diff options
| author | Carbenium <carbenium@outlook.com> | 2016-01-20 22:51:06 +0100 |
|---|---|---|
| committer | Carbenium <carbenium@outlook.com> | 2016-01-20 23:01:12 +0100 |
| commit | 575d5f5ff803790bc097d16a3f1e86f3eda5318e (patch) | |
| tree | ee280a60027eb9bdd17e3d58f738dbdeefa0ddaa /src/server/game/Server | |
| parent | 38116dd905d0f7f128dc539be2b2c69d972fcda2 (diff) | |
Core/PacketIO: CMSG_BATTLEMASTER_JOIN_ARENA
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Packets/BattlegroundPackets.cpp | 5 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/BattlegroundPackets.h | 10 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Opcodes.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 3 |
4 files changed, 18 insertions, 2 deletions
diff --git a/src/server/game/Server/Packets/BattlegroundPackets.cpp b/src/server/game/Server/Packets/BattlegroundPackets.cpp index f54b5a46da6..cc1eee44c2c 100644 --- a/src/server/game/Server/Packets/BattlegroundPackets.cpp +++ b/src/server/game/Server/Packets/BattlegroundPackets.cpp @@ -120,6 +120,11 @@ void WorldPackets::Battleground::BattlemasterJoin::Read() JoinAsGroup = _worldPacket.ReadBit(); } +void WorldPackets::Battleground::BattlemasterJoinArena::Read() +{ + _worldPacket >> TeamSizeIndex; +} + ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::BattlefieldStatusHeader const& header) { data << header.Ticket; diff --git a/src/server/game/Server/Packets/BattlegroundPackets.h b/src/server/game/Server/Packets/BattlegroundPackets.h index 240fd204320..7d9c6017db8 100644 --- a/src/server/game/Server/Packets/BattlegroundPackets.h +++ b/src/server/game/Server/Packets/BattlegroundPackets.h @@ -212,6 +212,16 @@ namespace WorldPackets int32 BlacklistMap[2] = { }; }; + class BattlemasterJoinArena final : public ClientPacket + { + public: + BattlemasterJoinArena(WorldPacket&& packet) : ClientPacket(CMSG_BATTLEMASTER_JOIN_ARENA, std::move(packet)) { } + + void Read() override; + + uint8 TeamSizeIndex = 0; + }; + class BattlefieldLeave final : public ClientPacket { public: diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index b768cb8dc2a..e006a352c4b 100644 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -156,7 +156,7 @@ void OpcodeTable::Initialize() DEFINE_HANDLER(CMSG_BATTLEFIELD_PORT, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::BattlefieldPort, &WorldSession::HandleBattleFieldPortOpcode); DEFINE_HANDLER(CMSG_BATTLEMASTER_HELLO, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::NPC::Hello, &WorldSession::HandleBattlemasterHelloOpcode); DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::BattlemasterJoin, &WorldSession::HandleBattlemasterJoinOpcode); - DEFINE_OPCODE_HANDLER_OLD(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::HandleBattlemasterJoinArena ); + DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_ARENA, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, WorldPackets::Battleground::BattlemasterJoinArena, &WorldSession::HandleBattlemasterJoinArena); DEFINE_HANDLER(CMSG_BATTLEMASTER_JOIN_SKIRMISH, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLENET_CHALLENGE_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); DEFINE_HANDLER(CMSG_BATTLE_PAY_ACK_FAILED_RESPONSE, STATUS_UNHANDLED, PROCESS_INPLACE, WorldPackets::Null, &WorldSession::Handle_NULL); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 506ecddd1a2..dc4f3b32417 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -118,6 +118,7 @@ namespace WorldPackets class HearthAndResurrect; class PVPLogDataRequest; class BattlemasterJoin; + class BattlemasterJoinArena; class BattlefieldLeave; class BattlefieldPort; class BattlefieldListRequest; @@ -1457,7 +1458,7 @@ class WorldSession void HandleBattleFieldPortOpcode(WorldPackets::Battleground::BattlefieldPort& battlefieldPort); void HandleBattlefieldListOpcode(WorldPackets::Battleground::BattlefieldListRequest& battlefieldList); void HandleBattlefieldLeaveOpcode(WorldPackets::Battleground::BattlefieldLeave& battlefieldLeave); - void HandleBattlemasterJoinArena(WorldPacket& recvData); + void HandleBattlemasterJoinArena(WorldPackets::Battleground::BattlemasterJoinArena& packet); void HandleReportPvPAFK(WorldPackets::Battleground::ReportPvPPlayerAFK& reportPvPPlayerAFK); void HandleRequestRatedBattlefieldInfo(WorldPacket& recvData); void HandleGetPVPOptionsEnabled(WorldPackets::Battleground::GetPVPOptionsEnabled& getPvPOptionsEnabled); |
