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authorShauren <shauren.trinity@gmail.com>2022-05-24 16:28:26 +0200
committerShauren <shauren.trinity@gmail.com>2022-05-24 16:28:26 +0200
commitaa592e431b945800928f2e43b3812cfa240fada1 (patch)
treef074a0d74fdf63e0aa5b9ae6e62cb1d87b913fa8 /src/server/game/Server
parentbca4c05da3d5e31efa150c73b15eb6bad08a0051 (diff)
Core/PacketIO: Implemented CMSG_MOVE_INIT_ACTIVE_MOVER_COMPLETE and ActivePlayerData::TransportServerTime updatefield
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Packets/MovementPackets.cpp5
-rw-r--r--src/server/game/Server/Packets/MovementPackets.h10
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp2
-rw-r--r--src/server/game/Server/WorldSession.h2
4 files changed, 18 insertions, 1 deletions
diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp
index 1b3cf008ea9..48dd1381785 100644
--- a/src/server/game/Server/Packets/MovementPackets.cpp
+++ b/src/server/game/Server/Packets/MovementPackets.cpp
@@ -1067,3 +1067,8 @@ WorldPacket const* WorldPackets::Movement::MoveSetCompoundState::Write()
return &_worldPacket;
}
+
+void WorldPackets::Movement::MoveInitActiveMoverComplete::Read()
+{
+ _worldPacket >> Ticks;
+}
diff --git a/src/server/game/Server/Packets/MovementPackets.h b/src/server/game/Server/Packets/MovementPackets.h
index a44b9bf2871..d56386a5684 100644
--- a/src/server/game/Server/Packets/MovementPackets.h
+++ b/src/server/game/Server/Packets/MovementPackets.h
@@ -693,6 +693,16 @@ namespace WorldPackets
ObjectGuid MoverGUID;
std::vector<MoveStateChange> StateChanges;
};
+
+ class MoveInitActiveMoverComplete final : public ClientPacket
+ {
+ public:
+ MoveInitActiveMoverComplete(WorldPacket&& packet) : ClientPacket(CMSG_MOVE_INIT_ACTIVE_MOVER_COMPLETE, std::move(packet)) { }
+
+ void Read() override;
+
+ uint32 Ticks = 0;
+ };
}
ByteBuffer& operator<<(ByteBuffer& data, Movement::MonsterSplineFilterKey const& monsterSplineFilterKey);
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 21b4ce7a7d3..bb64ab455fe 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -588,7 +588,7 @@ void OpcodeTable::Initialize()
DEFINE_HANDLER(CMSG_MOVE_HOVER_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementAckMessage);
DEFINE_HANDLER(CMSG_MOVE_INERTIA_DISABLE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementAckMessage);
DEFINE_HANDLER(CMSG_MOVE_INERTIA_ENABLE_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementAckMessage);
- DEFINE_HANDLER(CMSG_MOVE_INIT_ACTIVE_MOVER_COMPLETE, STATUS_UNHANDLED, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL);
+ DEFINE_HANDLER(CMSG_MOVE_INIT_ACTIVE_MOVER_COMPLETE, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveInitActiveMoverComplete);
DEFINE_HANDLER(CMSG_MOVE_JUMP, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMovementOpcodes);
DEFINE_HANDLER(CMSG_MOVE_KNOCK_BACK_ACK, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleMoveKnockBackAck);
DEFINE_HANDLER(CMSG_MOVE_REMOVE_INERTIA_ACK, STATUS_UNHANDLED, PROCESS_THREADSAFE, &WorldSession::Handle_NULL);
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index 96debb5151b..8762b3d0899 100644
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -539,6 +539,7 @@ namespace WorldPackets
class SuspendTokenResponse;
class MoveApplyMovementForceAck;
class MoveRemoveMovementForceAck;
+ class MoveInitActiveMoverComplete;
}
namespace NPC
@@ -1322,6 +1323,7 @@ class TC_GAME_API WorldSession
void HandleMoveSetVehicleRecAck(WorldPackets::Vehicle::MoveSetVehicleRecIdAck& setVehicleRecIdAck);
void HandleMoveTimeSkippedOpcode(WorldPackets::Movement::MoveTimeSkipped& moveTimeSkipped);
void HandleMovementAckMessage(WorldPackets::Movement::MovementAckMessage& movementAck);
+ void HandleMoveInitActiveMoverComplete(WorldPackets::Movement::MoveInitActiveMoverComplete& moveInitActiveMoverComplete);
void HandleRequestRaidInfoOpcode(WorldPackets::Party::RequestRaidInfo& packet);