diff options
| author | azazel <none@none> | 2010-08-08 22:54:58 +0600 |
|---|---|---|
| committer | azazel <none@none> | 2010-08-08 22:54:58 +0600 |
| commit | 590199d8e17405a0717eaf2e2d39f0d671b6f844 (patch) | |
| tree | 36755767c89c4639c7cb0e2f31d8a99f53bb8cf5 /src/server/game/Server | |
| parent | 8a69e50d6aff8ea75100a1fb660deecf03b3ea07 (diff) | |
* Rename InstanceData to InstanceScript
* Rename *mgr to their new names in scripts project
* Mass convert all the scripts (NEEDS THOROUGH TESTING, because it was done automatically) Please, report bugs on issue tracker.
--HG--
branch : trunk
rename : src/server/game/Instances/InstanceData.cpp => src/server/game/Instances/InstanceScript.cpp
rename : src/server/game/Instances/InstanceData.h => src/server/game/Instances/InstanceScript.h
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Protocol/Handlers/MiscHandler.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Protocol/Handlers/NPCHandler.cpp | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp index 85217117461..b5f37c96e6d 100644 --- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp @@ -49,7 +49,7 @@ #include "DBCEnums.h" #include "ScriptMgr.h" #include "MapManager.h" -#include "InstanceData.h" +#include "InstanceScript.h" void WorldSession::HandleRepopRequestOpcode(WorldPacket & recv_data) { diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp index ac767d0e55d..c46f2128cc9 100644 --- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp @@ -384,7 +384,7 @@ void WorldSession::HandleGossipHelloOpcode(WorldPacket & recv_data) } else { - if (!Script->GossipSelect (_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction (option))) + if (!Script->OnGossipSelect (_player, unit, _player->PlayerTalkClass->GossipOptionSender (option), _player->PlayerTalkClass->GossipOptionAction (option))) unit->OnGossipSelect (_player, option); } }*/ |
