diff options
| author | Spp- <u84280@epreinf21.(none)> | 2011-07-01 14:58:44 +0200 |
|---|---|---|
| committer | Spp- <u84280@epreinf21.(none)> | 2011-07-01 14:58:44 +0200 |
| commit | bb921ae78c365b608b604f820ba7292b786637aa (patch) | |
| tree | 0696fbb5be0680488a2da82d63221d43c2f7abf3 /src/server/game/Server | |
| parent | ce75ced7415cff24372e7c8b5bdb0dc0f1ef976f (diff) | |
Core: Do not use STL container size method to check if container is empty
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/Protocol/Handlers/LFGHandler.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp index 56de97aaddc..004c5ea2e63 100755 --- a/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/LFGHandler.cpp @@ -285,7 +285,7 @@ void WorldSession::SendLfgUpdatePlayer(const LfgUpdateData& updateData) bool queued = false; bool extrainfo = false; - switch(updateData.updateType) + switch (updateData.updateType) { case LFG_UPDATETYPE_JOIN_PROPOSAL: case LFG_UPDATETYPE_ADDED_TO_QUEUE: @@ -328,7 +328,7 @@ void WorldSession::SendLfgUpdateParty(const LfgUpdateData& updateData) bool extrainfo = false; bool queued = false; - switch(updateData.updateType) + switch (updateData.updateType) { case LFG_UPDATETYPE_JOIN_PROPOSAL: extrainfo = true; @@ -401,7 +401,7 @@ void WorldSession::SendLfgRoleCheckUpdate(const LfgRoleCheck* pRoleCheck) data << uint32(pRoleCheck->state); // Check result data << uint8(pRoleCheck->state == LFG_ROLECHECK_INITIALITING); data << uint8(dungeons.size()); // Number of dungeons - if (dungeons.size()) + if (!dungeons.empty()) { for (LfgDungeonSet::iterator it = dungeons.begin(); it != dungeons.end(); ++it) { @@ -411,7 +411,7 @@ void WorldSession::SendLfgRoleCheckUpdate(const LfgRoleCheck* pRoleCheck) } data << uint8(pRoleCheck->roles.size()); // Players in group - if (pRoleCheck->roles.size()) + if (!pRoleCheck->roles.empty()) { // Leader info MUST be sent 1st :S uint64 guid = pRoleCheck->leader; |
