diff options
| author | leak <leakzx@googlemail.com> | 2011-05-03 15:01:10 +0200 |
|---|---|---|
| committer | leak <leakzx@googlemail.com> | 2011-05-03 15:01:37 +0200 |
| commit | ce01a37c2c69408a9132412ea8a71b2116c57874 (patch) | |
| tree | cf5d3474e8fa16db9bc0d10f8a3489c29251f975 /src/server/game/Server | |
| parent | ebcff354a284db3452327ca0d2da55c5ee35fea5 (diff) | |
Core/ObjectMgr: Refactor arena team related functions into dedicated class
Diffstat (limited to 'src/server/game/Server')
4 files changed, 20 insertions, 16 deletions
diff --git a/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp b/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp index 8fd112d81c2..9bd1fc70849 100755 --- a/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/ArenaTeamHandler.cpp @@ -26,6 +26,7 @@ #include "Log.h" #include "ObjectMgr.h" #include "SocialMgr.h" +#include "ArenaTeamMgr.h" void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recvData) { @@ -41,7 +42,7 @@ void WorldSession::HandleInspectArenaTeamsOpcode(WorldPacket & recvData) { if (uint32 a_id = player->GetArenaTeamId(i)) { - if (ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(a_id)) + if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(a_id)) arenaTeam->Inspect(this, player->GetGUID()); } } @@ -55,7 +56,7 @@ void WorldSession::HandleArenaTeamQueryOpcode(WorldPacket & recvData) uint32 arenaTeamId; recvData >> arenaTeamId; - if (ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId)) + if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId)) { arenaTeam->Query(this); arenaTeam->SendStats(this); @@ -69,7 +70,7 @@ void WorldSession::HandleArenaTeamRosterOpcode(WorldPacket & recvData) uint32 arenaTeamId; // arena team id recvData >> arenaTeamId; - if (ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId)) + if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId)) arenaTeam->Roster(this); } @@ -104,7 +105,7 @@ void WorldSession::HandleArenaTeamInviteOpcode(WorldPacket & recvData) return; } - ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId); + ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, "", "", ERR_ARENA_TEAM_PLAYER_NOT_IN_TEAM); @@ -155,7 +156,7 @@ void WorldSession::HandleArenaTeamAcceptOpcode(WorldPacket & /*recv_data*/) { sLog->outDebug(LOG_FILTER_NETWORKIO, "CMSG_ARENA_TEAM_ACCEPT"); // empty opcode - ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited()); + ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(_player->GetArenaTeamIdInvited()); if (!arenaTeam) return; @@ -199,7 +200,7 @@ void WorldSession::HandleArenaTeamLeaveOpcode(WorldPacket & recvData) uint32 arenaTeamId; recvData >> arenaTeamId; - ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId); + ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; @@ -234,7 +235,7 @@ void WorldSession::HandleArenaTeamDisbandOpcode(WorldPacket & recvData) uint32 arenaTeamId; recvData >> arenaTeamId; - if (ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId)) + if (ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId)) { // Only captain can disband the team if (arenaTeam->GetCaptain() != _player->GetGUID()) @@ -260,7 +261,7 @@ void WorldSession::HandleArenaTeamRemoveOpcode(WorldPacket & recvData) recvData >> name; // Check for valid arena team - ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId); + ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; @@ -306,7 +307,7 @@ void WorldSession::HandleArenaTeamLeaderOpcode(WorldPacket & recvData) recvData >> name; // Check for valid arena team - ArenaTeam* arenaTeam = sObjectMgr->GetArenaTeamById(arenaTeamId); + ArenaTeam* arenaTeam = sArenaTeamMgr->GetArenaTeamById(arenaTeamId); if (!arenaTeam) return; diff --git a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp index 89ce740a228..6dd6e60abec 100755 --- a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp @@ -19,6 +19,7 @@ #include "Common.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" +#include "ArenaTeamMgr.h" #include "WorldPacket.h" #include "WorldSession.h" @@ -476,7 +477,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data) // if player leaves rated arena match before match start, it is counted as he played but he lost if (ginfo.IsRated && ginfo.IsInvitedToBGInstanceGUID) { - ArenaTeam * at = sObjectMgr->GetArenaTeamById(ginfo.Team); + ArenaTeam * at = sArenaTeamMgr->GetArenaTeamById(ginfo.Team); if (at) { sLog->outDebug(LOG_FILTER_BATTLEGROUND, "UPDATING memberLost's personal arena rating for %u by opponents rating: %u, because he has left queue!", GUID_LOPART(_player->GetGUID()), ginfo.OpponentsTeamRating); @@ -714,7 +715,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data) { ateamId = _player->GetArenaTeamId(arenaslot); // check real arenateam existence only here (if it was moved to group->CanJoin .. () then we would ahve to get it twice) - ArenaTeam * at = sObjectMgr->GetArenaTeamById(ateamId); + ArenaTeam * at = sArenaTeamMgr->GetArenaTeamById(ateamId); if (!at) { _player->GetSession()->SendNotInArenaTeamPacket(arenatype); diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp index bea9289465f..fd7b6b0d9ec 100755 --- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp @@ -19,6 +19,7 @@ #include "Common.h" #include "ObjectAccessor.h" #include "ObjectMgr.h" +#include "ArenaTeamMgr.h" #include "SystemConfig.h" #include "World.h" #include "WorldPacket.h" @@ -606,7 +607,7 @@ void WorldSession::HandleCharDeleteOpcode(WorldPacket & recv_data) } // is arena team captain - if (sObjectMgr->GetArenaTeamByCaptain(guid)) + if (sArenaTeamMgr->GetArenaTeamByCaptain(guid)) { WorldPacket data(SMSG_CHAR_DELETE, 1); data << (uint8)CHAR_DELETE_FAILED_ARENA_CAPTAIN; diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp index 882bd487132..8a456a9ec1f 100755 --- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp +++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp @@ -22,6 +22,7 @@ #include "WorldSession.h" #include "World.h" #include "ObjectMgr.h" +#include "ArenaTeamMgr.h" #include "Log.h" #include "Opcodes.h" #include "Guild.h" @@ -167,7 +168,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data) } else { - if (sObjectMgr->GetArenaTeamByName(name)) + if (sArenaTeamMgr->GetArenaTeamByName(name)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; @@ -417,7 +418,7 @@ void WorldSession::HandlePetitionRenameOpcode(WorldPacket & recv_data) } else { - if (sObjectMgr->GetArenaTeamByName(newname)) + if (sArenaTeamMgr->GetArenaTeamByName(newname)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, newname, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; @@ -770,7 +771,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) } // Check if arena team name is already taken - if (sObjectMgr->GetArenaTeamByName(name)) + if (sArenaTeamMgr->GetArenaTeamByName(name)) { SendArenaTeamCommandResult(ERR_ARENA_TEAM_CREATE_S, name, "", ERR_ARENA_TEAM_NAME_EXISTS_S); return; @@ -847,7 +848,7 @@ void WorldSession::HandleTurnInPetitionOpcode(WorldPacket & recv_data) } // Register arena team - sObjectMgr->AddArenaTeam(arenaTeam); + sArenaTeamMgr->AddArenaTeam(arenaTeam); sLog->outDebug(LOG_FILTER_NETWORKIO, "PetitonsHandler: Arena team (guid: %u) added to ObjectMgr", arenaTeam->GetId()); // Add members |
