diff options
| author | Shauren <shauren.trinity@gmail.com> | 2013-10-16 18:37:29 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2013-10-16 18:37:29 +0200 |
| commit | ce55647c415b710c6b440d96c2f26ebbc06c1d6e (patch) | |
| tree | 515af245894c37aa76c590b6e602eb4e398d68be /src/server/game/Server | |
| parent | 53cc37bceca9ce7de1b9839251ccc809ebf768b6 (diff) | |
Core/Transports
* Rewritten path generation, now uses splines - timers are a lot more accurate now
* Implemented stopping transports
* Implemented spawning transports in instances
* Implemented spawning gameobjects as transport passengers
* Transport passengers are now stored in creature/gameobject table using gameobject_template.data6 from transport's template as map id
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/WorldSession.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index c60b09438c1..75da92158d1 100644 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -786,10 +786,6 @@ void WorldSession::ReadMovementInfo(WorldPacket &data, MovementInfo* mi) if (mi->HasExtraMovementFlag(MOVEMENTFLAG2_INTERPOLATED_MOVEMENT)) data >> mi->transport.time2; - - if (mi->pos.m_positionX != mi->transport.pos.m_positionX) - if (GetPlayer()->GetTransport()) - GetPlayer()->GetTransport()->UpdatePosition(mi); } if (mi->HasMovementFlag(MovementFlags(MOVEMENTFLAG_SWIMMING | MOVEMENTFLAG_FLYING)) || (mi->HasExtraMovementFlag(MOVEMENTFLAG2_ALWAYS_ALLOW_PITCHING))) |
