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authorDuarte Duarte <dnpd.dd@gmail.com>2015-02-22 05:48:13 +0000
committerDuarte Duarte <dnpd.dd@gmail.com>2015-02-22 05:48:13 +0000
commit8ff752afa0059127daa6bd7ed23f071626cd7f85 (patch)
treea2554ab377f86df1e0d7aeff60e415e001209c74 /src/server/game/Server
parent3695ba18aa0c32c3155bcc9a32a13766a628e15a (diff)
parentb7a65ce9efcc5bb96ce11e63929e322885f7a43d (diff)
Merge pull request #14167 from Golrag/WorldStates
Core/Opcodes: SMSG_INIT_WORLD_STATES
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Packets/WorldStatePackets.cpp2
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Packets/WorldStatePackets.cpp b/src/server/game/Server/Packets/WorldStatePackets.cpp
index 68b9e1c76a9..014f8e8b361 100644
--- a/src/server/game/Server/Packets/WorldStatePackets.cpp
+++ b/src/server/game/Server/Packets/WorldStatePackets.cpp
@@ -24,9 +24,9 @@ WorldPacket const* WorldPackets::WorldState::InitWorldStates::Write()
{
_worldPacket.reserve(16 + Worldstates.size() * 8);
+ _worldPacket << uint32(MapID);
_worldPacket << uint32(AreaID);
_worldPacket << uint32(SubareaID);
- _worldPacket << uint32(MapID);
_worldPacket << uint32(Worldstates.size());
for (WorldStateInfo const& wsi : Worldstates)
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index d88d5f5a68e..762a9b1eaa0 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -1350,7 +1350,7 @@ void OpcodeTable::Initialize()
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIALIZE_FACTIONS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SETUP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INITIAL_SPELLS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
- DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_UNHANDLED, CONNECTION_TYPE_REALM);
+ DEFINE_SERVER_OPCODE_HANDLER(SMSG_INIT_WORLD_STATES, STATUS_NEVER, CONNECTION_TYPE_REALM);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_HONOR_STATS, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_PVP, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);
DEFINE_SERVER_OPCODE_HANDLER(SMSG_INSPECT_RESULT, STATUS_NEVER, CONNECTION_TYPE_INSTANCE);