diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-07-28 19:44:38 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-07-28 19:44:38 +0200 |
| commit | 3ad05386c844438af0dda56bbb46fa665d870c5c (patch) | |
| tree | f25d0020338bc9ca4cfc544881965541b67a6eaa /src/server/game/Server | |
| parent | 5cd93df9eec1d1b310916fefecc9282e02e9cf2d (diff) | |
Core/Networking: Fixed authserver socket read handlers being called on incorrect thread
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/WorldSocketMgr.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp index 845ea4a52a8..3b801375903 100644 --- a/src/server/game/Server/WorldSocketMgr.cpp +++ b/src/server/game/Server/WorldSocketMgr.cpp @@ -74,8 +74,6 @@ bool WorldSocketMgr::StartWorldNetwork(Trinity::Asio::IoContext& ioContext, std: if (!BaseSocketMgr::StartNetwork(ioContext, bindIp, port, threadCount)) return false; - _acceptor->SetSocketFactory(std::bind(&BaseSocketMgr::GetSocketForAccept, this)); - _acceptor->AsyncAcceptWithCallback<&OnSocketAccept>(); sScriptMgr->OnNetworkStart(); |
