diff options
| author | Warpten <vertozor@gmail.com> | 2012-03-21 18:52:07 +0100 |
|---|---|---|
| committer | Kandera <KanderaDev@gmail.com> | 2012-08-20 13:50:49 -0400 |
| commit | 094f98d3a955009a3f800e2b53ff62261a191f68 (patch) | |
| tree | 8446fe5af2c5df4de182f4047902e954c62c572b /src/server/game/Server | |
| parent | d31902d85874d5c5f85bf590ceafb881934750c4 (diff) | |
Battlefield/Wintergrasp:
* Use correct spells on losing and winning factions
* Enums renaming, lowerCamelCase wherever applicable
* Rename some methods and class attributes for them to sound more English and less Engrish or even Frenglish (\o/)
* Use correct spells when trying to build mechanical units at the Workshops.
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/WorldSession.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 8bddd63170d..98a8f3e5641 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -800,7 +800,7 @@ class WorldSession // Battlefield void SendBfInvitePlayerToWar(uint32 BattleId,uint32 ZoneId,uint32 time); void SendBfInvitePlayerToQueue(uint32 BattleId); - void SendBfQueueInviteResponce(uint32 BattleId,uint32 ZoneId, bool CanQueue = true, bool Full = false); + void SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool CanQueue = true, bool Full = false); void SendBfEntered(uint32 BattleId); void SendBfLeaveMessage(uint32 BattleId, BFLeaveReason reason = BF_LEAVE_REASON_EXITED); void HandleBfQueueInviteResponse(WorldPacket &recv_data); |
