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authorSpp <spp@jorge.gr>2012-11-02 22:23:14 +0100
committerSpp <spp@jorge.gr>2012-11-02 22:26:10 +0100
commit58ec4e531914121144b6f852e3abf27cbb2f6fc4 (patch)
treeeb1aab08bb3dc4d23482e074ce7b8fdf5857672d /src/server/game/Server
parent3ee840a9beb305ec6ed61acf87078206562e3626 (diff)
Core/Guild: Code Refactor
- Send correct events when modifiying Ranks (Add, modify, delete) - Store money/slots withdraw, not remaining slots. This will update remaining slots/money properly. - Reset daily slots/money withdraw for all members at same time, configurable - Better debug messages
Diffstat (limited to 'src/server/game/Server')
-rwxr-xr-xsrc/server/game/Server/WorldSession.h338
1 files changed, 169 insertions, 169 deletions
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 1417916b365..7d5dba847d4 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -418,7 +418,7 @@ class WorldSession
void HandlePlayerLoginOpcode(WorldPacket& recvPacket);
void HandleCharEnum(PreparedQueryResult result);
void HandlePlayerLogin(LoginQueryHolder * holder);
- void HandleCharFactionOrRaceChange(WorldPacket& recv_data);
+ void HandleCharFactionOrRaceChange(WorldPacket& recvData);
// played time
void HandlePlayedTime(WorldPacket& recvPacket);
@@ -435,15 +435,15 @@ class WorldSession
void HandleInspectHonorStatsOpcode(WorldPacket& recvPacket);
void HandleMoveWaterWalkAck(WorldPacket& recvPacket);
- void HandleFeatherFallAck(WorldPacket& recv_data);
+ void HandleFeatherFallAck(WorldPacket& recvData);
- void HandleMoveHoverAck(WorldPacket& recv_data);
+ void HandleMoveHoverAck(WorldPacket& recvData);
void HandleMountSpecialAnimOpcode(WorldPacket& recvdata);
// character view
- void HandleShowingHelmOpcode(WorldPacket& recv_data);
- void HandleShowingCloakOpcode(WorldPacket& recv_data);
+ void HandleShowingHelmOpcode(WorldPacket& recvData);
+ void HandleShowingCloakOpcode(WorldPacket& recvData);
// repair
void HandleRepairItemOpcode(WorldPacket& recvPacket);
@@ -452,7 +452,7 @@ class WorldSession
void HandleMoveKnockBackAck(WorldPacket& recvPacket);
void HandleMoveTeleportAck(WorldPacket& recvPacket);
- void HandleForceSpeedChangeAck(WorldPacket& recv_data);
+ void HandleForceSpeedChangeAck(WorldPacket& recvData);
void HandlePingOpcode(WorldPacket& recvPacket);
void HandleAuthSessionOpcode(WorldPacket& recvPacket);
@@ -497,10 +497,10 @@ class WorldSession
void HandleAreaTriggerOpcode(WorldPacket& recvPacket);
- void HandleSetFactionAtWar(WorldPacket& recv_data);
- void HandleSetFactionCheat(WorldPacket& recv_data);
- void HandleSetWatchedFactionOpcode(WorldPacket& recv_data);
- void HandleSetFactionInactiveOpcode(WorldPacket& recv_data);
+ void HandleSetFactionAtWar(WorldPacket& recvData);
+ void HandleSetFactionCheat(WorldPacket& recvData);
+ void HandleSetWatchedFactionOpcode(WorldPacket& recvData);
+ void HandleSetFactionInactiveOpcode(WorldPacket& recvData);
void HandleUpdateAccountData(WorldPacket& recvPacket);
void HandleRequestAccountData(WorldPacket& recvPacket);
@@ -522,17 +522,17 @@ class WorldSession
void HandleMoveWorldportAckOpcode(); // for server-side calls
void HandleMovementOpcodes(WorldPacket& recvPacket);
- void HandleSetActiveMoverOpcode(WorldPacket& recv_data);
- void HandleMoveNotActiveMover(WorldPacket& recv_data);
- void HandleDismissControlledVehicle(WorldPacket& recv_data);
- void HandleRequestVehicleExit(WorldPacket& recv_data);
- void HandleChangeSeatsOnControlledVehicle(WorldPacket& recv_data);
- void HandleMoveTimeSkippedOpcode(WorldPacket& recv_data);
+ void HandleSetActiveMoverOpcode(WorldPacket& recvData);
+ void HandleMoveNotActiveMover(WorldPacket& recvData);
+ void HandleDismissControlledVehicle(WorldPacket& recvData);
+ void HandleRequestVehicleExit(WorldPacket& recvData);
+ void HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData);
+ void HandleMoveTimeSkippedOpcode(WorldPacket& recvData);
- void HandleRequestRaidInfoOpcode(WorldPacket& recv_data);
+ void HandleRequestRaidInfoOpcode(WorldPacket& recvData);
- void HandleBattlefieldStatusOpcode(WorldPacket& recv_data);
- void HandleBattleMasterHelloOpcode(WorldPacket& recv_data);
+ void HandleBattlefieldStatusOpcode(WorldPacket& recvData);
+ void HandleBattleMasterHelloOpcode(WorldPacket& recvData);
void HandleGroupInviteOpcode(WorldPacket& recvPacket);
//void HandleGroupCancelOpcode(WorldPacket& recvPacket);
@@ -542,26 +542,26 @@ class WorldSession
void HandleGroupUninviteGuidOpcode(WorldPacket& recvPacket);
void HandleGroupSetLeaderOpcode(WorldPacket& recvPacket);
void HandleGroupDisbandOpcode(WorldPacket& recvPacket);
- void HandleOptOutOfLootOpcode(WorldPacket& recv_data);
+ void HandleOptOutOfLootOpcode(WorldPacket& recvData);
void HandleLootMethodOpcode(WorldPacket& recvPacket);
- void HandleLootRoll(WorldPacket& recv_data);
- void HandleRequestPartyMemberStatsOpcode(WorldPacket& recv_data);
- void HandleRaidTargetUpdateOpcode(WorldPacket& recv_data);
- void HandleRaidReadyCheckOpcode(WorldPacket& recv_data);
- void HandleRaidReadyCheckFinishedOpcode(WorldPacket& recv_data);
- void HandleGroupRaidConvertOpcode(WorldPacket& recv_data);
- void HandleGroupChangeSubGroupOpcode(WorldPacket& recv_data);
- void HandleGroupAssistantLeaderOpcode(WorldPacket& recv_data);
- void HandlePartyAssignmentOpcode(WorldPacket& recv_data);
-
- void HandlePetitionBuyOpcode(WorldPacket& recv_data);
- void HandlePetitionShowSignOpcode(WorldPacket& recv_data);
- void HandlePetitionQueryOpcode(WorldPacket& recv_data);
- void HandlePetitionRenameOpcode(WorldPacket& recv_data);
- void HandlePetitionSignOpcode(WorldPacket& recv_data);
- void HandlePetitionDeclineOpcode(WorldPacket& recv_data);
- void HandleOfferPetitionOpcode(WorldPacket& recv_data);
- void HandleTurnInPetitionOpcode(WorldPacket& recv_data);
+ void HandleLootRoll(WorldPacket& recvData);
+ void HandleRequestPartyMemberStatsOpcode(WorldPacket& recvData);
+ void HandleRaidTargetUpdateOpcode(WorldPacket& recvData);
+ void HandleRaidReadyCheckOpcode(WorldPacket& recvData);
+ void HandleRaidReadyCheckFinishedOpcode(WorldPacket& recvData);
+ void HandleGroupRaidConvertOpcode(WorldPacket& recvData);
+ void HandleGroupChangeSubGroupOpcode(WorldPacket& recvData);
+ void HandleGroupAssistantLeaderOpcode(WorldPacket& recvData);
+ void HandlePartyAssignmentOpcode(WorldPacket& recvData);
+
+ void HandlePetitionBuyOpcode(WorldPacket& recvData);
+ void HandlePetitionShowSignOpcode(WorldPacket& recvData);
+ void HandlePetitionQueryOpcode(WorldPacket& recvData);
+ void HandlePetitionRenameOpcode(WorldPacket& recvData);
+ void HandlePetitionSignOpcode(WorldPacket& recvData);
+ void HandlePetitionDeclineOpcode(WorldPacket& recvData);
+ void HandleOfferPetitionOpcode(WorldPacket& recvData);
+ void HandleTurnInPetitionOpcode(WorldPacket& recvData);
void HandleGuildQueryOpcode(WorldPacket& recvPacket);
void HandleGuildCreateOpcode(WorldPacket& recvPacket);
@@ -629,25 +629,25 @@ class WorldSession
void HandleUnacceptTradeOpcode(WorldPacket& recvPacket);
void HandleAuctionHelloOpcode(WorldPacket& recvPacket);
- void HandleAuctionListItems(WorldPacket& recv_data);
- void HandleAuctionListBidderItems(WorldPacket& recv_data);
- void HandleAuctionSellItem(WorldPacket& recv_data);
- void HandleAuctionRemoveItem(WorldPacket& recv_data);
- void HandleAuctionListOwnerItems(WorldPacket& recv_data);
- void HandleAuctionPlaceBid(WorldPacket& recv_data);
- void HandleAuctionListPendingSales(WorldPacket& recv_data);
-
- void HandleGetMailList(WorldPacket& recv_data);
- void HandleSendMail(WorldPacket& recv_data);
- void HandleMailTakeMoney(WorldPacket& recv_data);
- void HandleMailTakeItem(WorldPacket& recv_data);
- void HandleMailMarkAsRead(WorldPacket& recv_data);
- void HandleMailReturnToSender(WorldPacket& recv_data);
- void HandleMailDelete(WorldPacket& recv_data);
- void HandleItemTextQuery(WorldPacket& recv_data);
- void HandleMailCreateTextItem(WorldPacket& recv_data);
- void HandleQueryNextMailTime(WorldPacket& recv_data);
- void HandleCancelChanneling(WorldPacket& recv_data);
+ void HandleAuctionListItems(WorldPacket& recvData);
+ void HandleAuctionListBidderItems(WorldPacket& recvData);
+ void HandleAuctionSellItem(WorldPacket& recvData);
+ void HandleAuctionRemoveItem(WorldPacket& recvData);
+ void HandleAuctionListOwnerItems(WorldPacket& recvData);
+ void HandleAuctionPlaceBid(WorldPacket& recvData);
+ void HandleAuctionListPendingSales(WorldPacket& recvData);
+
+ void HandleGetMailList(WorldPacket& recvData);
+ void HandleSendMail(WorldPacket& recvData);
+ void HandleMailTakeMoney(WorldPacket& recvData);
+ void HandleMailTakeItem(WorldPacket& recvData);
+ void HandleMailMarkAsRead(WorldPacket& recvData);
+ void HandleMailReturnToSender(WorldPacket& recvData);
+ void HandleMailDelete(WorldPacket& recvData);
+ void HandleItemTextQuery(WorldPacket& recvData);
+ void HandleMailCreateTextItem(WorldPacket& recvData);
+ void HandleQueryNextMailTime(WorldPacket& recvData);
+ void HandleCancelChanneling(WorldPacket& recvData);
void SendItemPageInfo(ItemTemplate* itemProto);
void HandleSplitItemOpcode(WorldPacket& recvPacket);
@@ -693,11 +693,11 @@ class WorldSession
void HandleQuestgiverChooseRewardOpcode(WorldPacket& recvPacket);
void HandleQuestgiverRequestRewardOpcode(WorldPacket& recvPacket);
void HandleQuestQueryOpcode(WorldPacket& recvPacket);
- void HandleQuestgiverCancel(WorldPacket& recv_data);
- void HandleQuestLogSwapQuest(WorldPacket& recv_data);
- void HandleQuestLogRemoveQuest(WorldPacket& recv_data);
- void HandleQuestConfirmAccept(WorldPacket& recv_data);
- void HandleQuestgiverCompleteQuest(WorldPacket& recv_data);
+ void HandleQuestgiverCancel(WorldPacket& recvData);
+ void HandleQuestLogSwapQuest(WorldPacket& recvData);
+ void HandleQuestLogRemoveQuest(WorldPacket& recvData);
+ void HandleQuestConfirmAccept(WorldPacket& recvData);
+ void HandleQuestgiverCompleteQuest(WorldPacket& recvData);
void HandleQuestgiverQuestAutoLaunch(WorldPacket& recvPacket);
void HandlePushQuestToParty(WorldPacket& recvPacket);
void HandleQuestPushResult(WorldPacket& recvPacket);
@@ -714,7 +714,7 @@ class WorldSession
void HandleCorpseQueryOpcode(WorldPacket& recvPacket);
void HandleCorpseMapPositionQuery(WorldPacket& recvPacket);
void HandleResurrectResponseOpcode(WorldPacket& recvPacket);
- void HandleSummonResponseOpcode(WorldPacket& recv_data);
+ void HandleSummonResponseOpcode(WorldPacket& recvData);
void HandleJoinChannel(WorldPacket& recvPacket);
void HandleLeaveChannel(WorldPacket& recvPacket);
@@ -743,58 +743,58 @@ class WorldSession
void HandlePageQuerySkippedOpcode(WorldPacket& recvPacket);
void HandlePageTextQueryOpcode(WorldPacket& recvPacket);
- void HandleTutorialFlag (WorldPacket& recv_data);
- void HandleTutorialClear(WorldPacket& recv_data);
- void HandleTutorialReset(WorldPacket& recv_data);
+ void HandleTutorialFlag (WorldPacket& recvData);
+ void HandleTutorialClear(WorldPacket& recvData);
+ void HandleTutorialReset(WorldPacket& recvData);
//Pet
- void HandlePetAction(WorldPacket& recv_data);
- void HandlePetStopAttack(WorldPacket& recv_data);
+ void HandlePetAction(WorldPacket& recvData);
+ void HandlePetStopAttack(WorldPacket& recvData);
void HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid, uint16 flag, uint64 guid2);
- void HandlePetNameQuery(WorldPacket& recv_data);
- void HandlePetSetAction(WorldPacket& recv_data);
- void HandlePetAbandon(WorldPacket& recv_data);
- void HandlePetRename(WorldPacket& recv_data);
+ void HandlePetNameQuery(WorldPacket& recvData);
+ void HandlePetSetAction(WorldPacket& recvData);
+ void HandlePetAbandon(WorldPacket& recvData);
+ void HandlePetRename(WorldPacket& recvData);
void HandlePetCancelAuraOpcode(WorldPacket& recvPacket);
void HandlePetSpellAutocastOpcode(WorldPacket& recvPacket);
void HandlePetCastSpellOpcode(WorldPacket& recvPacket);
void HandlePetLearnTalent(WorldPacket& recvPacket);
void HandleLearnPreviewTalentsPet(WorldPacket& recvPacket);
- void HandleSetActionBarToggles(WorldPacket& recv_data);
+ void HandleSetActionBarToggles(WorldPacket& recvData);
- void HandleCharRenameOpcode(WorldPacket& recv_data);
+ void HandleCharRenameOpcode(WorldPacket& recvData);
void HandleChangePlayerNameOpcodeCallBack(PreparedQueryResult result, std::string const& newName);
- void HandleSetPlayerDeclinedNames(WorldPacket& recv_data);
+ void HandleSetPlayerDeclinedNames(WorldPacket& recvData);
- void HandleTotemDestroyed(WorldPacket& recv_data);
- void HandleDismissCritter(WorldPacket& recv_data);
+ void HandleTotemDestroyed(WorldPacket& recvData);
+ void HandleDismissCritter(WorldPacket& recvData);
//Battleground
- void HandleBattlemasterHelloOpcode(WorldPacket& recv_data);
- void HandleBattlemasterJoinOpcode(WorldPacket& recv_data);
- void HandleBattlegroundPlayerPositionsOpcode(WorldPacket& recv_data);
- void HandlePVPLogDataOpcode(WorldPacket& recv_data);
- void HandleBattleFieldPortOpcode(WorldPacket& recv_data);
- void HandleBattlefieldListOpcode(WorldPacket& recv_data);
- void HandleLeaveBattlefieldOpcode(WorldPacket& recv_data);
- void HandleBattlemasterJoinArena(WorldPacket& recv_data);
- void HandleReportPvPAFK(WorldPacket& recv_data);
-
- void HandleWardenDataOpcode(WorldPacket& recv_data);
- void HandleWorldTeleportOpcode(WorldPacket& recv_data);
- void HandleMinimapPingOpcode(WorldPacket& recv_data);
- void HandleRandomRollOpcode(WorldPacket& recv_data);
- void HandleFarSightOpcode(WorldPacket& recv_data);
- void HandleSetDungeonDifficultyOpcode(WorldPacket& recv_data);
- void HandleSetRaidDifficultyOpcode(WorldPacket& recv_data);
- void HandleMoveSetCanFlyAckOpcode(WorldPacket& recv_data);
- void HandleSetTitleOpcode(WorldPacket& recv_data);
- void HandleRealmSplitOpcode(WorldPacket& recv_data);
- void HandleTimeSyncResp(WorldPacket& recv_data);
- void HandleWhoisOpcode(WorldPacket& recv_data);
- void HandleResetInstancesOpcode(WorldPacket& recv_data);
- void HandleHearthAndResurrect(WorldPacket& recv_data);
+ void HandleBattlemasterHelloOpcode(WorldPacket& recvData);
+ void HandleBattlemasterJoinOpcode(WorldPacket& recvData);
+ void HandleBattlegroundPlayerPositionsOpcode(WorldPacket& recvData);
+ void HandlePVPLogDataOpcode(WorldPacket& recvData);
+ void HandleBattleFieldPortOpcode(WorldPacket& recvData);
+ void HandleBattlefieldListOpcode(WorldPacket& recvData);
+ void HandleLeaveBattlefieldOpcode(WorldPacket& recvData);
+ void HandleBattlemasterJoinArena(WorldPacket& recvData);
+ void HandleReportPvPAFK(WorldPacket& recvData);
+
+ void HandleWardenDataOpcode(WorldPacket& recvData);
+ void HandleWorldTeleportOpcode(WorldPacket& recvData);
+ void HandleMinimapPingOpcode(WorldPacket& recvData);
+ void HandleRandomRollOpcode(WorldPacket& recvData);
+ void HandleFarSightOpcode(WorldPacket& recvData);
+ void HandleSetDungeonDifficultyOpcode(WorldPacket& recvData);
+ void HandleSetRaidDifficultyOpcode(WorldPacket& recvData);
+ void HandleMoveSetCanFlyAckOpcode(WorldPacket& recvData);
+ void HandleSetTitleOpcode(WorldPacket& recvData);
+ void HandleRealmSplitOpcode(WorldPacket& recvData);
+ void HandleTimeSyncResp(WorldPacket& recvData);
+ void HandleWhoisOpcode(WorldPacket& recvData);
+ void HandleResetInstancesOpcode(WorldPacket& recvData);
+ void HandleHearthAndResurrect(WorldPacket& recvData);
void HandleInstanceLockResponse(WorldPacket& recvPacket);
// Battlefield
@@ -803,23 +803,23 @@ class WorldSession
void SendBfQueueInviteResponse(uint32 BattleId,uint32 ZoneId, bool CanQueue = true, bool Full = false);
void SendBfEntered(uint32 BattleId);
void SendBfLeaveMessage(uint32 BattleId, BFLeaveReason reason = BF_LEAVE_REASON_EXITED);
- void HandleBfQueueInviteResponse(WorldPacket &recv_data);
- void HandleBfEntryInviteResponse(WorldPacket &recv_data);
- void HandleBfExitRequest(WorldPacket &recv_data);
+ void HandleBfQueueInviteResponse(WorldPacket &recvData);
+ void HandleBfEntryInviteResponse(WorldPacket &recvData);
+ void HandleBfExitRequest(WorldPacket &recvData);
// Looking for Dungeon/Raid
- void HandleLfgSetCommentOpcode(WorldPacket& recv_data);
- void HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& recv_data);
- void HandleLfgPartyLockInfoRequestOpcode(WorldPacket& recv_data);
- void HandleLfgJoinOpcode(WorldPacket& recv_data);
- void HandleLfgLeaveOpcode(WorldPacket& recv_data);
- void HandleLfgSetRolesOpcode(WorldPacket& recv_data);
- void HandleLfgProposalResultOpcode(WorldPacket& recv_data);
- void HandleLfgSetBootVoteOpcode(WorldPacket& recv_data);
- void HandleLfgTeleportOpcode(WorldPacket& recv_data);
- void HandleLfrJoinOpcode(WorldPacket& recv_data);
- void HandleLfrLeaveOpcode(WorldPacket& recv_data);
- void HandleLfgGetStatus(WorldPacket& recv_data);
+ void HandleLfgSetCommentOpcode(WorldPacket& recvData);
+ void HandleLfgPlayerLockInfoRequestOpcode(WorldPacket& recvData);
+ void HandleLfgPartyLockInfoRequestOpcode(WorldPacket& recvData);
+ void HandleLfgJoinOpcode(WorldPacket& recvData);
+ void HandleLfgLeaveOpcode(WorldPacket& recvData);
+ void HandleLfgSetRolesOpcode(WorldPacket& recvData);
+ void HandleLfgProposalResultOpcode(WorldPacket& recvData);
+ void HandleLfgSetBootVoteOpcode(WorldPacket& recvData);
+ void HandleLfgTeleportOpcode(WorldPacket& recvData);
+ void HandleLfrJoinOpcode(WorldPacket& recvData);
+ void HandleLfrLeaveOpcode(WorldPacket& recvData);
+ void HandleLfgGetStatus(WorldPacket& recvData);
void SendLfgUpdatePlayer(const LfgUpdateData& updateData);
void SendLfgUpdateParty(const LfgUpdateData& updateData);
@@ -836,55 +836,55 @@ class WorldSession
void SendLfgTeleportError(uint8 err);
// Arena Team
- void HandleInspectArenaTeamsOpcode(WorldPacket& recv_data);
- void HandleArenaTeamQueryOpcode(WorldPacket& recv_data);
- void HandleArenaTeamRosterOpcode(WorldPacket& recv_data);
- void HandleArenaTeamInviteOpcode(WorldPacket& recv_data);
- void HandleArenaTeamAcceptOpcode(WorldPacket& recv_data);
- void HandleArenaTeamDeclineOpcode(WorldPacket& recv_data);
- void HandleArenaTeamLeaveOpcode(WorldPacket& recv_data);
- void HandleArenaTeamRemoveOpcode(WorldPacket& recv_data);
- void HandleArenaTeamDisbandOpcode(WorldPacket& recv_data);
- void HandleArenaTeamLeaderOpcode(WorldPacket& recv_data);
-
- void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recv_data);
- void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recv_data);
- void HandleCancelMountAuraOpcode(WorldPacket& recv_data);
- void HandleSelfResOpcode(WorldPacket& recv_data);
- void HandleComplainOpcode(WorldPacket& recv_data);
- void HandleRequestPetInfoOpcode(WorldPacket& recv_data);
+ void HandleInspectArenaTeamsOpcode(WorldPacket& recvData);
+ void HandleArenaTeamQueryOpcode(WorldPacket& recvData);
+ void HandleArenaTeamRosterOpcode(WorldPacket& recvData);
+ void HandleArenaTeamInviteOpcode(WorldPacket& recvData);
+ void HandleArenaTeamAcceptOpcode(WorldPacket& recvData);
+ void HandleArenaTeamDeclineOpcode(WorldPacket& recvData);
+ void HandleArenaTeamLeaveOpcode(WorldPacket& recvData);
+ void HandleArenaTeamRemoveOpcode(WorldPacket& recvData);
+ void HandleArenaTeamDisbandOpcode(WorldPacket& recvData);
+ void HandleArenaTeamLeaderOpcode(WorldPacket& recvData);
+
+ void HandleAreaSpiritHealerQueryOpcode(WorldPacket& recvData);
+ void HandleAreaSpiritHealerQueueOpcode(WorldPacket& recvData);
+ void HandleCancelMountAuraOpcode(WorldPacket& recvData);
+ void HandleSelfResOpcode(WorldPacket& recvData);
+ void HandleComplainOpcode(WorldPacket& recvData);
+ void HandleRequestPetInfoOpcode(WorldPacket& recvData);
// Socket gem
- void HandleSocketOpcode(WorldPacket& recv_data);
+ void HandleSocketOpcode(WorldPacket& recvData);
- void HandleCancelTempEnchantmentOpcode(WorldPacket& recv_data);
+ void HandleCancelTempEnchantmentOpcode(WorldPacket& recvData);
- void HandleItemRefundInfoRequest(WorldPacket& recv_data);
- void HandleItemRefund(WorldPacket& recv_data);
+ void HandleItemRefundInfoRequest(WorldPacket& recvData);
+ void HandleItemRefund(WorldPacket& recvData);
- void HandleChannelVoiceOnOpcode(WorldPacket& recv_data);
- void HandleVoiceSessionEnableOpcode(WorldPacket& recv_data);
- void HandleSetActiveVoiceChannel(WorldPacket& recv_data);
- void HandleSetTaxiBenchmarkOpcode(WorldPacket& recv_data);
+ void HandleChannelVoiceOnOpcode(WorldPacket& recvData);
+ void HandleVoiceSessionEnableOpcode(WorldPacket& recvData);
+ void HandleSetActiveVoiceChannel(WorldPacket& recvData);
+ void HandleSetTaxiBenchmarkOpcode(WorldPacket& recvData);
// Guild Bank
- void HandleGuildPermissions(WorldPacket& recv_data);
- void HandleGuildBankMoneyWithdrawn(WorldPacket& recv_data);
- void HandleGuildBankerActivate(WorldPacket& recv_data);
- void HandleGuildBankQueryTab(WorldPacket& recv_data);
- void HandleGuildBankLogQuery(WorldPacket& recv_data);
- void HandleGuildBankDepositMoney(WorldPacket& recv_data);
- void HandleGuildBankWithdrawMoney(WorldPacket& recv_data);
- void HandleGuildBankSwapItems(WorldPacket& recv_data);
-
- void HandleGuildBankUpdateTab(WorldPacket& recv_data);
- void HandleGuildBankBuyTab(WorldPacket& recv_data);
- void HandleQueryGuildBankTabText(WorldPacket& recv_data);
- void HandleSetGuildBankTabText(WorldPacket& recv_data);
+ void HandleGuildPermissions(WorldPacket& recvData);
+ void HandleGuildBankMoneyWithdrawn(WorldPacket& recvData);
+ void HandleGuildBankerActivate(WorldPacket& recvData);
+ void HandleGuildBankQueryTab(WorldPacket& recvData);
+ void HandleGuildBankLogQuery(WorldPacket& recvData);
+ void HandleGuildBankDepositMoney(WorldPacket& recvData);
+ void HandleGuildBankWithdrawMoney(WorldPacket& recvData);
+ void HandleGuildBankSwapItems(WorldPacket& recvData);
+
+ void HandleGuildBankUpdateTab(WorldPacket& recvData);
+ void HandleGuildBankBuyTab(WorldPacket& recvData);
+ void HandleQueryGuildBankTabText(WorldPacket& recvData);
+ void HandleSetGuildBankTabText(WorldPacket& recvData);
// Refer-a-Friend
- void HandleGrantLevel(WorldPacket& recv_data);
- void HandleAcceptGrantLevel(WorldPacket& recv_data);
+ void HandleGrantLevel(WorldPacket& recvData);
+ void HandleAcceptGrantLevel(WorldPacket& recvData);
// Calendar
void HandleCalendarGetCalendar(WorldPacket& recvData);
@@ -918,19 +918,19 @@ class WorldSession
void SendCalendarRaidLockoutUpdated(InstanceSave const* save);
void SendCalendarCommandResult(CalendarError err, char const* param = NULL);
- void HandleSpellClick(WorldPacket& recv_data);
- void HandleMirrorImageDataRequest(WorldPacket& recv_data);
- void HandleAlterAppearance(WorldPacket& recv_data);
- void HandleRemoveGlyph(WorldPacket& recv_data);
- void HandleCharCustomize(WorldPacket& recv_data);
- void HandleQueryInspectAchievements(WorldPacket& recv_data);
- void HandleEquipmentSetSave(WorldPacket& recv_data);
- void HandleEquipmentSetDelete(WorldPacket& recv_data);
- void HandleEquipmentSetUse(WorldPacket& recv_data);
- void HandleWorldStateUITimerUpdate(WorldPacket& recv_data);
- void HandleReadyForAccountDataTimes(WorldPacket& recv_data);
- void HandleQueryQuestsCompleted(WorldPacket& recv_data);
- void HandleQuestPOIQuery(WorldPacket& recv_data);
+ void HandleSpellClick(WorldPacket& recvData);
+ void HandleMirrorImageDataRequest(WorldPacket& recvData);
+ void HandleAlterAppearance(WorldPacket& recvData);
+ void HandleRemoveGlyph(WorldPacket& recvData);
+ void HandleCharCustomize(WorldPacket& recvData);
+ void HandleQueryInspectAchievements(WorldPacket& recvData);
+ void HandleEquipmentSetSave(WorldPacket& recvData);
+ void HandleEquipmentSetDelete(WorldPacket& recvData);
+ void HandleEquipmentSetUse(WorldPacket& recvData);
+ void HandleWorldStateUITimerUpdate(WorldPacket& recvData);
+ void HandleReadyForAccountDataTimes(WorldPacket& recvData);
+ void HandleQueryQuestsCompleted(WorldPacket& recvData);
+ void HandleQuestPOIQuery(WorldPacket& recvData);
void HandleEjectPassenger(WorldPacket& data);
void HandleEnterPlayerVehicle(WorldPacket& data);
void HandleUpdateProjectilePosition(WorldPacket& recvPacket);