aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Server
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2018-09-25 21:08:38 +0200
committerShauren <shauren.trinity@gmail.com>2018-09-26 23:08:22 +0200
commita6fb448b44b5c7e64e6ea960bf951ccf0a8dd0c9 (patch)
treeb0e24d187f2ba39d3258e08410cfb7becc1676e0 /src/server/game/Server
parentf46314c8cec6c741273b37f77fef378c619a6263 (diff)
Core/DataStores: Updated hotfix database structure
* Updated handling for removed db2s
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Packets/MiscPackets.cpp8
-rw-r--r--src/server/game/Server/Packets/MiscPackets.h2
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp
index a03f1ff35fc..4399b0d3924 100644
--- a/src/server/game/Server/Packets/MiscPackets.cpp
+++ b/src/server/game/Server/Packets/MiscPackets.cpp
@@ -404,11 +404,11 @@ WorldPacket const* WorldPackets::Misc::PhaseShiftChange::Write()
_worldPacket << uint32(PreloadMapIDs.size() * 2); // size in bytes
for (uint16 preloadMapId : PreloadMapIDs)
- _worldPacket << uint16(preloadMapId); // Inactive terrain swap map id
+ _worldPacket << uint16(preloadMapId); // Inactive terrain swap map id
- _worldPacket << uint32(UiWorldMapAreaIDSwaps.size() * 2); // size in bytes
- for (uint16 uiWorldMapAreaIDSwap : UiWorldMapAreaIDSwaps)
- _worldPacket << uint16(uiWorldMapAreaIDSwap); // UI map id, WorldMapArea.db2, controls map display
+ _worldPacket << uint32(UiMapPhaseIDs.size() * 2); // size in bytes
+ for (uint16 uiMapPhaseId : UiMapPhaseIDs)
+ _worldPacket << uint16(uiMapPhaseId); // phase id, controls only map display (visible on all maps)
return &_worldPacket;
}
diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h
index 26affbaf934..d6ab86d5e2f 100644
--- a/src/server/game/Server/Packets/MiscPackets.h
+++ b/src/server/game/Server/Packets/MiscPackets.h
@@ -551,7 +551,7 @@ namespace WorldPackets
ObjectGuid Client;
PhaseShiftData Phaseshift;
std::vector<uint16> PreloadMapIDs;
- std::vector<uint16> UiWorldMapAreaIDSwaps;
+ std::vector<uint16> UiMapPhaseIDs;
std::vector<uint16> VisibleMapIDs;
};