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authorVincent_Michael <Vincent_Michael@gmx.de>2013-02-15 14:23:21 +0100
committerVincent_Michael <Vincent_Michael@gmx.de>2013-02-15 14:23:21 +0100
commit6beda05e3d5cdf77a49fa1fcdfd5e64070d7a10c (patch)
tree6106a48422550d02d501b276024c9c8306cff84e /src/server/game/Server
parent3c5bf554ffa58e46eb88aebd46af21335d581432 (diff)
parent45363b8216f03f2dd4ce21cfb5ce183560374dd8 (diff)
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Handlers/CharacterHandler.cpp src/server/game/World/World.h
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/WorldSession.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 419de3a466e..70a405fd808 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -974,14 +974,14 @@ class WorldSession
void LogUnprocessedTail(WorldPacket* packet);
// EnumData helpers
- bool CharCanLogin(uint32 lowGUID)
+ bool IsLegitCharacterForAccount(uint32 lowGUID)
{
- return _allowedCharsToLogin.find(lowGUID) != _allowedCharsToLogin.end();
+ return _legitCharacters.find(lowGUID) != _legitCharacters.end();
}
// this stores the GUIDs of the characters who can login
// characters who failed on Player::BuildEnumData shouldn't login
- std::set<uint32> _allowedCharsToLogin;
+ std::set<uint32> _legitCharacters;
uint32 m_GUIDLow; // set loggined or recently logout player (while m_playerRecentlyLogout set)
Player* _player;