aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Server
diff options
context:
space:
mode:
authorQAston <qaston@gmail.com>2011-08-16 19:44:18 +0200
committerQAston <qaston@gmail.com>2011-08-16 19:44:18 +0200
commita077a26aa56bd2ce3e2ca8c1c75ca3046afabc1d (patch)
treeb58d1a34f2d6158d0ad98c2d371407b47d98328b /src/server/game/Server
parent1fb1988d46055c63ac29d63ae7b051f328525ee9 (diff)
Core/Spells: update the core to the changes from 1fb1988d46055c63ac29d63ae7b051f328525ee9 . To make your custom code work with those changes simply lookup the value of Targets enum value from prev rev, and update the name in your code.
Diffstat (limited to 'src/server/game/Server')
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/PetHandler.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
index 2f28f83de8f..53681540f86 100755
--- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
@@ -302,7 +302,7 @@ void WorldSession::HandlePetActionHelper(Unit *pet, uint64 guid1, uint16 spellid
for (uint32 i = 0; i < MAX_SPELL_EFFECTS; ++i)
{
- if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_SRC || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_AREA_ENEMY_DST || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY)
+ if (spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_SRC_AREA_ENEMY || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_UNIT_DEST_AREA_ENEMY || spellInfo->Effects[i].TargetA.GetTarget() == TARGET_DEST_DYNOBJ_ENEMY)
return;
}