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authorShauren <shauren.trinity@gmail.com>2021-05-16 19:14:23 +0200
committerShauren <shauren.trinity@gmail.com>2021-05-16 21:56:06 +0200
commitb9d63c2009c842a12876c2069ba0a3dd7d277f4a (patch)
tree26f87a38219aededbceacc6214847d3484bdcb2d /src/server/game/Server
parent72cfc0ef34857606651292ebf12b44fab0e9a025 (diff)
Core/Scripts: Remove deprecated overload of QuestReward without LootItemType argument
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Packets/QuestPackets.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/src/server/game/Server/Packets/QuestPackets.h b/src/server/game/Server/Packets/QuestPackets.h
index a5ffb40e466..5d0fd7d553c 100644
--- a/src/server/game/Server/Packets/QuestPackets.h
+++ b/src/server/game/Server/Packets/QuestPackets.h
@@ -20,13 +20,12 @@
#include "Packet.h"
#include "ItemPacketsCommon.h"
+#include "LootItemType.h"
#include "NPCPackets.h"
#include "ObjectGuid.h"
#include "QuestDef.h"
#include <array>
-enum class LootItemType : uint8;
-
namespace WorldPackets
{
namespace Quest
@@ -238,7 +237,7 @@ namespace WorldPackets
struct QuestChoiceItem
{
- ::LootItemType LootItemType = ::LootItemType(0);
+ ::LootItemType LootItemType = ::LootItemType::Item;
Item::ItemInstance Item;
int32 Quantity = 0;
};