINE_HANDLER(CMSG_PVP_LOG_DATA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::PVPLogDataRequest, &WorldSession::HandlePVPLogDataOpcode);
DEFINE_HANDLER(CMSG_QUERY_BATTLE_PET_NAME, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_QUERY_CORPSE_LOCATION_FROM_CLIENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Query::QueryCorpseLocationFromClient, &WorldSession::HandleQueryCorpseLocation);
@@ -637,13 +637,13 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_REQUEST_LFG_LIST_BLACKLIST, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_REQUEST_PARTY_JOIN_UPDATES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::RequestPartyJoinUpdates, &WorldSession::HandleRequestPartyJoinUpdates);
DEFINE_HANDLER(CMSG_REQUEST_PARTY_MEMBER_STATS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::RequestPartyMemberStats, &WorldSession::HandleRequestPartyMemberStatsOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PET_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestPetInfoOpcode );
+ DEFINE_HANDLER(CMSG_REQUEST_PET_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Pet::RequestPetInfo, &WorldSession::HandleRequestPetInfo);
DEFINE_HANDLER(CMSG_REQUEST_PLAYED_TIME, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::RequestPlayedTime, &WorldSession::HandlePlayedTime);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_PVP_REWARDS, STATUS_UNHANDLED, PROCESS_INPLACE, &WorldSession::HandleRequestPvpReward );
+ DEFINE_HANDLER(CMSG_REQUEST_PVP_REWARDS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::RequestPVPRewards, &WorldSession::HandleRequestPvpReward);
DEFINE_HANDLER(CMSG_REQUEST_RAID_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::RequestRaidInfo, &WorldSession::HandleRequestRaidInfoOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_RATED_BATTLEFIELD_INFO, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleRequestRatedBattlefieldInfo);
+ DEFINE_HANDLER(CMSG_REQUEST_RATED_BATTLEFIELD_INFO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::RequestRatedBattlefieldInfo, &WorldSession::HandleRequestRatedBattlefieldInfo);
DEFINE_HANDLER(CMSG_REQUEST_RESEARCH_HISTORY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_REQUEST_STABLED_PETS, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleListStabledPetsOpcode );
+ DEFINE_HANDLER(CMSG_REQUEST_STABLED_PETS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::RequestStabledPets, &WorldSession::HandleRequestStabledPets);
DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_EXIT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Vehicle::RequestVehicleExit, &WorldSession::HandleRequestVehicleExit);
DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_NEXT_SEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Vehicle::RequestVehicleNextSeat, &WorldSession::HandleRequestVehicleNextSeat);
DEFINE_HANDLER(CMSG_REQUEST_VEHICLE_PREV_SEAT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Vehicle::RequestVehiclePrevSeat, &WorldSession::HandleRequestVehiclePrevSeat);
@@ -673,7 +673,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_SET_ACTION_BAR_TOGGLES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetActionBarToggles, &WorldSession::HandleSetActionBarToggles);
DEFINE_HANDLER(CMSG_SET_ACTION_BUTTON, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::SetActionButton, &WorldSession::HandleSetActionButtonOpcode);
DEFINE_HANDLER(CMSG_SET_ACTIVE_MOVER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Movement::SetActiveMover, &WorldSession::HandleSetActiveMoverOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetActiveVoiceChannel );
+ DEFINE_HANDLER(CMSG_SET_ACTIVE_VOICE_CHANNEL, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Voice::SetActiveVoiceChannel, &WorldSession::HandleSetActiveVoiceChannel);
DEFINE_HANDLER(CMSG_SET_ADVANCED_COMBAT_LOGGING, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::ClientConfig::SetAdvancedCombatLogging, &WorldSession::HandleSetAdvancedCombatLogging);
DEFINE_HANDLER(CMSG_SET_ASSISTANT_LEADER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::SetAssistantLeader, &WorldSession::HandleSetAssistantLeaderOpcode);
DEFINE_HANDLER(CMSG_SET_BACKPACK_AUTOSORT_DISABLED, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
@@ -691,10 +691,10 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_SET_LFG_BONUS_FACTION_ID, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_SET_LOOT_METHOD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::SetLootMethod, &WorldSession::HandleSetLootMethodOpcode);
DEFINE_HANDLER(CMSG_SET_LOOT_SPECIALIZATION, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Loot::SetLootSpecialization, &WorldSession::HandleSetLootSpecialization);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PARTY_ASSIGNMENT, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandlePartyAssignmentOpcode );
+ DEFINE_HANDLER(CMSG_SET_PARTY_ASSIGNMENT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::SetPartyAssignment, &WorldSession::HandleSetPartyAssignment);
DEFINE_HANDLER(CMSG_SET_PARTY_LEADER, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Party::SetPartyLeader, &WorldSession::HandleSetPartyLeaderOpcode);
DEFINE_HANDLER(CMSG_SET_PET_SLOT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetPlayerDeclinedNames );
+ DEFINE_HANDLER(CMSG_SET_PLAYER_DECLINED_NAMES, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetPlayerDeclinedNames, &WorldSession::HandleSetPlayerDeclinedNames);
DEFINE_HANDLER(CMSG_SET_PREFERRED_CEMETERY, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_SET_PVP, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetPvP, &WorldSession::HandleSetPvP);
DEFINE_HANDLER(CMSG_SET_RAID_DIFFICULTY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Misc::SetRaidDifficulty, &WorldSession::HandleSetRaidDifficultyOpcode);
@@ -704,7 +704,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_SET_SHEATHED, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Combat::SetSheathed, &WorldSession::HandleSetSheathedOpcode);
DEFINE_HANDLER(CMSG_SET_SORT_BAGS_RIGHT_TO_LEFT, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_SET_SPECIALIZATION, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Talent::SetSpecialization, &WorldSession::HandleSetSpecializationOpcode);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleSetTaxiBenchmarkOpcode );
+ DEFINE_HANDLER(CMSG_SET_TAXI_BENCHMARK_MODE, STATUS_LOGGEDIN, PROCESS_INPLACE, WorldPackets::Misc::SetTaxiBenchmarkMode, &WorldSession::HandleSetTaxiBenchmark);
DEFINE_HANDLER(CMSG_SET_TITLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Character::SetTitle, &WorldSession::HandleSetTitleOpcode);
DEFINE_HANDLER(CMSG_SET_TRADE_CURRENCY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Trade::SetTradeCurrency, &WorldSession::HandleSetTradeCurrencyOpcode);
DEFINE_HANDLER(CMSG_SET_TRADE_GOLD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Trade::SetTradeGold, &WorldSession::HandleSetTradeGoldOpcode);
@@ -767,7 +767,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_UNLOCK_VOID_STORAGE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::VoidStorage::UnlockVoidStorage, &WorldSession::HandleVoidStorageUnlock);
DEFINE_HANDLER(CMSG_UPDATE_ACCOUNT_DATA, STATUS_AUTHED, PROCESS_THREADUNSAFE, WorldPackets::ClientConfig::UserClientUpdateAccountData, &WorldSession::HandleUpdateAccountData);
DEFINE_HANDLER(CMSG_UPDATE_CLIENT_SETTINGS, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleUpdateMissileTrajectory );
+ DEFINE_HANDLER(CMSG_UPDATE_MISSILE_TRAJECTORY, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Spells::UpdateMissileTrajectory, &WorldSession::HandleUpdateMissileTrajectory);
DEFINE_HANDLER(CMSG_UPDATE_RAID_TARGET, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Party::UpdateRaidTarget, &WorldSession::HandleUpdateRaidTargetOpcode);
DEFINE_HANDLER(CMSG_UPDATE_VAS_PURCHASE_STATES, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_UPDATE_WOW_TOKEN_AUCTIONABLE_LIST, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Token::UpdateListedAuctionableTokens, &WorldSession::HandleUpdateListedAuctionableTokens);
@@ -782,9 +782,9 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_VIOLENCE_LEVEL, STATUS_AUTHED, PROCESS_INPLACE, WorldPackets::Misc::ViolenceLevel, &WorldSession::HandleViolenceLevel);
DEFINE_HANDLER(CMSG_VOICE_ADD_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
DEFINE_HANDLER(CMSG_VOICE_DEL_IGNORE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_VOICE_SESSION_ENABLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleVoiceSessionEnableOpcode );
+ DEFINE_HANDLER(CMSG_VOICE_SESSION_ENABLE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Voice::VoiceSessionEnable, &WorldSession::HandleVoiceSessionEnable);
DEFINE_HANDLER(CMSG_VOID_STORAGE_TRANSFER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::VoidStorage::VoidStorageTransfer, &WorldSession::HandleVoidStorageTransfer);
- DEFINE_OPCODE_HANDLER_OLD(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleWardenDataOpcode );
+ DEFINE_HANDLER(CMSG_WARDEN_DATA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, WorldPackets::Warden::WardenData, &WorldSession::HandleWardenData);
DEFINE_HANDLER(CMSG_WHO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoRequestPkt, &WorldSession::HandleWhoOpcode);
DEFINE_HANDLER(CMSG_WHO_IS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Who::WhoIsRequest, &WorldSession::HandleWhoIsOpcode);
DEFINE_HANDLER(CMSG_WORLD_PORT_RESPONSE, STATUS_TRANSFER, PROCESS_THREADUNSAFE, WorldPackets::Movement::WorldPortResponse, &WorldSession::HandleMoveWorldportAckOpcode);
@@ -820,9 +820,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_ACHIEVEMENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ALL_GUILD_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARCHAEOLOGY_SURVERY_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_SPIRIT_HEALER_TIME, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_DENIED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_NO_CORPSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_PATH, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_AREA_TRIGGER_RE_SHAPE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ARENA_ERROR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -970,10 +970,10 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_IGNORED_ACCOUNT_MUTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_IS_DOWN, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_NOT_IN_PARTY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_AMBIGUOUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_PLAYER_NOTFOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RECONNECT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_RESTRICTED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHAT_SERVER_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHEAT_IGNORE_DIMISHING_RETURNS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CHECK_WARGAME_ENTRY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -990,9 +990,9 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_MAP_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMMENTATOR_STATE_CHANGED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLAINT_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPLETE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_PACKET, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_COMPRESSED_PACKET, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONNECT_TO, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONQUEST_FORMULA_CONSTANTS, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CONSOLE_WRITE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1003,7 +1003,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_COOLDOWN_EVENT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_LOCATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_RECLAIM_DELAY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_CORPSE_TRANSPORT_QUERY, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_CHAR, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CREATE_SHIPMENT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_CRITERIA_DELETED, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1054,8 +1054,8 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEATURE_SYSTEM_STATUS_GLUE_SCREEN, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FEIGN_DEATH_RESISTED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FINAL_CHUNK, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_ESCAPED, STATUS_NEVER, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_FISH_NOT_HOOKED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FLIGHT_SPLINE_SYNC, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCED_DEATH_UPDATE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_FORCE_ANIM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1124,7 +1124,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_REQUEST_PLAYER_INFO, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_CASE_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_GM_TICKET_SYSTEM_STATUS, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOD_MODE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_COMPLETE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_GOSSIP_MESSAGE, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1380,11 +1380,11 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_TAXI_PATH, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NEW_WORLD, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_DEST_LOC_SPELL_CAST, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MISSILE_TRAJECTORY_COLLISION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_MONEY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_NOTIFY_RECEIVED_MAIL, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OFFER_PETITION_ERROR, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_CANCEL_EXPECTED_RIDE_VEHICLE_AURA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_ON_MONSTER_MOVE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_CONTAINER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_OPEN_LFG_DUNGEON_FINDER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1446,7 +1446,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_OBJECT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ONE_SHOT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_ORPHAN_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SCENE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SOUND, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPEAKERBOT_SOUND, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PLAY_SPELL_VISUAL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
@@ -1458,7 +1458,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PRINT_NOTIFICATION, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROC_RESIST, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PROPOSE_LEVEL_GRANT, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_CREDIT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_LOG_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_OPTIONS_ENABLED, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_PVP_SEASON, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1467,7 +1467,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GAME_OBJECT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GARRISON_CREATURE_NAME_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_GUILD_INFO_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_ITEM_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_NPC_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PAGE_TEXT_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_QUERY_PETITION_RESPONSE, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1527,7 +1527,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_FAILED_NOTIFY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_RANGED_COMBAT_TIMER, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESET_WEEKLY_CURRENCY, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPEC_WIPE_CONFIRM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESPOND_INSPECT_ACHIEVEMENTS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_CAST_BAR, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_RESUME_COMMS, STATUS_NEVER, CONNECTION_TYPE_REALM);
@@ -1584,7 +1584,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_MOVEMENT_ANIM_KIT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PCT_SPELL_MODIFIER, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PET_SPECIALIZATION, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAYER_DECLINED_NAMES_RESULT, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PLAY_HOVER_ANIM, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_PROFICIENCY, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SET_SPELL_CHARGES, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1614,7 +1614,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_HEAL_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INSTAKILL_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_INTERRUPT_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MISS_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_MULTISTRIKE_EFFECT, STATUS_UNHANDLED, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_NON_MELEE_DAMAGE_LOG, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_SPELL_OR_DAMAGE_IMMUNE, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
@@ -1672,7 +1672,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_DUNGEON_ENCOUNTER_FOR_LOOT, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_EXPANSION_LEVEL, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_INSTANCE_OWNERSHIP, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_LAST_INSTANCE, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_OBJECT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TALENT_DATA, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_UPDATE_TASK_PROGRESS, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);