diff options
| author | kaelima <kaelima@live.se> | 2012-07-25 11:59:05 +0200 |
|---|---|---|
| committer | kaelima <kaelima@live.se> | 2012-07-25 11:59:05 +0200 |
| commit | 443f1e71d8660307ebf17f20abc954bf4b9eba74 (patch) | |
| tree | 2b4b91aea798ef1f56c8b6a183b6eaadce303512 /src/server/game/Server | |
| parent | 62015f79a5980a21f2b10ad264ecd923fd62bd38 (diff) | |
Core/PacketIO: Fix a couple of spline packets
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 16 | ||||
| -rwxr-xr-x | src/server/game/Server/Protocol/Opcodes.h | 23 |
2 files changed, 20 insertions, 19 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index d56bc0ff97e..5a53b637a99 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -1290,32 +1290,32 @@ void InitOpcodes() //DEFINE_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_COLLISION_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_COLLISION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_START_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_STOP_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); - //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); + DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide ); diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index 12316532a10..4bbe2f70712 100755 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -1070,33 +1070,34 @@ enum Opcodes SMSG_SPELL_START = 0x6415, SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x0000, SMSG_SPIRIT_HEALER_CONFIRM = 0x0000, - SMSG_SPLINE_MOVE_COLLISION_DISABLE = 0x0000, - SMSG_SPLINE_MOVE_COLLISION_ENABLE = 0x0000, - SMSG_SPLINE_MOVE_GRAVITY_DISABLE = 0x0000, - SMSG_SPLINE_MOVE_GRAVITY_ENABLE = 0x0000, - SMSG_SPLINE_MOVE_ROOT = 0x0000, + SMSG_SPLINE_MOVE_COLLISION_DISABLE = 0x35B1, + SMSG_SPLINE_MOVE_COLLISION_ENABLE = 0x3CB0, + SMSG_SPLINE_MOVE_GRAVITY_DISABLE = 0x5DB5, + SMSG_SPLINE_MOVE_GRAVITY_ENABLE = 0x3CA6, + SMSG_SPLINE_MOVE_ROOT = 0x51B4, SMSG_SPLINE_MOVE_SET_FEATHER_FALL = 0x3DA5, SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED = 0x0000, SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED = 0x0000, SMSG_SPLINE_MOVE_SET_FLYING = 0x31B5, - SMSG_SPLINE_MOVE_SET_HOVER = 0x0000, + SMSG_SPLINE_MOVE_SET_HOVER = 0x14B6, SMSG_SPLINE_MOVE_SET_LAND_WALK = 0x3DA7, SMSG_SPLINE_MOVE_SET_NORMAL_FALL = 0x38B2, SMSG_SPLINE_MOVE_SET_PITCH_RATE = 0x0000, SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED = 0x0000, - SMSG_SPLINE_MOVE_SET_RUN_MODE = 0x0000, + SMSG_SPLINE_MOVE_SET_RUN_MODE = 0x75A7, SMSG_SPLINE_MOVE_SET_RUN_SPEED = 0x0000, SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED = 0x0000, SMSG_SPLINE_MOVE_SET_SWIM_SPEED = 0x51B7, SMSG_SPLINE_MOVE_SET_TURN_RATE = 0x0000, - SMSG_SPLINE_MOVE_SET_WALK_MODE = 0x0000, + SMSG_SPLINE_MOVE_SET_WALK_MODE = 0x54B6, SMSG_SPLINE_MOVE_SET_WALK_SPEED = 0x0000, SMSG_SPLINE_MOVE_SET_WATER_WALK = 0x0000, - SMSG_SPLINE_MOVE_START_SWIM = 0x0000, - SMSG_SPLINE_MOVE_STOP_SWIM = 0x0000, - SMSG_SPLINE_MOVE_UNROOT = 0x0000, + SMSG_SPLINE_MOVE_START_SWIM = 0x31A5, + SMSG_SPLINE_MOVE_STOP_SWIM = 0x1DA2, + SMSG_SPLINE_MOVE_UNROOT = 0x75B6, SMSG_SPLINE_MOVE_UNSET_FLYING = 0x58A6, SMSG_SPLINE_MOVE_UNSET_HOVER = 0x7DA5, + SMSG_SPLINE_MOVE_WATER_WALK = 0x50A2, SMSG_STABLE_RESULT = 0x2204, SMSG_STANDSTATE_UPDATE = 0x6F04, SMSG_START_MIRROR_TIMER = 0x0000, |
