aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Server
diff options
context:
space:
mode:
authorDDuarte <dnpd.dd@gmail.com>2017-05-14 17:31:06 +0100
committerDDuarte <dnpd.dd@gmail.com>2017-05-14 17:31:06 +0100
commitc7847801567f8e7c0b40dc9cf00d03fa31d9afd0 (patch)
treea09e7d1460dfbb2e38a27cd7e665326702692639 /src/server/game/Server
parente91a5146ac26c997e0eea54f5e1678830e5dad61 (diff)
Core/Guilds: Remove old Guild.UndeletableLevel config
Send guild achievement points in SMSG_GUILD_INVITE instead of level Remove old references to guild levels Player still have PLAYER_GUILDLEVEL field which is always 25
Diffstat (limited to 'src/server/game/Server')
-rw-r--r--src/server/game/Server/Packets/GuildPackets.cpp2
-rw-r--r--src/server/game/Server/Packets/GuildPackets.h2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Server/Packets/GuildPackets.cpp b/src/server/game/Server/Packets/GuildPackets.cpp
index 0b5f38909ea..ab0805029df 100644
--- a/src/server/game/Server/Packets/GuildPackets.cpp
+++ b/src/server/game/Server/Packets/GuildPackets.cpp
@@ -137,7 +137,7 @@ WorldPacket const* WorldPackets::Guild::GuildInvite::Write()
_worldPacket << BorderStyle;
_worldPacket << BorderColor;
_worldPacket << Background;
- _worldPacket << Level;
+ _worldPacket << AchievementPoints;
_worldPacket.WriteString(InviterName);
_worldPacket.WriteString(GuildName);
diff --git a/src/server/game/Server/Packets/GuildPackets.h b/src/server/game/Server/Packets/GuildPackets.h
index 30a95c6efe2..6fd5b2f1bf2 100644
--- a/src/server/game/Server/Packets/GuildPackets.h
+++ b/src/server/game/Server/Packets/GuildPackets.h
@@ -212,7 +212,7 @@ namespace WorldPackets
ObjectGuid GuildGUID;
ObjectGuid OldGuildGUID;
- int32 Level = 0;
+ int32 AchievementPoints = 0;
uint32 EmblemColor = 0;
uint32 EmblemStyle = 0;
uint32 BorderStyle = 0;