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authorkaelima <kaelima@live.se>2012-07-25 11:59:05 +0200
committerkaelima <kaelima@live.se>2012-07-25 11:59:05 +0200
commit443f1e71d8660307ebf17f20abc954bf4b9eba74 (patch)
tree2b4b91aea798ef1f56c8b6a183b6eaadce303512 /src/server/game/Server
parent62015f79a5980a21f2b10ad264ecd923fd62bd38 (diff)
Core/PacketIO: Fix a couple of spline packets
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp16
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.h23
2 files changed, 20 insertions, 19 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index d56bc0ff97e..5a53b637a99 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1290,32 +1290,32 @@ void InitOpcodes()
//DEFINE_OPCODE_HANDLER(SMSG_SPIRIT_HEALER_CONFIRM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_COLLISION_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_COLLISION_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_DISABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_GRAVITY_ENABLE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_ROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FEATHER_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_LAND_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_NORMAL_FALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_PITCH_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_RUN_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_SWIM_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_TURN_RATE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_MODE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WALK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_SET_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_START_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_STOP_SWIM, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNROOT, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_FLYING, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
- //DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
+ DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_UNSET_HOVER, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_MOVE_WATER_WALK, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_BACK_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
//DEFINE_OPCODE_HANDLER(SMSG_SPLINE_SET_FLIGHT_SPEED, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide );
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index 12316532a10..4bbe2f70712 100755
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -1070,33 +1070,34 @@ enum Opcodes
SMSG_SPELL_START = 0x6415,
SMSG_SPELL_UPDATE_CHAIN_TARGETS = 0x0000,
SMSG_SPIRIT_HEALER_CONFIRM = 0x0000,
- SMSG_SPLINE_MOVE_COLLISION_DISABLE = 0x0000,
- SMSG_SPLINE_MOVE_COLLISION_ENABLE = 0x0000,
- SMSG_SPLINE_MOVE_GRAVITY_DISABLE = 0x0000,
- SMSG_SPLINE_MOVE_GRAVITY_ENABLE = 0x0000,
- SMSG_SPLINE_MOVE_ROOT = 0x0000,
+ SMSG_SPLINE_MOVE_COLLISION_DISABLE = 0x35B1,
+ SMSG_SPLINE_MOVE_COLLISION_ENABLE = 0x3CB0,
+ SMSG_SPLINE_MOVE_GRAVITY_DISABLE = 0x5DB5,
+ SMSG_SPLINE_MOVE_GRAVITY_ENABLE = 0x3CA6,
+ SMSG_SPLINE_MOVE_ROOT = 0x51B4,
SMSG_SPLINE_MOVE_SET_FEATHER_FALL = 0x3DA5,
SMSG_SPLINE_MOVE_SET_FLIGHT_BACK_SPEED = 0x0000,
SMSG_SPLINE_MOVE_SET_FLIGHT_SPEED = 0x0000,
SMSG_SPLINE_MOVE_SET_FLYING = 0x31B5,
- SMSG_SPLINE_MOVE_SET_HOVER = 0x0000,
+ SMSG_SPLINE_MOVE_SET_HOVER = 0x14B6,
SMSG_SPLINE_MOVE_SET_LAND_WALK = 0x3DA7,
SMSG_SPLINE_MOVE_SET_NORMAL_FALL = 0x38B2,
SMSG_SPLINE_MOVE_SET_PITCH_RATE = 0x0000,
SMSG_SPLINE_MOVE_SET_RUN_BACK_SPEED = 0x0000,
- SMSG_SPLINE_MOVE_SET_RUN_MODE = 0x0000,
+ SMSG_SPLINE_MOVE_SET_RUN_MODE = 0x75A7,
SMSG_SPLINE_MOVE_SET_RUN_SPEED = 0x0000,
SMSG_SPLINE_MOVE_SET_SWIM_BACK_SPEED = 0x0000,
SMSG_SPLINE_MOVE_SET_SWIM_SPEED = 0x51B7,
SMSG_SPLINE_MOVE_SET_TURN_RATE = 0x0000,
- SMSG_SPLINE_MOVE_SET_WALK_MODE = 0x0000,
+ SMSG_SPLINE_MOVE_SET_WALK_MODE = 0x54B6,
SMSG_SPLINE_MOVE_SET_WALK_SPEED = 0x0000,
SMSG_SPLINE_MOVE_SET_WATER_WALK = 0x0000,
- SMSG_SPLINE_MOVE_START_SWIM = 0x0000,
- SMSG_SPLINE_MOVE_STOP_SWIM = 0x0000,
- SMSG_SPLINE_MOVE_UNROOT = 0x0000,
+ SMSG_SPLINE_MOVE_START_SWIM = 0x31A5,
+ SMSG_SPLINE_MOVE_STOP_SWIM = 0x1DA2,
+ SMSG_SPLINE_MOVE_UNROOT = 0x75B6,
SMSG_SPLINE_MOVE_UNSET_FLYING = 0x58A6,
SMSG_SPLINE_MOVE_UNSET_HOVER = 0x7DA5,
+ SMSG_SPLINE_MOVE_WATER_WALK = 0x50A2,
SMSG_STABLE_RESULT = 0x2204,
SMSG_STANDSTATE_UPDATE = 0x6F04,
SMSG_START_MIRROR_TIMER = 0x0000,