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authorleak <leakzx@googlemail.com>2011-04-05 21:54:28 +0200
committerleak <leakzx@googlemail.com>2011-04-05 21:54:28 +0200
commitae3ab32ea5bf697a7b3f6d1fbc0740d7404d7c92 (patch)
tree3ec0d1b2be05392a4b6370b4f64200ec8c191d3b /src/server/game/Server
parent3a93dff59efc079ee31998146de601de7637a0aa (diff)
Core/Arenas: Refactor arena code and db layout
Diffstat (limited to 'src/server/game/Server')
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp211
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp190
2 files changed, 202 insertions, 199 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp b/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp
index c0e83dd2228..7886b9e45cc 100755
--- a/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp
@@ -27,74 +27,74 @@
#include "ObjectMgr.h"
#include "SocialMgr.h"
-void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recv_data)
+void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "MSG_INSPECT_ARENA_TEAMS");
uint64 guid;
- recv_data >> guid;
+ recvData >> guid;
sLog->outDebug(LOG_FILTER_NETWORKIO, "Inspect Arena stats (GUID: %u TypeId: %u)", GUID_LOPART(guid),GuidHigh2TypeId(GUID_HIPART(guid)));
- if (Player *plr = sObjectMgr->GetPlayer(guid))
+ if (Player* player = sObjectMgr->GetPlayer(guid))
{
for (uint8 i = 0; i < MAX_ARENA_SLOT; ++i)
{
- if (uint32 a_id = plr->GetArenaTeamId(i))
+ if (uint32 a_id = player->GetArenaTeamId(i))
{
- if (ArenaTeam *at = sObjectMgr->GetArenaTeamById(a_id))
- at->InspectStats(this, plr->GetGUID());
+ if (ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(a_id))
+ arenaTeam->Inspect(this, player->GetGUID());
}
}
}
}
-void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recv_data)
+void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_QUERY");
- uint32 ArenaTeamId;
- recv_data >> ArenaTeamId;
+ uint32 arenaTeamId;
+ recvData >> arenaTeamId;
- if (ArenaTeam *arenateam = sObjectMgr->GetArenaTeamById(ArenaTeamId))
+ if (ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId))
{
- arenateam->Query(this);
- arenateam->Stats(this);
+ arenaTeam->Query(this);
+ arenaTeam->SendStats(this);
}
}
-void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recv_data)
+void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ARENA_TEAM_ROSTER");
- uint32 ArenaTeamId; // arena team id
- recv_data >> ArenaTeamId;
+ uint32 arenaTeamId; // arena team id
+ recvData >> arenaTeamId;
- if (ArenaTeam *arenateam = sObjectMgr->GetArenaTeamById(ArenaTeamId))
- arenateam->Roster(this);
+ if (ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId))
+ arenaTeam->Roster(this);
}
-void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data)
+void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_INVITE");
- uint32 ArenaTeamId; // arena team id
- std::string Invitedname;
+ uint32 arenaTeamId; // arena team id
+ std::string invitedName;
- Player * player = NULL;
+ Player* player = NULL;
- recv_data >> ArenaTeamId >> Invitedname;
+ recvData >> arenaTeamId >> invitedName;
- if (!Invitedname.empty())
+ if (!invitedName.empty())
{
- if (!normalizePlayerName(Invitedname))
+ if (!normalizePlayerName(invitedName))
return;
- player = sObjectAccessor->FindPlayerByName(Invitedname.c_str());
+ player = sObjectAccessor->FindPlayerByName(invitedName.c_str());
}
if (!player)
{
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", Invitedname, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", invitedName, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
return;
}
@@ -104,14 +104,14 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data)
return;
}
- ArenaTeam *arenateam = sObjectMgr->GetArenaTeamById(ArenaTeamId);
- if (!arenateam)
+ ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId);
+ if (!arenaTeam)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM);
return;
}
- // OK result but not send invite
+ // OK result but don't send invite
if (player->GetSocial()->HasIgnore(GetPlayer()->GetGUIDLow()))
return;
@@ -121,7 +121,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data)
return;
}
- if (player->GetArenaTeamId(arenateam->GetSlot()))
+ if (player->GetArenaTeamId(arenaTeam->GetSlot()))
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_INVITE_SS, "", player->GetName(), ERR_ALREADY_IN_ARENA_TEAM_S);
return;
@@ -133,19 +133,19 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recv_data)
return;
}
- if (arenateam->GetMembersSize() >= arenateam->GetType() * 2)
+ if (arenaTeam->GetMembersSize() >= arenaTeam->GetType() * 2)
{
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, arenateam->GetName(), "", ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S);
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, arenaTeam->GetName(), "", ERR_ARENA_TEAM_TOO_MANY_MEMBERS_S);
return;
}
- sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName(), Invitedname.c_str());
+ sLog->outDebug(LOG_FILTER_BATTLEGROUND, "Player %s Invited %s to Join his ArenaTeam", GetPlayer()->GetName(), invitedName.c_str());
- player->SetArenaTeamIdInvited(arenateam->GetId());
+ player->SetArenaTeamIdInvited(arenaTeam->GetId());
WorldPacket data(SMSG_ARENA_TEAM_INVITE, (8+10));
data << GetPlayer()->GetName();
- data << arenateam->GetName();
+ data << arenaTeam->GetName();
player->GetSession()->SendPacket(&data);
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Sent SMSG_ARENA_TEAM_INVITE");
@@ -155,112 +155,117 @@ void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode
- ArenaTeam *at = sObjectMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited());
- if (!at)
+ ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited());
+ if (!arenaTeam)
return;
- if (_player->GetArenaTeamId(at->GetSlot()))
+ // Check if player is already in another team of the same size
+ if (_player->GetArenaTeamId(arenaTeam->GetSlot()))
{
- // already in arena team that size
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
- if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(at->GetCaptain()))
+ // Only allow members of the other faction to join the team if cross faction interaction is enabled
+ if (!sWorld->getBoolConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GUILD) && _player->GetTeam() != sObjectMgr->GetPlayerTeamByGUID(arenaTeam->GetCaptain()))
{
- // not let enemies sign petition
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_NOT_ALLIED);
return;
}
- if (!at->AddMember(_player->GetGUID()))
+ // Add player to team
+ if (!arenaTeam->AddMember(_player->GetGUID()))
{
- // arena team not found
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S,"","",ERR_ARENA_TEAM_INTERNAL);
return;
}
- // event
- at->BroadcastEvent(ERR_ARENA_TEAM_JOIN_SS, _player->GetGUID(), 2, _player->GetName(), at->GetName(), "");
+ // Broadcast event
+ arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_JOIN_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), "");
}
void WorldSession::HandleArenaTeamDeclineOpcode(WorldPacket & /*recv_data*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_DECLINE"); // empty opcode
- _player->SetArenaTeamIdInvited(0); // no more invited
+ // Remove invite from player
+ _player->SetArenaTeamIdInvited(0);
}
-void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recv_data)
+void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEAVE");
- uint32 ArenaTeamId; // arena team id
- recv_data >> ArenaTeamId;
+ uint32 arenaTeamId;
+ recvData >> arenaTeamId;
- ArenaTeam *at = sObjectMgr->GetArenaTeamById(ArenaTeamId);
- if (!at)
+ ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId);
+ if (!arenaTeam)
return;
- if (_player->GetGUID() == at->GetCaptain() && at->GetMembersSize() > 1)
+ // Team captain can't leave the team if other members are still present
+ if (_player->GetGUID() == arenaTeam->GetCaptain() && arenaTeam->GetMembersSize() > 1)
{
- // check for correctness
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
- // arena team has only one member (=captain)
- if (_player->GetGUID() == at->GetCaptain())
+ // If team consists only of the captain, disband the team
+ if (_player->GetGUID() == arenaTeam->GetCaptain())
{
- at->Disband(this);
- delete at;
+ arenaTeam->Disband(this);
+ delete arenaTeam;
return;
}
+ else
+ arenaTeam->DelMember(_player->GetGUID(), true);
- at->DelMember(_player->GetGUID());
+ // Broadcast event
+ arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName(), arenaTeam->GetName(), "");
- // event
- at->BroadcastEvent(ERR_ARENA_TEAM_LEAVE_SS, _player->GetGUID(), 2, _player->GetName(), at->GetName(), "");
-
- // send you are no longer member of team
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, at->GetName(), "", 0);
+ // Inform player who left
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, arenaTeam->GetName(), "", 0);
}
-void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recv_data)
+void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_DISBAND");
- uint32 ArenaTeamId; // arena team id
- recv_data >> ArenaTeamId;
+ uint32 arenaTeamId;
+ recvData >> arenaTeamId;
- if (ArenaTeam *at = sObjectMgr->GetArenaTeamById(ArenaTeamId))
+ if (ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId))
{
- if (at->GetCaptain() != _player->GetGUID())
+ // Only captain can disband the team
+ if (arenaTeam->GetCaptain() != _player->GetGUID())
return;
- if (at->IsFighting())
+ // Teams cannot be disbanded during fights
+ if (arenaTeam->IsFighting())
return;
- at->Disband(this);
- delete at;
+ arenaTeam->Disband(this);
+ delete arenaTeam;
}
}
-void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data)
+void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_REMOVE");
- uint32 ArenaTeamId;
+ uint32 arenaTeamId;
std::string name;
- recv_data >> ArenaTeamId;
- recv_data >> name;
+ recvData >> arenaTeamId;
+ recvData >> name;
- ArenaTeam *at = sObjectMgr->GetArenaTeamById(ArenaTeamId);
- if (!at) // arena team not found
+ // Check for valid arena team
+ ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId);
+ if (!arenaTeam)
return;
- if (at->GetCaptain() != _player->GetGUID())
+ // Only captain can remove members
+ if (arenaTeam->GetCaptain() != _player->GetGUID())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS);
return;
@@ -269,40 +274,44 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recv_data)
if (!normalizePlayerName(name))
return;
- ArenaTeamMember* member = at->GetMember(name);
- if (!member) // member not found
+ // Check if team member exists
+ ArenaTeamMember* member = arenaTeam->GetMember(name);
+ if (!member)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
return;
}
- if (at->GetCaptain() == member->guid)
+ // Captain cannot be removed
+ if (arenaTeam->GetCaptain() == member->Guid)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_QUIT_S, "", "", ERR_ARENA_TEAM_LEADER_LEAVE_S);
return;
}
- at->DelMember(member->guid);
+ arenaTeam->DelMember(member->Guid, true);
- // event
- at->BroadcastEvent(ERR_ARENA_TEAM_REMOVE_SSS, 0, 3, name, at->GetName(), _player->GetName());
+ // Broadcast event
+ arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_REMOVE_SSS, 0, 3, name, arenaTeam->GetName(), _player->GetName());
}
-void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recv_data)
+void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_LEADER");
- uint32 ArenaTeamId;
+ uint32 arenaTeamId;
std::string name;
- recv_data >> ArenaTeamId;
- recv_data >> name;
+ recvData >> arenaTeamId;
+ recvData >> name;
- ArenaTeam *at = sObjectMgr->GetArenaTeamById(ArenaTeamId);
- if (!at) // arena team not found
+ // Check for valid arena team
+ ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId);
+ if (!arenaTeam)
return;
- if (at->GetCaptain() != _player->GetGUID())
+ // Only captain can pass leadership
+ if (arenaTeam->GetCaptain() != _player->GetGUID())
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PERMISSIONS);
return;
@@ -311,29 +320,31 @@ void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recv_data)
if (!normalizePlayerName(name))
return;
- ArenaTeamMember* member = at->GetMember(name);
- if (!member) // member not found
+ // Check if team member exists
+ ArenaTeamMember* member = arenaTeam->GetMember(name);
+ if (!member)
{
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", name, ERR_ARENA_TEAM_PLAYER_NOT_FOUND_S);
return;
}
- if (at->GetCaptain() == member->guid) // target player already captain
+ // Check if the target is already team captain
+ if (arenaTeam->GetCaptain() == member->Guid)
return;
- at->SetCaptain(member->guid);
+ arenaTeam->SetCaptain(member->Guid);
- // event
- at->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, 0, 3, _player->GetName(), name, at->GetName());
+ // Broadcast event
+ arenaTeam->BroadcastEvent(ERR_ARENA_TEAM_LEADER_CHANGED_SSS, 0, 3, _player->GetName(), name, arenaTeam->GetName());
}
-void WorldSession::SendArenaTeamCommandResult(uint32 team_action, const std::string& team, const std::string& player, uint32 error_id)
+void WorldSession::SendArenaTeamCommandResult(uint32 teamAction, const std::string& team, const std::string& player, uint32 errorId)
{
WorldPacket data(SMSG_ARENA_TEAM_COMMAND_RESULT, 4+team.length()+1+player.length()+1+4);
- data << uint32(team_action);
+ data << uint32(teamAction);
data << team;
data << player;
- data << uint32(error_id);
+ data << uint32(errorId);
SendPacket(&data);
}
diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
index 1417661fba8..3e716bea6e9 100755
--- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
@@ -695,22 +695,30 @@ void WorldSession::HandleOfferPetitionOpcode(WorldPacket & recv_data)
void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_TURN_IN_PETITION"); // ok
- //recv_data.hexlike();
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received opcode CMSG_TURN_IN_PETITION");
+ // Get petition guid from packet
WorldPacket data;
- uint64 petitionguid;
+ uint64 petitionGuid;
+
+ recv_data >> petitionGuid;
+ // Check if player really has the required petition charter
+ Item* item = _player->GetItemByGuid(petitionGuid);
+ if (!item)
+ return;
+
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u turned in by %u", GUID_LOPART(petitionGuid), _player->GetGUIDLow());
+
+ // Get petition data from db
uint32 ownerguidlo;
uint32 type;
std::string name;
- recv_data >> petitionguid;
+ PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PETITION);
+ stmt->setUInt32(0, GUID_LOPART(petitionGuid));
+ PreparedQueryResult result = CharacterDatabase.Query(stmt);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Petition %u turned in by %u", GUID_LOPART(petitionguid), _player->GetGUIDLow());
-
- // data
- QueryResult result = CharacterDatabase.PQuery("SELECT ownerguid, name, type FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if (result)
{
Field *fields = result->Fetch();
@@ -720,145 +728,146 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
}
else
{
- sLog->outError("petition table has broken data!");
+ sLog->outError("Player %s (guid: %u) tried to turn in petition (guid: %u) that is not present in the database", _player->GetName(), _player->GetGUIDLow(), GUID_LOPART(petitionGuid));
return;
}
+ // Only the petition owner can turn in the petition
+ if (_player->GetGUIDLow() != ownerguidlo)
+ return;
+
+ // Petition type (guild/arena) specific checks
if (type == GUILD_CHARTER_TYPE)
{
+ // Check if player is already in a guild
if (_player->GetGuildId())
{
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
- data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; // already in guild
+ data << (uint32)PETITION_TURN_ALREADY_IN_GUILD;
_player->GetSession()->SendPacket(&data);
return;
}
+
+ // Check if guild name is already taken
+ if (sObjectMgr->GetGuildByName(name))
+ {
+ Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_EXISTS_S, name);
+ return;
+ }
}
else
{
+ // Check for valid arena bracket (2v2, 3v3, 5v5)
uint8 slot = ArenaTeam::GetSlotByType(type);
if (slot >= MAX_ARENA_SLOT)
return;
+ // Check if player is already in an arena team
if (_player->GetArenaTeamId(slot))
{
- //data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
- //data << (uint32)PETITION_TURN_ALREADY_IN_GUILD; // already in guild
- //_player->GetSession()->SendPacket(&data);
SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ALREADY_IN_ARENA_TEAM);
return;
}
+
+ // Check if arena team name is already taken
+ if (sObjectMgr->GetArenaTeamByName(name))
+ {
+ SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
+ return;
+ }
}
- if (_player->GetGUIDLow() != ownerguidlo)
- return;
+ // Get petition signatures from db
+ uint8 signatures;
+
+ stmt = CharacterDatabase.GetPreparedStatement(CHAR_LOAD_PETITION_SIGNATURE);
+ stmt->setUInt32(0, GUID_LOPART(petitionGuid));
+ result = CharacterDatabase.Query(stmt);
- // signs
- uint8 signs;
- result = CharacterDatabase.PQuery("SELECT playerguid FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
if (result)
- signs = uint8(result->GetRowCount());
+ signatures = uint8(result->GetRowCount());
else
- signs = 0;
+ signatures = 0;
- uint32 count;
- //if (signs < sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS))
+ uint32 requiredSignatures;
if (type == GUILD_CHARTER_TYPE)
- count = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
+ requiredSignatures = sWorld->getIntConfig(CONFIG_MIN_PETITION_SIGNS);
else
- count = type-1;
- if (signs < count)
+ requiredSignatures = type-1;
+
+ // Notify player if signatures are missing
+ if (signatures < requiredSignatures)
{
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
- data << (uint32)PETITION_TURN_NEED_MORE_SIGNATURES; // need more signatures...
+ data << (uint32)PETITION_TURN_NEED_MORE_SIGNATURES;
SendPacket(&data);
return;
}
- if (type == GUILD_CHARTER_TYPE)
- {
- if (sObjectMgr->GetGuildByName(name))
- {
- Guild::SendCommandResult(this, GUILD_CREATE_S, ERR_GUILD_NAME_EXISTS_S, name);
- return;
- }
- }
- else
- {
- if (sObjectMgr->GetArenaTeamByName(name))
- {
- SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S);
- return;
- }
- }
-
- // and at last charter item check
- Item *item = _player->GetItemByGuid(petitionguid);
- if (!item)
- return;
-
- // OK!
+ // Proceed with guild/arena team creation
- // delete charter item
+ // Delete charter item
_player->DestroyItem(item->GetBagSlot(),item->GetSlot(), true);
- if (type == GUILD_CHARTER_TYPE) // create guild
+ if (type == GUILD_CHARTER_TYPE)
{
+ // Create guild
Guild* guild = new Guild;
+
if (!guild->Create(_player, name))
{
delete guild;
return;
}
- // register guild and add guildmaster
+ // Register guild and add guild master
sObjectMgr->AddGuild(guild);
- // add members
- for (uint8 i = 0; i < signs; ++i)
+ // Add members from signatures
+ for (uint8 i = 0; i < signatures; ++i)
{
Field* fields = result->Fetch();
- guild->AddMember(fields[0].GetUInt64());
+ guild->AddMember(MAKE_NEW_GUID(fields[0].GetUInt32(), 0, HIGHGUID_PLAYER));
result->NextRow();
}
}
- else // or arena team
+ else
{
- ArenaTeam* at = new ArenaTeam;
- if (!at->Create(_player->GetGUID(), type, name))
+ // Receive the rest of the packet in arena team creation case
+ uint32 background, icon, iconcolor, border, bordercolor;
+ recv_data >> background >> icon >> iconcolor >> border >> bordercolor;
+
+ // Create arena team
+ ArenaTeam* arenaTeam = new ArenaTeam();
+
+ if (!arenaTeam->Create(_player->GetGUID(), type, name, background, icon, iconcolor, border, bordercolor))
{
- sLog->outError("PetitionsHandler: arena team create failed.");
- delete at;
+ delete arenaTeam;
return;
}
- uint32 icon, iconcolor, border, bordercolor, backgroud;
- recv_data >> backgroud >> icon >> iconcolor >> border >> bordercolor;
-
- at->SetEmblem(backgroud, icon, iconcolor, border, bordercolor);
+ // Register arena team
+ sObjectMgr->AddArenaTeam(arenaTeam);
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId());
- // register team and add captain
- sObjectMgr->AddArenaTeam(at);
- sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitonsHandler: arena team added to objmrg");
-
- // add members
- for (uint8 i = 0; i < signs; ++i)
+ // Add members
+ for (uint8 i = 0; i < signatures; ++i)
{
Field* fields = result->Fetch();
- uint64 memberGUID = fields[0].GetUInt64();
- sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: adding arena member %u", GUID_LOPART(memberGUID));
- at->AddMember(memberGUID);
+ uint32 memberGUID = fields[0].GetUInt32();
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitionsHandler: Adding arena team (guid: %u) member %u", arenaTeam->GetId(), memberGUID);
+ arenaTeam->AddMember(MAKE_NEW_GUID(memberGUID, 0, HIGHGUID_PLAYER));
result->NextRow();
}
}
SQLTransaction trans = CharacterDatabase.BeginTransaction();
- trans->PAppend("DELETE FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
- trans->PAppend("DELETE FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionguid));
+ trans->PAppend("DELETE FROM petition WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid));
+ trans->PAppend("DELETE FROM petition_sign WHERE petitionguid = '%u'", GUID_LOPART(petitionGuid));
CharacterDatabase.CommitTransaction(trans);
// created
- sLog->outDebug(LOG_FILTER_NETWORKIO, "TURN IN PETITION GUID %u", GUID_LOPART(petitionguid));
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "TURN IN PETITION GUID %u", GUID_LOPART(petitionGuid));
data.Initialize(SMSG_TURN_IN_PETITION_RESULTS, 4);
data << (uint32)PETITION_TURN_OK;
@@ -867,8 +876,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data)
void WorldSession::HandlePetitionShowListOpcode(WorldPacket & recv_data)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Received CMSG_PETITION_SHOWLIST"); // ok
- //recv_data.hexlike();
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Received CMSG_PETITION_SHOWLIST");
uint64 guid;
recv_data >> guid;
@@ -885,21 +893,12 @@ void WorldSession::SendPetitionShowList(uint64 guid)
return;
}
- // remove fake death
- if (GetPlayer()->HasUnitState(UNIT_STAT_DIED))
- GetPlayer()->RemoveAurasByType(SPELL_AURA_FEIGN_DEATH);
-
- uint8 count = 0;
- if (pCreature->isTabardDesigner())
- count = 1;
- else
- count = 3;
-
WorldPacket data(SMSG_PETITION_SHOWLIST, 8+1+4*6);
data << guid; // npc guid
- data << count; // count
- if (count == 1)
+
+ if (pCreature->isTabardDesigner())
{
+ data << uint8(1); // count
data << uint32(1); // index
data << uint32(GUILD_CHARTER); // charter entry
data << uint32(CHARTER_DISPLAY_ID); // charter display id
@@ -909,6 +908,7 @@ void WorldSession::SendPetitionShowList(uint64 guid)
}
else
{
+ data << uint8(3); // count
// 2v2
data << uint32(1); // index
data << uint32(ARENA_TEAM_CHARTER_2v2); // charter entry
@@ -931,15 +931,7 @@ void WorldSession::SendPetitionShowList(uint64 guid)
data << uint32(5); // unknown
data << uint32(5); // required signs?
}
- //for (uint8 i = 0; i < count; ++i)
- //{
- // data << uint32(i); // index
- // data << uint32(GUILD_CHARTER); // charter entry
- // data << uint32(CHARTER_DISPLAY_ID); // charter display id
- // data << uint32(GUILD_CHARTER_COST+i); // charter cost
- // data << uint32(0); // unknown
- // data << uint32(9); // required signs?
- //}
+
SendPacket(&data);
sLog->outDebug(LOG_FILTER_NETWORKIO, "Sent SMSG_PETITION_SHOWLIST");
}