diff options
| author | Shauren <shauren.trinity@gmail.com> | 2018-09-25 21:08:38 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2018-09-26 23:08:22 +0200 |
| commit | a6fb448b44b5c7e64e6ea960bf951ccf0a8dd0c9 (patch) | |
| tree | b0e24d187f2ba39d3258e08410cfb7becc1676e0 /src/server/game/Server | |
| parent | f46314c8cec6c741273b37f77fef378c619a6263 (diff) | |
Core/DataStores: Updated hotfix database structure
* Updated handling for removed db2s
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Packets/MiscPackets.cpp | 8 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/MiscPackets.h | 2 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Server/Packets/MiscPackets.cpp b/src/server/game/Server/Packets/MiscPackets.cpp index a03f1ff35fc..4399b0d3924 100644 --- a/src/server/game/Server/Packets/MiscPackets.cpp +++ b/src/server/game/Server/Packets/MiscPackets.cpp @@ -404,11 +404,11 @@ WorldPacket const* WorldPackets::Misc::PhaseShiftChange::Write() _worldPacket << uint32(PreloadMapIDs.size() * 2); // size in bytes for (uint16 preloadMapId : PreloadMapIDs) - _worldPacket << uint16(preloadMapId); // Inactive terrain swap map id + _worldPacket << uint16(preloadMapId); // Inactive terrain swap map id - _worldPacket << uint32(UiWorldMapAreaIDSwaps.size() * 2); // size in bytes - for (uint16 uiWorldMapAreaIDSwap : UiWorldMapAreaIDSwaps) - _worldPacket << uint16(uiWorldMapAreaIDSwap); // UI map id, WorldMapArea.db2, controls map display + _worldPacket << uint32(UiMapPhaseIDs.size() * 2); // size in bytes + for (uint16 uiMapPhaseId : UiMapPhaseIDs) + _worldPacket << uint16(uiMapPhaseId); // phase id, controls only map display (visible on all maps) return &_worldPacket; } diff --git a/src/server/game/Server/Packets/MiscPackets.h b/src/server/game/Server/Packets/MiscPackets.h index 26affbaf934..d6ab86d5e2f 100644 --- a/src/server/game/Server/Packets/MiscPackets.h +++ b/src/server/game/Server/Packets/MiscPackets.h @@ -551,7 +551,7 @@ namespace WorldPackets ObjectGuid Client; PhaseShiftData Phaseshift; std::vector<uint16> PreloadMapIDs; - std::vector<uint16> UiWorldMapAreaIDSwaps; + std::vector<uint16> UiMapPhaseIDs; std::vector<uint16> VisibleMapIDs; }; |
