aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Server
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2025-05-15 19:18:41 +0200
committerShauren <shauren.trinity@gmail.com>2025-05-15 19:18:41 +0200
commitc6050a319c42ce645faf703d01cd66b0923934b9 (patch)
tree44b4bb78ac8589988f100679dc1fee3073e8d069 /src/server/game/Server
parent150c9cce5d62030c1adb4640469f6bd5831b2103 (diff)
Core/PacketIO: Rename ByteBuffer::contents to ByteBuffer::data
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Packets/AuthenticationPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/ClientConfigPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/WardenPackets.cpp2
-rw-r--r--src/server/game/Server/Protocol/PacketLog.cpp2
-rw-r--r--src/server/game/Server/WorldSocket.cpp6
5 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp
index 721aad316f0..fa3700d8fbd 100644
--- a/src/server/game/Server/Packets/AuthenticationPackets.cpp
+++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp
@@ -304,7 +304,7 @@ WorldPacket const* WorldPackets::Auth::ConnectTo::Write()
Trinity::Crypto::RsaSignature rsa(*ConnectToRSA);
Trinity::Crypto::RsaSignature::SHA256 digestGenerator;
std::vector<uint8> signature;
- rsa.Sign(signBuffer.contents(), signBuffer.size(), digestGenerator, signature);
+ rsa.Sign(signBuffer.data(), signBuffer.size(), digestGenerator, signature);
_worldPacket.append(signature.data(), signature.size());
_worldPacket.append(whereBuffer);
diff --git a/src/server/game/Server/Packets/ClientConfigPackets.cpp b/src/server/game/Server/Packets/ClientConfigPackets.cpp
index 5b9bb2d8f82..9f3060cfa42 100644
--- a/src/server/game/Server/Packets/ClientConfigPackets.cpp
+++ b/src/server/game/Server/Packets/ClientConfigPackets.cpp
@@ -66,7 +66,7 @@ void WorldPackets::ClientConfig::UserClientUpdateAccountData::Read()
if (compressedSize)
{
CompressedData.resize(compressedSize);
- _worldPacket.read(CompressedData.contents(), compressedSize);
+ _worldPacket.read(CompressedData.data(), compressedSize);
}
}
diff --git a/src/server/game/Server/Packets/WardenPackets.cpp b/src/server/game/Server/Packets/WardenPackets.cpp
index d4220216e4f..b5fa70b1c78 100644
--- a/src/server/game/Server/Packets/WardenPackets.cpp
+++ b/src/server/game/Server/Packets/WardenPackets.cpp
@@ -24,6 +24,6 @@ void WorldPackets::Warden::WardenData::Read()
if (size)
{
Data.resize(size);
- _worldPacket.read(Data.contents(), size);
+ _worldPacket.read(Data.data(), size);
}
}
diff --git a/src/server/game/Server/Protocol/PacketLog.cpp b/src/server/game/Server/Protocol/PacketLog.cpp
index 9c7c8a73f71..cc948cd04a1 100644
--- a/src/server/game/Server/Protocol/PacketLog.cpp
+++ b/src/server/game/Server/Protocol/PacketLog.cpp
@@ -145,7 +145,7 @@ void PacketLog::LogPacket(WorldPacket const& packet, Direction direction, boost:
fwrite(&header, sizeof(header), 1, _file);
if (size)
{
- uint8 const* data = packet.contents();
+ uint8 const* data = packet.data();
if (direction == CLIENT_TO_SERVER)
data += 4;
fwrite(data, 1, size, _file);
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index a62b71b66ea..10a5446bc23 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -553,7 +553,7 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu
{
CompressedWorldPacket cmp;
cmp.UncompressedSize = packetSize + sizeof(opcode);
- cmp.UncompressedAdler = adler32(adler32(0x9827D8F1, (Bytef*)&opcode, sizeof(opcode)), packet.contents(), packetSize);
+ cmp.UncompressedAdler = adler32(adler32(0x9827D8F1, (Bytef*)&opcode, sizeof(opcode)), packet.data(), packetSize);
// Reserve space for compression info - uncompressed size and checksums
uint8* compressionInfo = buffer.GetWritePointer();
@@ -570,7 +570,7 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu
opcode = SMSG_COMPRESSED_PACKET;
}
else if (!packet.empty())
- buffer.Write(packet.contents(), packet.size());
+ buffer.Write(packet.data(), packet.size());
memcpy(dataPos, &opcode, sizeof(opcode));
packetSize += sizeof(opcode);
@@ -599,7 +599,7 @@ uint32 WorldSocket::CompressPacket(uint8* buffer, WorldPacket const& packet)
return 0;
}
- _compressionStream->next_in = (Bytef*)packet.contents();
+ _compressionStream->next_in = (Bytef*)packet.data();
_compressionStream->avail_in = packet.size();
z_res = deflate(_compressionStream, Z_SYNC_FLUSH);