diff options
| author | Spp- <u84280@epreinf21.(none)> | 2011-07-08 10:54:46 +0200 |
|---|---|---|
| committer | Spp- <u84280@epreinf21.(none)> | 2011-07-08 10:54:46 +0200 |
| commit | 3f9db9d29e4758524e28bf0670ccacca9bc2b681 (patch) | |
| tree | 5441d59fcda10ba9f0858e39caad840576f7a144 /src/server/game/Server | |
| parent | a17aae626c5b9b6ce7ef794e5b4a752b3e755401 (diff) | |
Core/Quests: Reduced the need to expose internal Player's class member
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/QuestHandler.cpp | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp index 5a0c1ccde15..47ccd013f75 100755 --- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp @@ -31,9 +31,6 @@ #include "Battleground.h" #include "BattlegroundAV.h" #include "ScriptMgr.h" -#include "ConditionMgr.h" -#include "Creature.h" -#include "CreatureAI.h" #include "GameObjectAI.h" void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recv_data) @@ -692,7 +689,7 @@ uint32 WorldSession::getDialogStatus(Player *pPlayer, Object* questgiver, uint32 { if (pPlayer->SatisfyQuestLevel(pQuest, false)) { - if (pQuest->IsAutoComplete() || (pQuest->IsRepeatable() && pPlayer->getRewardedQuests().find(quest_id) != pPlayer->getRewardedQuests().end())) + if (pQuest->IsAutoComplete() || (pQuest->IsRepeatable() && pPlayer->IsQuestRewarded(quest_id))) result2 = DIALOG_STATUS_REWARD_REP; else if (pPlayer->getLevel() <= ((pPlayer->GetQuestLevel(pQuest) == -1) ? pPlayer->getLevel() : pPlayer->GetQuestLevel(pQuest) + sWorld->getIntConfig(CONFIG_QUEST_LOW_LEVEL_HIDE_DIFF))) { @@ -769,10 +766,13 @@ void WorldSession::HandleQuestgiverStatusMultipleQuery(WorldPacket& /*recvPacket void WorldSession::HandleQueryQuestsCompleted(WorldPacket & /*recv_data*/) { - WorldPacket data(SMSG_QUERY_QUESTS_COMPLETED_RESPONSE, 4+4*_player->getRewardedQuests().size()); - data << uint32(_player->getRewardedQuests().size()); + size_t rew_count = _player->GetRewardedQuestCount(); - for (RewardedQuestSet::const_iterator itr = _player->getRewardedQuests().begin(); itr != _player->getRewardedQuests().end(); ++itr) + WorldPacket data(SMSG_QUERY_QUESTS_COMPLETED_RESPONSE, 4 + 4 * rew_count); + data << uint32(rew_count); + + const RewardedQuestSet &rewQuests = _player->getRewardedQuests(); + for (RewardedQuestSet::const_iterator itr = rewQuests.begin(); itr != rewQuests.end(); ++itr) data << uint32(*itr); SendPacket(&data); |
