diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2018-10-24 16:45:26 +0200 |
|---|---|---|
| committer | ccrs <ccrs@users.noreply.github.com> | 2018-10-24 16:45:26 +0200 |
| commit | 7417cbc655bf9c519b11c4821d8f0619851ea9f7 (patch) | |
| tree | 0136ebb79c48970b4750d7d11c970ea4e5519770 /src/server/game/Server | |
| parent | 5b99ce2f83036a685a93f597f63d4ec914be6970 (diff) | |
Core/Shared: add BattlefieldBattleId definitions
Also rename BG_TEAMS_COUNT and BattlegroundTeamId
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Packets/QuestPackets.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/QuestPackets.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/src/server/game/Server/Packets/QuestPackets.cpp b/src/server/game/Server/Packets/QuestPackets.cpp index c547c120b1d..f909752cddb 100644 --- a/src/server/game/Server/Packets/QuestPackets.cpp +++ b/src/server/game/Server/Packets/QuestPackets.cpp @@ -33,7 +33,7 @@ WorldPacket const* WorldPackets::Quest::QueryQuestInfoResponse::Write() _worldPacket << uint32(Info.QuestType); _worldPacket << uint32(Info.SuggestedGroupNum); - for (uint8 i = 0; i < BG_TEAMS_COUNT; ++i) + for (uint8 i = 0; i < PVP_TEAMS_COUNT; ++i) { _worldPacket << uint32(Info.RequiredFactionId[i]); _worldPacket << uint32(Info.RequiredFactionValue[i]); diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h index 9f47f83393b..dfb519a1759 100644 --- a/src/server/game/Server/Packets/QuestPackets.h +++ b/src/server/game/Server/Packets/QuestPackets.h @@ -52,8 +52,8 @@ namespace WorldPackets uint32 SuggestedGroupNum = 0; int32 AllowableRaces = -1; - uint32 RequiredFactionId[BG_TEAMS_COUNT] = { }; // shown in quest log as part of quest objective (same/opposite faction) - int32 RequiredFactionValue[BG_TEAMS_COUNT] = { }; // shown in quest log as part of quest objective (same/opposite faction) + uint32 RequiredFactionId[PVP_TEAMS_COUNT] = { }; // shown in quest log as part of quest objective (same/opposite faction) + int32 RequiredFactionValue[PVP_TEAMS_COUNT] = { }; // shown in quest log as part of quest objective (same/opposite faction) uint32 RewardNextQuest = 0; // client will request this quest from NPC, if not 0 uint32 RewardXPDifficulty = 0; // used for calculating rewarded experience |
