diff options
| author | Spp <spp@jorge.gr> | 2012-10-17 14:19:59 +0200 |
|---|---|---|
| committer | Spp <spp@jorge.gr> | 2012-10-18 09:15:10 +0200 |
| commit | d0334bf94839301cda93f95913db8ea3f27c19cb (patch) | |
| tree | 97116c966cffcb9cd95e9aeeb555edf496c9628d /src/server/game/Server | |
| parent | ca276292dcce939d65649d434a08796269789901 (diff) | |
Core/Dungeon Finder: Some optimizations.
- Store teleport coordinates to avoid recalculations each time someone has to be teleported
- Correct teleport error msg when player is charming or using vehicle
- Internal changes in storage types
- Proper code for missing achievement lock type
- Better debug msgs
- Trying to get rid of "Player*" and "Group*" inside LFGMgr as much as possible (Step 1)
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/Protocol/Opcodes.cpp | 2 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSession.h | 13 |
2 files changed, 8 insertions, 7 deletions
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp index a229d3ed536..af2ff2c6d86 100755 --- a/src/server/game/Server/Protocol/Opcodes.cpp +++ b/src/server/game/Server/Protocol/Opcodes.cpp @@ -888,7 +888,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] = /*0x35B*/ { "SMSG_ARENA_TEAM_STATS", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x35C*/ { "CMSG_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgJoinOpcode }, /*0x35D*/ { "CMSG_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfgLeaveOpcode }, - /*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrSearchOpcode }, + /*0x35E*/ { "CMSG_SEARCH_LFG_JOIN", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrJoinOpcode }, /*0x35F*/ { "CMSG_SEARCH_LFG_LEAVE", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleLfrLeaveOpcode }, /*0x360*/ { "SMSG_UPDATE_LFG_LIST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, /*0x361*/ { "SMSG_LFG_PROPOSAL_UPDATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide }, diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index bc9e6ac4298..3ff45bff3b1 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -54,6 +54,7 @@ struct LfgJoinResultData; struct LfgLockStatus; struct LfgPlayerBoot; struct LfgProposal; +struct LfgQueueStatusData; struct LfgReward; struct LfgRoleCheck; struct LfgUpdateData; @@ -815,19 +816,19 @@ class WorldSession void HandleLfgProposalResultOpcode(WorldPacket& recv_data); void HandleLfgSetBootVoteOpcode(WorldPacket& recv_data); void HandleLfgTeleportOpcode(WorldPacket& recv_data); - void HandleLfrSearchOpcode(WorldPacket& recv_data); + void HandleLfrJoinOpcode(WorldPacket& recv_data); void HandleLfrLeaveOpcode(WorldPacket& recv_data); void SendLfgUpdatePlayer(const LfgUpdateData& updateData); void SendLfgUpdateParty(const LfgUpdateData& updateData); void SendLfgRoleChosen(uint64 guid, uint8 roles); - void SendLfgRoleCheckUpdate(const LfgRoleCheck* pRoleCheck); - void SendLfgUpdateSearch(bool update); + void SendLfgRoleCheckUpdate(const LfgRoleCheck& pRoleCheck); + void SendLfgLfrList(bool update); void SendLfgJoinResult(const LfgJoinResultData& joinData); - void SendLfgQueueStatus(uint32 dungeon, int32 waitTime, int32 avgWaitTime, int32 waitTimeTanks, int32 waitTimeHealer, int32 waitTimeDps, uint32 queuedTime, uint8 tanks, uint8 healers, uint8 dps); + void SendLfgQueueStatus(const LfgQueueStatusData& queueData); void SendLfgPlayerReward(uint32 rdungeonEntry, uint32 sdungeonEntry, uint8 done, const LfgReward* reward, const Quest *qRew); - void SendLfgBootPlayer(const LfgPlayerBoot* pBoot); - void SendLfgUpdateProposal(uint32 proposalId, const LfgProposal *pProp); + void SendLfgBootProposalUpdate(const LfgPlayerBoot& boot); + void SendLfgUpdateProposal(uint32 proposalId, const LfgProposal& proposal); void SendLfgDisabled(); void SendLfgOfferContinue(uint32 dungeonEntry); void SendLfgTeleportError(uint8 err); |
