diff options
| author | ccrs <ccrs@users.noreply.github.com> | 2019-01-17 11:52:38 +0100 |
|---|---|---|
| committer | ccrs <ccrs@users.noreply.github.com> | 2019-01-17 11:52:38 +0100 |
| commit | d8819147b023f318c0ca2c42da4d05e4f9551cce (patch) | |
| tree | cc5e868908f4ed77e0cd101388b264d610769799 /src/server/game/Server | |
| parent | bcb0b03fac3cc1698b9764e377c727adf01aa659 (diff) | |
Core/Misc: update SMSG_UPDATE_WORLD_STATE uses
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Packets/WorldStatePackets.cpp | 6 | ||||
| -rw-r--r-- | src/server/game/Server/WorldSession.h | 14 |
2 files changed, 10 insertions, 10 deletions
diff --git a/src/server/game/Server/Packets/WorldStatePackets.cpp b/src/server/game/Server/Packets/WorldStatePackets.cpp index 1c8442ac955..5d9b2b350c7 100644 --- a/src/server/game/Server/Packets/WorldStatePackets.cpp +++ b/src/server/game/Server/Packets/WorldStatePackets.cpp @@ -17,17 +17,17 @@ #include "WorldStatePackets.h" -WorldPackets::WorldState::InitWorldStates::InitWorldStates() : ServerPacket(SMSG_INIT_WORLD_STATES, 4 + 4 + 4 + 4) { } +WorldPackets::WorldState::InitWorldStates::InitWorldStates() : ServerPacket(SMSG_INIT_WORLD_STATES, 4 + 4 + 4 + 2) { } WorldPacket const* WorldPackets::WorldState::InitWorldStates::Write() { - _worldPacket.reserve(4 + 4 + 4 + 4 + Worldstates.size() * 8); + _worldPacket.reserve(4 + 4 + 4 + 2 + Worldstates.size() * 8); _worldPacket << int32(MapID); _worldPacket << int32(ZoneID); _worldPacket << int32(AreaID); - _worldPacket << uint32(Worldstates.size()); + _worldPacket << uint16(Worldstates.size()); for (WorldStateInfo const& wsi : Worldstates) { _worldPacket << int32(wsi.VariableID); diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 3e7344794e8..7dc9a1d11c7 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -58,13 +58,13 @@ struct TradeStatusInfo; namespace lfg { -struct LfgJoinResultData; -struct LfgPlayerBoot; -struct LfgProposal; -struct LfgQueueStatusData; -struct LfgPlayerRewardData; -struct LfgRoleCheck; -struct LfgUpdateData; + struct LfgJoinResultData; + struct LfgPlayerBoot; + struct LfgProposal; + struct LfgQueueStatusData; + struct LfgPlayerRewardData; + struct LfgRoleCheck; + struct LfgUpdateData; } namespace rbac |
