diff options
| author | Spp <spp@jorge.gr> | 2012-11-02 22:23:14 +0100 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-11-02 22:26:10 +0100 |
| commit | 58ec4e531914121144b6f852e3abf27cbb2f6fc4 (patch) | |
| tree | eb1aab08bb3dc4d23482e074ce7b8fdf5857672d /src/server/game/Server | |
| parent | 3ee840a9beb305ec6ed61acf87078206562e3626 (diff) | |
Core/Guild: Code Refactor
- Send correct events when modifiying Ranks (Add, modify, delete)
- Store money/slots withdraw, not remaining slots. This will update remaining slots/money properly.
- Reset daily slots/money withdraw for all members at same time, configurable
- Better debug messages
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/WorldSession.h | 338 |
1 files changed, 169 insertions, 169 deletions
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 1417916b365..7d5dba847d4 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -418,7 +418,7 @@ class WorldSession void HandlePlayerLoginOpcode(WorldPacket& recvPacket); void HandleCharEnum(PreparedQueryResult result); void HandlePlayerLogin(LoginQueryHolder * holder); - void HandleCharFactionOrRaceChange(WorldPacket& recv_data); + void HandleCharFactionOrRaceChange(WorldPacket& recvData); // played time void HandlePlayedTime(WorldPacket& recvPacket); @@ -435,15 +435,15 @@ class WorldSession void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket); void HandleMoveWaterWalkAck(WorldPacket& recvPacket); - void HandleFeatherFallAck(WorldPacket& recv_data); + void HandleFeatherFallAck(WorldPacket& recvData); - void HandleMoveHoverAck(WorldPacket& recv_data); + void HandleMoveHoverAck(WorldPacket& recvData); void HandleMountSpecialAnimOpcode(WorldPacket& recvdata); // character view - void HandleShowingHelmOpcode(WorldPacket& recv_data); - void HandleShowingCloakOpcode(WorldPacket& recv_data); + void HandleShowingHelmOpcode(WorldPacket& recvData); + void HandleShowingCloakOpcode(WorldPacket& recvData); // repair void HandleRepairItemOpcode(WorldPacket& recvPacket); @@ -452,7 +452,7 @@ class WorldSession void HandleMoveKnockBackAck(WorldPacket& recvPacket); void HandleMoveTeleportAck(WorldPacket& recvPacket); - void HandleForceSpeedChangeAck(WorldPacket& recv_data); + void HandleForceSpeedChangeAck(WorldPacket& recvData); void HandlePingOpcode(WorldPacket& recvPacket); void HandleAuthSessionOpcode(WorldPacket& recvPacket); @@ -497,10 +497,10 @@ class WorldSession void HandleAreaTriggerOpcode(WorldPacket& recvPacket); - void HandleSetFactionAtWar(WorldPacket& recv_data); - void HandleSetFactionCheat(WorldPacket& recv_data); - void HandleSetWatchedFactionOpcode(WorldPacket& recv_data); - void HandleSetFactionInactiveOpcode(WorldPacket& recv_data); + void HandleSetFactionAtWar(WorldPacket& recvData); + void HandleSetFactionCheat(WorldPacket& recvData); + void HandleSetWatchedFactionOpcode(WorldPacket& recvData); + void HandleSetFactionInactiveOpcode(WorldPacket& recvData); void HandleUpdateAccountData(WorldPacket& recvPacket); void HandleRequestAccountData(WorldPacket& recvPacket); @@ -522,17 +522,17 @@ class WorldSession void HandleMoveWorldportAckOpcode(); // for server-side calls void HandleMovementOpcodes(WorldPacket& recvPacket); - void HandleSetActiveMoverOpcode(WorldPacket& recv_data); - void HandleMoveNotActiveMover(WorldPacket& recv_data); - void HandleDismissControlledVehicle(WorldPacket& recv_data); - void HandleRequestVehicleExit(WorldPacket& recv_data); - void HandleChangeSeatsOnControlledVehicle(WorldPacket& recv_data); - void HandleMoveTimeSkippedOpcode(WorldPacket& recv_data); + void HandleSetActiveMoverOpcode(WorldPacket& recvData); + void HandleMoveNotActiveMover(WorldPacket& recvData); + void HandleDismissControlledVehicle(WorldPacket& recvData); + void HandleRequestVehicleExit(WorldPacket& recvData); + void HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData); + void HandleMoveTimeSkippedOpcode(WorldPacket& recvData); - void HandleRequestRaidInfoOpcode(WorldPacket& recv_data); + void HandleRequestRaidInfoOpcode(WorldPacket& recvData); - void HandleBattlefieldStatusOpcode(WorldPacket& recv_data); - void HandleBattleMasterHelloOpcode(WorldPacket& recv_data); + void HandleBattlefieldStatusOpcode(WorldPacket& recvData); + void HandleBattleMasterHelloOpcode(WorldPacket& recvData); void HandleGroupInviteOpcode(WorldPacket& recvPacket); //void HandleGroupCancelOpcode(WorldPacket& recvPacket); @@ -542,26 +542,26 @@ class WorldSession void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket); void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket); void HandleGroupDisbandOpcode(WorldPacket& recvPacket); - void HandleOptOutOfLootOpcode(WorldPacket& recv_data); + void HandleOptOutOfLootOpcode(WorldPacket& recvData); void HandleLootMethodOpcode(WorldPacket& recvPacket); - void HandleLootRoll(WorldPacket& recv_data); - void HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data); - void HandleRaidTargetUpdateOpcode(WorldPacket& recv_data); - void HandleRaidReadyCheckOpcode(WorldPacket& recv_data); - void HandleRaidReadyCheckFinishedOpcode(WorldPacket& recv_data); - void HandleGroupRaidConvertOpcode(WorldPacket& recv_data); - void HandleGroupChangeSubGroupOpcode(WorldPacket& recv_data); - void HandleGroupAssistantLeaderOpcode(WorldPacket& recv_data); - void HandlePartyAssignmentOpcode(WorldPacket& recv_data); - - void HandlePetitionBuyOpcode(WorldPacket& recv_data); - void HandlePetitionShowSignOpcode(WorldPacket& recv_data); - void HandlePetitionQueryOpcode(WorldPacket& recv_data); - void HandlePetitionRenameOpcode(WorldPacket& recv_data); - void HandlePetitionSignOpcode(WorldPacket& recv_data); - void HandlePetitionDeclineOpcode(WorldPacket& recv_data); - void HandleOfferPetitionOpcode(WorldPacket& recv_data); - void HandleTurnInPetitionOpcode(WorldPacket& recv_data); + void HandleLootRoll(WorldPacket& recvData); + void HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData); + void HandleRaidTargetUpdateOpcode(WorldPacket& recvData); + void HandleRaidReadyCheckOpcode(WorldPacket& recvData); + void HandleRaidReadyCheckFinishedOpcode(WorldPacket& recvData); + void HandleGroupRaidConvertOpcode(WorldPacket& recvData); + void HandleGroupChangeSubGroupOpcode(WorldPacket& recvData); + void HandleGroupAssistantLeaderOpcode(WorldPacket& recvData); + void HandlePartyAssignmentOpcode(WorldPacket& recvData); + + void HandlePetitionBuyOpcode(WorldPacket& recvData); + void HandlePetitionShowSignOpcode(WorldPacket& recvData); + void HandlePetitionQueryOpcode(WorldPacket& recvData); + void HandlePetitionRenameOpcode(WorldPacket& recvData); + void HandlePetitionSignOpcode(WorldPacket& recvData); + void HandlePetitionDeclineOpcode(WorldPacket& recvData); + void HandleOfferPetitionOpcode(WorldPacket& recvData); + void HandleTurnInPetitionOpcode(WorldPacket& recvData); void HandleGuildQueryOpcode(WorldPacket& recvPacket); void HandleGuildCreateOpcode(WorldPacket& recvPacket); @@ -629,25 +629,25 @@ class WorldSession void HandleUnacceptTradeOpcode(WorldPacket& recvPacket); void HandleAuctionHelloOpcode(WorldPacket& recvPacket); - void HandleAuctionListItems(WorldPacket& recv_data); - void HandleAuctionListBidderItems(WorldPacket& recv_data); - void HandleAuctionSellItem(WorldPacket& recv_data); - void HandleAuctionRemoveItem(WorldPacket& recv_data); - void HandleAuctionListOwnerItems(WorldPacket& recv_data); - void HandleAuctionPlaceBid(WorldPacket& recv_data); - void HandleAuctionListPendingSales(WorldPacket& recv_data); - - void HandleGetMailList(WorldPacket& recv_data); - void HandleSendMail(WorldPacket& recv_data); - void HandleMailTakeMoney(WorldPacket& recv_data); - void HandleMailTakeItem(WorldPacket& recv_data); - void HandleMailMarkAsRead(WorldPacket& recv_data); - void HandleMailReturnToSender(WorldPacket& recv_data); - void HandleMailDelete(WorldPacket& recv_data); - void HandleItemTextQuery(WorldPacket& recv_data); - void HandleMailCreateTextItem(WorldPacket& recv_data); - void HandleQueryNextMailTime(WorldPacket& recv_data); - void HandleCancelChanneling(WorldPacket& recv_data); + void HandleAuctionListItems(WorldPacket& recvData); + void HandleAuctionListBidderItems(WorldPacket& recvData); + void HandleAuctionSellItem(WorldPacket& recvData); + void HandleAuctionRemoveItem(WorldPacket& recvData); + void HandleAuctionListOwnerItems(WorldPacket& recvData); + void HandleAuctionPlaceBid(WorldPacket& recvData); + void HandleAuctionListPendingSales(WorldPacket& recvData); + + void HandleGetMailList(WorldPacket& recvData); + void HandleSendMail(WorldPacket& recvData); + void HandleMailTakeMoney(WorldPacket& recvData); + void HandleMailTakeItem(WorldPacket& recvData); + void HandleMailMarkAsRead(WorldPacket& recvData); + void HandleMailReturnToSender(WorldPacket& recvData); + void HandleMailDelete(WorldPacket& recvData); + void HandleItemTextQuery(WorldPacket& recvData); + void HandleMailCreateTextItem(WorldPacket& recvData); + void HandleQueryNextMailTime(WorldPacket& recvData); + void HandleCancelChanneling(WorldPacket& recvData); void SendItemPageInfo(ItemTemplate* itemProto); void HandleSplitItemOpcode(WorldPacket& recvPacket); @@ -693,11 +693,11 @@ class WorldSession void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket); void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket); void HandleQuestQueryOpcode(WorldPacket& recvPacket); - void HandleQuestgiverCancel(WorldPacket& recv_data); - void HandleQuestLogSwapQuest(WorldPacket& recv_data); - void HandleQuestLogRemoveQuest(WorldPacket& recv_data); - void HandleQuestConfirmAccept(WorldPacket& recv_data); - void HandleQuestgiverCompleteQuest(WorldPacket& recv_data); + void HandleQuestgiverCancel(WorldPacket& recvData); + void HandleQuestLogSwapQuest(WorldPacket& recvData); + void HandleQuestLogRemoveQuest(WorldPacket& recvData); + void HandleQuestConfirmAccept(WorldPacket& recvData); + void HandleQuestgiverCompleteQuest(WorldPacket& recvData); void HandleQuestgiverQuestAutoLaunch(WorldPacket& recvPacket); void HandlePushQuestToParty(WorldPacket& recvPacket); void HandleQuestPushResult(WorldPacket& recvPacket); @@ -714,7 +714,7 @@ class WorldSession void HandleCorpseQueryOpcode(WorldPacket& recvPacket); void HandleCorpseMapPositionQuery(WorldPacket& recvPacket); void HandleResurrectResponseOpcode(WorldPacket& recvPacket); - void HandleSummonResponseOpcode(WorldPacket& recv_data); + void HandleSummonResponseOpcode(WorldPacket& recvData); void HandleJoinChannel(WorldPacket& recvPacket); void HandleLeaveChannel(WorldPacket& recvPacket); @@ -743,58 +743,58 @@ class WorldSession void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket); void HandlePageTextQueryOpcode(WorldPacket& recvPacket); - void HandleTutorialFlag (WorldPacket& recv_data); - void HandleTutorialClear(WorldPacket& recv_data); - void HandleTutorialReset(WorldPacket& recv_data); + void HandleTutorialFlag (WorldPacket& recvData); + void HandleTutorialClear(WorldPacket& recvData); + void HandleTutorialReset(WorldPacket& recvData); //Pet - void HandlePetAction(WorldPacket& recv_data); - void HandlePetStopAttack(WorldPacket& recv_data); + void HandlePetAction(WorldPacket& recvData); + void HandlePetStopAttack(WorldPacket& recvData); void HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2); - void HandlePetNameQuery(WorldPacket& recv_data); - void HandlePetSetAction(WorldPacket& recv_data); - void HandlePetAbandon(WorldPacket& recv_data); - void HandlePetRename(WorldPacket& recv_data); + void HandlePetNameQuery(WorldPacket& recvData); + void HandlePetSetAction(WorldPacket& recvData); + void HandlePetAbandon(WorldPacket& recvData); + void HandlePetRename(WorldPacket& recvData); void HandlePetCancelAuraOpcode(WorldPacket& recvPacket); void HandlePetSpellAutocastOpcode(WorldPacket& recvPacket); void HandlePetCastSpellOpcode(WorldPacket& recvPacket); void HandlePetLearnTalent(WorldPacket& recvPacket); void HandleLearnPreviewTalentsPet(WorldPacket& recvPacket); - void HandleSetActionBarToggles(WorldPacket& recv_data); + void HandleSetActionBarToggles(WorldPacket& recvData); - void HandleCharRenameOpcode(WorldPacket& recv_data); + void HandleCharRenameOpcode(WorldPacket& recvData); void HandleChangePlayerNameOpcodeCallBack(PreparedQueryResult result, std::string const& newName); - void HandleSetPlayerDeclinedNames(WorldPacket& recv_data); + void HandleSetPlayerDeclinedNames(WorldPacket& recvData); - void HandleTotemDestroyed(WorldPacket& recv_data); - void HandleDismissCritter(WorldPacket& recv_data); + void HandleTotemDestroyed(WorldPacket& recvData); + void HandleDismissCritter(WorldPacket& recvData); //Battleground - void HandleBattlemasterHelloOpcode(WorldPacket& recv_data); - void HandleBattlemasterJoinOpcode(WorldPacket& recv_data); - void HandleBattlegroundPlayerPositionsOpcode(WorldPacket& recv_data); - void HandlePVPLogDataOpcode(WorldPacket& recv_data); - void HandleBattleFieldPortOpcode(WorldPacket& recv_data); - void HandleBattlefieldListOpcode(WorldPacket& recv_data); - void HandleLeaveBattlefieldOpcode(WorldPacket& recv_data); - void HandleBattlemasterJoinArena(WorldPacket& recv_data); - void HandleReportPvPAFK(WorldPacket& recv_data); - - void HandleWardenDataOpcode(WorldPacket& recv_data); - void HandleWorldTeleportOpcode(WorldPacket& recv_data); - void HandleMinimapPingOpcode(WorldPacket& recv_data); - void HandleRandomRollOpcode(WorldPacket& recv_data); - void HandleFarSightOpcode(WorldPacket& recv_data); - void HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data); - void HandleSetRaidDifficultyOpcode(WorldPacket& recv_data); - void HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data); - void HandleSetTitleOpcode(WorldPacket& recv_data); - void HandleRealmSplitOpcode(WorldPacket& recv_data); - void HandleTimeSyncResp(WorldPacket& recv_data); - void HandleWhoisOpcode(WorldPacket& recv_data); - void HandleResetInstancesOpcode(WorldPacket& recv_data); - void HandleHearthAndResurrect(WorldPacket& recv_data); + void HandleBattlemasterHelloOpcode(WorldPacket& recvData); + void HandleBattlemasterJoinOpcode(WorldPacket& recvData); + void HandleBattlegroundPlayerPositionsOpcode(WorldPacket& recvData); + void HandlePVPLogDataOpcode(WorldPacket& recvData); + void HandleBattleFieldPortOpcode(WorldPacket& recvData); + void HandleBattlefieldListOpcode(WorldPacket& recvData); + void HandleLeaveBattlefieldOpcode(WorldPacket& recvData); + void HandleBattlemasterJoinArena(WorldPacket& recvData); + void HandleReportPvPAFK(WorldPacket& recvData); + + void HandleWardenDataOpcode(WorldPacket& recvData); + void HandleWorldTeleportOpcode(WorldPacket& recvData); + void HandleMinimapPingOpcode(WorldPacket& recvData); + void HandleRandomRollOpcode(WorldPacket& recvData); + void HandleFarSightOpcode(WorldPacket& recvData); + void HandleSetDungeonDifficultyOpcode(WorldPacket& recvData); + void HandleSetRaidDifficultyOpcode(WorldPacket& recvData); + void HandleMoveSetCanFlyAckOpcode(WorldPacket& recvData); + void HandleSetTitleOpcode(WorldPacket& recvData); + void HandleRealmSplitOpcode(WorldPacket& recvData); + void HandleTimeSyncResp(WorldPacket& recvData); + void HandleWhoisOpcode(WorldPacket& recvData); + void HandleResetInstancesOpcode(WorldPacket& recvData); + void HandleHearthAndResurrect(WorldPacket& recvData); void HandleInstanceLockResponse(WorldPacket& recvPacket); // Battlefield @@ -803,23 +803,23 @@ class WorldSession void SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool CanQueue = true, bool Full = false); void SendBfEntered(uint32 BattleId); void SendBfLeaveMessage(uint32 BattleId, BFLeaveReason reason = BF_LEAVE_REASON_EXITED); - void HandleBfQueueInviteResponse(WorldPacket &recv_data); - void HandleBfEntryInviteResponse(WorldPacket &recv_data); - void HandleBfExitRequest(WorldPacket &recv_data); + void HandleBfQueueInviteResponse(WorldPacket &recvData); + void HandleBfEntryInviteResponse(WorldPacket &recvData); + void HandleBfExitRequest(WorldPacket &recvData); // Looking for Dungeon/Raid - void HandleLfgSetCommentOpcode(WorldPacket& recv_data); - void HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& recv_data); - void HandleLfgPartyLockInfoRequestOpcode(WorldPacket& recv_data); - void HandleLfgJoinOpcode(WorldPacket& recv_data); - void HandleLfgLeaveOpcode(WorldPacket& recv_data); - void HandleLfgSetRolesOpcode(WorldPacket& recv_data); - void HandleLfgProposalResultOpcode(WorldPacket& recv_data); - void HandleLfgSetBootVoteOpcode(WorldPacket& recv_data); - void HandleLfgTeleportOpcode(WorldPacket& recv_data); - void HandleLfrJoinOpcode(WorldPacket& recv_data); - void HandleLfrLeaveOpcode(WorldPacket& recv_data); - void HandleLfgGetStatus(WorldPacket& recv_data); + void HandleLfgSetCommentOpcode(WorldPacket& recvData); + void HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& recvData); + void HandleLfgPartyLockInfoRequestOpcode(WorldPacket& recvData); + void HandleLfgJoinOpcode(WorldPacket& recvData); + void HandleLfgLeaveOpcode(WorldPacket& recvData); + void HandleLfgSetRolesOpcode(WorldPacket& recvData); + void HandleLfgProposalResultOpcode(WorldPacket& recvData); + void HandleLfgSetBootVoteOpcode(WorldPacket& recvData); + void HandleLfgTeleportOpcode(WorldPacket& recvData); + void HandleLfrJoinOpcode(WorldPacket& recvData); + void HandleLfrLeaveOpcode(WorldPacket& recvData); + void HandleLfgGetStatus(WorldPacket& recvData); void SendLfgUpdatePlayer(const LfgUpdateData& updateData); void SendLfgUpdateParty(const LfgUpdateData& updateData); @@ -836,55 +836,55 @@ class WorldSession void SendLfgTeleportError(uint8 err); // Arena Team - void HandleInspectArenaTeamsOpcode(WorldPacket& recv_data); - void HandleArenaTeamQueryOpcode(WorldPacket& recv_data); - void HandleArenaTeamRosterOpcode(WorldPacket& recv_data); - void HandleArenaTeamInviteOpcode(WorldPacket& recv_data); - void HandleArenaTeamAcceptOpcode(WorldPacket& recv_data); - void HandleArenaTeamDeclineOpcode(WorldPacket& recv_data); - void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data); - void HandleArenaTeamRemoveOpcode(WorldPacket& recv_data); - void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data); - void HandleArenaTeamLeaderOpcode(WorldPacket& recv_data); - - void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data); - void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data); - void HandleCancelMountAuraOpcode(WorldPacket& recv_data); - void HandleSelfResOpcode(WorldPacket& recv_data); - void HandleComplainOpcode(WorldPacket& recv_data); - void HandleRequestPetInfoOpcode(WorldPacket& recv_data); + void HandleInspectArenaTeamsOpcode(WorldPacket& recvData); + void HandleArenaTeamQueryOpcode(WorldPacket& recvData); + void HandleArenaTeamRosterOpcode(WorldPacket& recvData); + void HandleArenaTeamInviteOpcode(WorldPacket& recvData); + void HandleArenaTeamAcceptOpcode(WorldPacket& recvData); + void HandleArenaTeamDeclineOpcode(WorldPacket& recvData); + void HandleArenaTeamLeaveOpcode(WorldPacket& recvData); + void HandleArenaTeamRemoveOpcode(WorldPacket& recvData); + void HandleArenaTeamDisbandOpcode(WorldPacket& recvData); + void HandleArenaTeamLeaderOpcode(WorldPacket& recvData); + + void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recvData); + void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recvData); + void HandleCancelMountAuraOpcode(WorldPacket& recvData); + void HandleSelfResOpcode(WorldPacket& recvData); + void HandleComplainOpcode(WorldPacket& recvData); + void HandleRequestPetInfoOpcode(WorldPacket& recvData); // Socket gem - void HandleSocketOpcode(WorldPacket& recv_data); + void HandleSocketOpcode(WorldPacket& recvData); - void HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data); + void HandleCancelTempEnchantmentOpcode(WorldPacket& recvData); - void HandleItemRefundInfoRequest(WorldPacket& recv_data); - void HandleItemRefund(WorldPacket& recv_data); + void HandleItemRefundInfoRequest(WorldPacket& recvData); + void HandleItemRefund(WorldPacket& recvData); - void HandleChannelVoiceOnOpcode(WorldPacket& recv_data); - void HandleVoiceSessionEnableOpcode(WorldPacket& recv_data); - void HandleSetActiveVoiceChannel(WorldPacket& recv_data); - void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data); + void HandleChannelVoiceOnOpcode(WorldPacket& recvData); + void HandleVoiceSessionEnableOpcode(WorldPacket& recvData); + void HandleSetActiveVoiceChannel(WorldPacket& recvData); + void HandleSetTaxiBenchmarkOpcode(WorldPacket& recvData); // Guild Bank - void HandleGuildPermissions(WorldPacket& recv_data); - void HandleGuildBankMoneyWithdrawn(WorldPacket& recv_data); - void HandleGuildBankerActivate(WorldPacket& recv_data); - void HandleGuildBankQueryTab(WorldPacket& recv_data); - void HandleGuildBankLogQuery(WorldPacket& recv_data); - void HandleGuildBankDepositMoney(WorldPacket& recv_data); - void HandleGuildBankWithdrawMoney(WorldPacket& recv_data); - void HandleGuildBankSwapItems(WorldPacket& recv_data); - - void HandleGuildBankUpdateTab(WorldPacket& recv_data); - void HandleGuildBankBuyTab(WorldPacket& recv_data); - void HandleQueryGuildBankTabText(WorldPacket& recv_data); - void HandleSetGuildBankTabText(WorldPacket& recv_data); + void HandleGuildPermissions(WorldPacket& recvData); + void HandleGuildBankMoneyWithdrawn(WorldPacket& recvData); + void HandleGuildBankerActivate(WorldPacket& recvData); + void HandleGuildBankQueryTab(WorldPacket& recvData); + void HandleGuildBankLogQuery(WorldPacket& recvData); + void HandleGuildBankDepositMoney(WorldPacket& recvData); + void HandleGuildBankWithdrawMoney(WorldPacket& recvData); + void HandleGuildBankSwapItems(WorldPacket& recvData); + + void HandleGuildBankUpdateTab(WorldPacket& recvData); + void HandleGuildBankBuyTab(WorldPacket& recvData); + void HandleQueryGuildBankTabText(WorldPacket& recvData); + void HandleSetGuildBankTabText(WorldPacket& recvData); // Refer-a-Friend - void HandleGrantLevel(WorldPacket& recv_data); - void HandleAcceptGrantLevel(WorldPacket& recv_data); + void HandleGrantLevel(WorldPacket& recvData); + void HandleAcceptGrantLevel(WorldPacket& recvData); // Calendar void HandleCalendarGetCalendar(WorldPacket& recvData); @@ -918,19 +918,19 @@ class WorldSession void SendCalendarRaidLockoutUpdated(InstanceSave const* save); void SendCalendarCommandResult(CalendarError err, char const* param = NULL); - void HandleSpellClick(WorldPacket& recv_data); - void HandleMirrorImageDataRequest(WorldPacket& recv_data); - void HandleAlterAppearance(WorldPacket& recv_data); - void HandleRemoveGlyph(WorldPacket& recv_data); - void HandleCharCustomize(WorldPacket& recv_data); - void HandleQueryInspectAchievements(WorldPacket& recv_data); - void HandleEquipmentSetSave(WorldPacket& recv_data); - void HandleEquipmentSetDelete(WorldPacket& recv_data); - void HandleEquipmentSetUse(WorldPacket& recv_data); - void HandleWorldStateUITimerUpdate(WorldPacket& recv_data); - void HandleReadyForAccountDataTimes(WorldPacket& recv_data); - void HandleQueryQuestsCompleted(WorldPacket& recv_data); - void HandleQuestPOIQuery(WorldPacket& recv_data); + void HandleSpellClick(WorldPacket& recvData); + void HandleMirrorImageDataRequest(WorldPacket& recvData); + void HandleAlterAppearance(WorldPacket& recvData); + void HandleRemoveGlyph(WorldPacket& recvData); + void HandleCharCustomize(WorldPacket& recvData); + void HandleQueryInspectAchievements(WorldPacket& recvData); + void HandleEquipmentSetSave(WorldPacket& recvData); + void HandleEquipmentSetDelete(WorldPacket& recvData); + void HandleEquipmentSetUse(WorldPacket& recvData); + void HandleWorldStateUITimerUpdate(WorldPacket& recvData); + void HandleReadyForAccountDataTimes(WorldPacket& recvData); + void HandleQueryQuestsCompleted(WorldPacket& recvData); + void HandleQuestPOIQuery(WorldPacket& recvData); void HandleEjectPassenger(WorldPacket& data); void HandleEnterPlayerVehicle(WorldPacket& data); void HandleUpdateProjectilePosition(WorldPacket& recvPacket); |
