diff options
| author | Shocker <none@none> | 2010-08-24 07:19:29 +0300 |
|---|---|---|
| committer | Shocker <none@none> | 2010-08-24 07:19:29 +0300 |
| commit | 5e92a8e55a0736d2d249c2c32a12894fafa84f31 (patch) | |
| tree | 1a921d5b210899fb0f3717e82b6099e45249fe63 /src/server/game/Server | |
| parent | fcebd3117a31701ce2ea836c2eee0fe30662c49a (diff) | |
Fix accessories for vehicle player mounts (the vendors on Traveler's Tundra Mammoth for example)
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Protocol/Handlers/MovementHandler.cpp | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp index 008853064cd..f147b26e376 100644 --- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp @@ -659,6 +659,11 @@ void WorldSession::HandleEjectPasenger(WorldPacket &data) data >> guid; if (Player* Pl=ObjectAccessor::FindPlayer(guid)) Pl->ExitVehicle(); + else if (Unit* Un = ObjectAccessor::GetUnit(*_player, guid)) // creatures can be ejected too from player mounts + { + Un->ExitVehicle(); + Un->ToCreature()->ForcedDespawn(1000); + } } } } |
