diff options
| author | Shauren <shauren.trinity@gmail.com> | 2025-05-15 19:18:41 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2025-05-15 19:18:41 +0200 |
| commit | c6050a319c42ce645faf703d01cd66b0923934b9 (patch) | |
| tree | 44b4bb78ac8589988f100679dc1fee3073e8d069 /src/server/game/Server | |
| parent | 150c9cce5d62030c1adb4640469f6bd5831b2103 (diff) | |
Core/PacketIO: Rename ByteBuffer::contents to ByteBuffer::data
Diffstat (limited to 'src/server/game/Server')
5 files changed, 7 insertions, 7 deletions
diff --git a/src/server/game/Server/Packets/AuthenticationPackets.cpp b/src/server/game/Server/Packets/AuthenticationPackets.cpp index 721aad316f0..fa3700d8fbd 100644 --- a/src/server/game/Server/Packets/AuthenticationPackets.cpp +++ b/src/server/game/Server/Packets/AuthenticationPackets.cpp @@ -304,7 +304,7 @@ WorldPacket const* WorldPackets::Auth::ConnectTo::Write() Trinity::Crypto::RsaSignature rsa(*ConnectToRSA); Trinity::Crypto::RsaSignature::SHA256 digestGenerator; std::vector<uint8> signature; - rsa.Sign(signBuffer.contents(), signBuffer.size(), digestGenerator, signature); + rsa.Sign(signBuffer.data(), signBuffer.size(), digestGenerator, signature); _worldPacket.append(signature.data(), signature.size()); _worldPacket.append(whereBuffer); diff --git a/src/server/game/Server/Packets/ClientConfigPackets.cpp b/src/server/game/Server/Packets/ClientConfigPackets.cpp index 5b9bb2d8f82..9f3060cfa42 100644 --- a/src/server/game/Server/Packets/ClientConfigPackets.cpp +++ b/src/server/game/Server/Packets/ClientConfigPackets.cpp @@ -66,7 +66,7 @@ void WorldPackets::ClientConfig::UserClientUpdateAccountData::Read() if (compressedSize) { CompressedData.resize(compressedSize); - _worldPacket.read(CompressedData.contents(), compressedSize); + _worldPacket.read(CompressedData.data(), compressedSize); } } diff --git a/src/server/game/Server/Packets/WardenPackets.cpp b/src/server/game/Server/Packets/WardenPackets.cpp index d4220216e4f..b5fa70b1c78 100644 --- a/src/server/game/Server/Packets/WardenPackets.cpp +++ b/src/server/game/Server/Packets/WardenPackets.cpp @@ -24,6 +24,6 @@ void WorldPackets::Warden::WardenData::Read() if (size) { Data.resize(size); - _worldPacket.read(Data.contents(), size); + _worldPacket.read(Data.data(), size); } } diff --git a/src/server/game/Server/Protocol/PacketLog.cpp b/src/server/game/Server/Protocol/PacketLog.cpp index 9c7c8a73f71..cc948cd04a1 100644 --- a/src/server/game/Server/Protocol/PacketLog.cpp +++ b/src/server/game/Server/Protocol/PacketLog.cpp @@ -145,7 +145,7 @@ void PacketLog::LogPacket(WorldPacket const& packet, Direction direction, boost: fwrite(&header, sizeof(header), 1, _file); if (size) { - uint8 const* data = packet.contents(); + uint8 const* data = packet.data(); if (direction == CLIENT_TO_SERVER) data += 4; fwrite(data, 1, size, _file); diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp index a62b71b66ea..10a5446bc23 100644 --- a/src/server/game/Server/WorldSocket.cpp +++ b/src/server/game/Server/WorldSocket.cpp @@ -553,7 +553,7 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu { CompressedWorldPacket cmp; cmp.UncompressedSize = packetSize + sizeof(opcode); - cmp.UncompressedAdler = adler32(adler32(0x9827D8F1, (Bytef*)&opcode, sizeof(opcode)), packet.contents(), packetSize); + cmp.UncompressedAdler = adler32(adler32(0x9827D8F1, (Bytef*)&opcode, sizeof(opcode)), packet.data(), packetSize); // Reserve space for compression info - uncompressed size and checksums uint8* compressionInfo = buffer.GetWritePointer(); @@ -570,7 +570,7 @@ void WorldSocket::WritePacketToBuffer(EncryptablePacket const& packet, MessageBu opcode = SMSG_COMPRESSED_PACKET; } else if (!packet.empty()) - buffer.Write(packet.contents(), packet.size()); + buffer.Write(packet.data(), packet.size()); memcpy(dataPos, &opcode, sizeof(opcode)); packetSize += sizeof(opcode); @@ -599,7 +599,7 @@ uint32 WorldSocket::CompressPacket(uint8* buffer, WorldPacket const& packet) return 0; } - _compressionStream->next_in = (Bytef*)packet.contents(); + _compressionStream->next_in = (Bytef*)packet.data(); _compressionStream->avail_in = packet.size(); z_res = deflate(_compressionStream, Z_SYNC_FLUSH); |
