aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Server
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2012-10-17 14:19:59 +0200
committerSpp <spp@jorge.gr>2012-10-18 09:15:10 +0200
commitd0334bf94839301cda93f95913db8ea3f27c19cb (patch)
tree97116c966cffcb9cd95e9aeeb555edf496c9628d /src/server/game/Server
parentca276292dcce939d65649d434a08796269789901 (diff)
Core/Dungeon Finder: Some optimizations.
- Store teleport coordinates to avoid recalculations each time someone has to be teleported - Correct teleport error msg when player is charming or using vehicle - Internal changes in storage types - Proper code for missing achievement lock type - Better debug msgs - Trying to get rid of "Player*" and "Group*" inside LFGMgr as much as possible (Step 1)
Diffstat (limited to 'src/server/game/Server')
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.cpp2
-rwxr-xr-xsrc/server/game/Server/WorldSession.h13
2 files changed, 8 insertions, 7 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index a229d3ed536..af2ff2c6d86 100755
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -888,7 +888,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x35B*/ { "SMSG_ARENA_TEAM_STATS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x35C*/ { "CMSG_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode },
/*0x35D*/ { "CMSG_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode },
- /*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrSearchOpcode },
+ /*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrJoinOpcode },
/*0x35F*/ { "CMSG_SEARCH_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode },
/*0x360*/ { "SMSG_UPDATE_LFG_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x361*/ { "SMSG_LFG_PROPOSAL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h
index bc9e6ac4298..3ff45bff3b1 100755
--- a/src/server/game/Server/WorldSession.h
+++ b/src/server/game/Server/WorldSession.h
@@ -54,6 +54,7 @@ struct LfgJoinResultData;
struct LfgLockStatus;
struct LfgPlayerBoot;
struct LfgProposal;
+struct LfgQueueStatusData;
struct LfgReward;
struct LfgRoleCheck;
struct LfgUpdateData;
@@ -815,19 +816,19 @@ class WorldSession
void HandleLfgProposalResultOpcode(WorldPacket& recv_data);
void HandleLfgSetBootVoteOpcode(WorldPacket& recv_data);
void HandleLfgTeleportOpcode(WorldPacket& recv_data);
- void HandleLfrSearchOpcode(WorldPacket& recv_data);
+ void HandleLfrJoinOpcode(WorldPacket& recv_data);
void HandleLfrLeaveOpcode(WorldPacket& recv_data);
void SendLfgUpdatePlayer(const LfgUpdateData& updateData);
void SendLfgUpdateParty(const LfgUpdateData& updateData);
void SendLfgRoleChosen(uint64 guid, uint8 roles);
- void SendLfgRoleCheckUpdate(const LfgRoleCheck* pRoleCheck);
- void SendLfgUpdateSearch(bool update);
+ void SendLfgRoleCheckUpdate(const LfgRoleCheck& pRoleCheck);
+ void SendLfgLfrList(bool update);
void SendLfgJoinResult(const LfgJoinResultData& joinData);
- void SendLfgQueueStatus(uint32 dungeon, int32 waitTime, int32 avgWaitTime, int32 waitTimeTanks, int32 waitTimeHealer, int32 waitTimeDps, uint32 queuedTime, uint8 tanks, uint8 healers, uint8 dps);
+ void SendLfgQueueStatus(const LfgQueueStatusData& queueData);
void SendLfgPlayerReward(uint32 rdungeonEntry, uint32 sdungeonEntry, uint8 done, const LfgReward* reward, const Quest *qRew);
- void SendLfgBootPlayer(const LfgPlayerBoot* pBoot);
- void SendLfgUpdateProposal(uint32 proposalId, const LfgProposal *pProp);
+ void SendLfgBootProposalUpdate(const LfgPlayerBoot& boot);
+ void SendLfgUpdateProposal(uint32 proposalId, const LfgProposal& proposal);
void SendLfgDisabled();
void SendLfgOfferContinue(uint32 dungeonEntry);
void SendLfgTeleportError(uint8 err);