diff options
| author | QAston <qaston@gmail.com> | 2011-08-16 19:44:18 +0200 |
|---|---|---|
| committer | QAston <qaston@gmail.com> | 2011-08-16 19:44:18 +0200 |
| commit | a077a26aa56bd2ce3e2ca8c1c75ca3046afabc1d (patch) | |
| tree | b58d1a34f2d6158d0ad98c2d371407b47d98328b /src/server/game/Server | |
| parent | 1fb1988d46055c63ac29d63ae7b051f328525ee9 (diff) | |
Core/Spells: update the core to the changes from 1fb1988d46055c63ac29d63ae7b051f328525ee9 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/PetHandler.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp index 2f28f83de8f..53681540f86 100755 --- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp @@ -302,7 +302,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i) { - if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_SRC || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_DST || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY) + if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENEMY || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENEMY || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY) return; } |
