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authorShauren <shauren.trinity@gmail.com>2023-06-10 20:31:33 +0200
committerShauren <shauren.trinity@gmail.com>2023-06-10 20:31:33 +0200
commit4d4c7e68935df9ca40bd5539d602ac4e779f53d5 (patch)
treecba70a6e20bb52a33815204d40d929220ac4ab0c /src/server/game/Server
parent39bebe6a653bdd65160aa7f9fef6501d43884079 (diff)
Core/Quests: Quest flag fixups
* Update flag names * Implemented QUEST_FLAGS_COMPLETION_NO_DEATH and QUEST_FLAGS_FAIL_ON_LOGOUT * Started using QUEST_FLAGS_COMPLETION_EVENT and QUEST_FLAGS_COMPLETION_AREA_TRIGGER instead of a custom SpeclalFlag * Renamed Quest::IsAutoComplete to Quest::IsTurnIn to better describe what it means (a quest that can be turned in without accepting it to quest log) * Implemented QUEST_FLAGS_UPDATE_PHASESHIFT and removed forced phaseshift updates on every quest status change * Implemented QUEST_FLAGS_LAUNCH_GOSSIP_ACCEPT - reopens gossip menu with questgiver
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/WorldSession.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 021f22abc10..c4c46c044d9 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -615,6 +615,8 @@ void WorldSession::LogoutPlayer(bool save)
///- Clear whisper whitelist
_player->ClearWhisperWhiteList();
+ _player->FailQuestsWithFlag(QUEST_FLAGS_FAIL_ON_LOGOUT);
+
///- empty buyback items and save the player in the database
// some save parts only correctly work in case player present in map/player_lists (pets, etc)
if (save)