diff options
| author | Spp <none@none> | 2010-10-25 07:29:53 +0200 |
|---|---|---|
| committer | Spp <none@none> | 2010-10-25 07:29:53 +0200 |
| commit | 3fc2d414b1f70c23ebc540972c136ee08f278a13 (patch) | |
| tree | 68bcf6ebf5624219a63f3c50ccdfa7a106cfae8c /src/server/game/Server | |
| parent | 4cd2431cd764b0a584fe68efd441dc8482fcaa33 (diff) | |
Core/Dungeon Finder: Use scripts to interact between groups and LFG
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/GroupHandler.cpp | 10 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSession.cpp | 6 |
2 files changed, 0 insertions, 16 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp index 0c93909ea1d..1817953bd2c 100755 --- a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp @@ -186,8 +186,6 @@ void WorldSession::HandleGroupInviteOpcode(WorldPacket & recv_data) data << uint32(0); // unk player->GetSession()->SendPacket(&data); - SendLfgUpdatePlayer(LFG_UPDATETYPE_REMOVED_FROM_QUEUE); - SendLfgUpdateParty(LFG_UPDATETYPE_REMOVED_FROM_QUEUE); SendPartyResult(PARTY_OP_INVITE, membername, ERR_PARTY_RESULT_OK); } @@ -230,14 +228,6 @@ void WorldSession::HandleGroupAcceptOpcode(WorldPacket & /*recv_data*/) if (!group->AddMember(GetPlayer()->GetGUID(), GetPlayer()->GetName())) return; - SendLfgUpdatePlayer(LFG_UPDATETYPE_REMOVED_FROM_QUEUE); - for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next()) - if (Player *plrg = itr->getSource()) - { - plrg->GetSession()->SendLfgUpdatePlayer(LFG_UPDATETYPE_CLEAR_LOCK_LIST); - plrg->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_CLEAR_LOCK_LIST); - } - group->BroadcastGroupUpdate(); } diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index ab269f58204..a03c3570b43 100755 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -40,7 +40,6 @@ #include "SocialMgr.h" #include "zlib.h" #include "ScriptMgr.h" -#include "LFGMgr.h" #include "Transport.h" /// WorldSession constructor @@ -324,11 +323,6 @@ void WorldSession::LogoutPlayer(bool Save) if (_player) { - sLFGMgr.Leave(_player); - GetPlayer()->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_REMOVED_FROM_QUEUE); - GetPlayer()->GetSession()->SendLfgUpdatePlayer(LFG_UPDATETYPE_REMOVED_FROM_QUEUE); - GetPlayer()->GetSession()->SendLfgUpdateSearch(false); - if (uint64 lguid = GetPlayer()->GetLootGUID()) DoLootRelease(lguid); |
