diff options
| author | Spp <none@none> | 2010-12-23 06:06:19 +0100 |
|---|---|---|
| committer | Spp <none@none> | 2010-12-23 06:06:19 +0100 |
| commit | 1f238d1700b9bb7a094b775df68f92d05f6575f5 (patch) | |
| tree | 8b1602adadabab9a5fae86e295bb9aae55e26fe5 /src/server/game/Server | |
| parent | cfa26522adccff5c42ce34668783ad50d6f3af59 (diff) | |
Core/Dungeon Finder: Some cosmetic changes
- Drop pointer use in updateData struct
- Variable renaming
- Use of guid instead of group/player in rolecheck update
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/LFGHandler.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp index 5ad12742f61..8400ec30646 100755 --- a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp @@ -115,9 +115,9 @@ void WorldSession::HandleLfgSetRolesOpcode(WorldPacket& recv_data) sLog.outDebug("CMSG_LFG_SET_ROLES [" UI64FMTD "] Not in group", guid); return; } - sLog.outDebug("CMSG_LFG_SET_ROLES [" UI64FMTD "] Roles: %u", guid, roles); - sLFGMgr->SetRoles(guid, roles); - sLFGMgr->UpdateRoleCheck(grp, GetPlayer()); + uint64 gguid = grp->GetGUID(); + sLog.outDebug("CMSG_LFG_SET_ROLES: Group [" UI64FMTD "], Player [" UI64FMTD "], Roles: %u", gguid, guid, roles); + sLFGMgr->UpdateRoleCheck(gguid, guid, roles); } void WorldSession::HandleLfgSetCommentOpcode(WorldPacket& recv_data) @@ -300,7 +300,7 @@ void WorldSession::SendLfgUpdatePlayer(const LfgUpdateData& updateData) } uint64 guid = GetPlayer()->GetGUID(); - uint8 size = updateData.dungeons ? uint8(updateData.dungeons->size()) : 0; + uint8 size = uint8(updateData.dungeons.size()); sLog.outDebug("SMSG_LFG_UPDATE_PLAYER [" UI64FMTD "] updatetype: %u", guid, updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PLAYER, 1 + 1 + (extrainfo ? 1 : 0) * (1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); @@ -314,7 +314,7 @@ void WorldSession::SendLfgUpdatePlayer(const LfgUpdateData& updateData) data << uint8(size); if (size) - for (LfgDungeonSet::const_iterator it = updateData.dungeons->begin(); it != updateData.dungeons->end(); ++it) + for (LfgDungeonSet::const_iterator it = updateData.dungeons.begin(); it != updateData.dungeons.end(); ++it) data << uint32(*it); data << updateData.comment; } @@ -350,7 +350,7 @@ void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData) } uint64 guid = GetPlayer()->GetGUID(); - uint8 size = updateData.dungeons ? uint8(updateData.dungeons->size()) : 0; + uint8 size = uint8(updateData.dungeons.size()); sLog.outDebug("SMSG_LFG_UPDATE_PARTY [" UI64FMTD "] updatetype: %u", guid, updateData.updateType); WorldPacket data(SMSG_LFG_UPDATE_PARTY, 1 + 1 + (extrainfo ? 1 : 0) * (1 + 1 + 1 + 1 + 1 + size * 4 + updateData.comment.length())); @@ -367,7 +367,7 @@ void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData) data << uint8(size); if (size) - for (LfgDungeonSet::const_iterator it = updateData.dungeons->begin(); it != updateData.dungeons->end(); ++it) + for (LfgDungeonSet::const_iterator it = updateData.dungeons.begin(); it != updateData.dungeons.end(); ++it) data << uint32(*it); data << updateData.comment; } |
