diff options
| author | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:06:07 +0200 |
|---|---|---|
| committer | click <clickvd@gonnamakeyou.com> | 2011-06-12 02:06:07 +0200 |
| commit | da03bbbdab7515434191ab1f48e686fcac11cca2 (patch) | |
| tree | 85b6dc3353a101c64b91d45c1c31667e616189a5 /src/server/game/Server | |
| parent | c77aa6e846d7d99d5c00328310e7d68da02e0233 (diff) | |
Core: Yet more cleanups in codestyle...
Diffstat (limited to 'src/server/game/Server')
| -rwxr-xr-x | src/server/game/Server/WorldSession.cpp | 12 | ||||
| -rwxr-xr-x | src/server/game/Server/WorldSession.h | 4 |
2 files changed, 8 insertions, 8 deletions
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp index a64552bf0b6..9883699e086 100755 --- a/src/server/game/Server/WorldSession.cpp +++ b/src/server/game/Server/WorldSession.cpp @@ -43,7 +43,7 @@ #include "ScriptMgr.h" #include "Transport.h" -bool MapSessionFilter::Process(WorldPacket *packet) +bool MapSessionFilter::Process(WorldPacket* packet) { OpcodeHandler const &opHandle = opcodeTable[packet->GetOpcode()]; @@ -65,7 +65,7 @@ bool MapSessionFilter::Process(WorldPacket *packet) //we should process ALL packets when player is not in world/logged in //OR packet handler is not thread-safe! -bool WorldSessionFilter::Process(WorldPacket *packet) +bool WorldSessionFilter::Process(WorldPacket* packet) { OpcodeHandler const &opHandle = opcodeTable[packet->GetOpcode()]; //check if packet handler is supposed to be safe @@ -120,7 +120,7 @@ WorldSession::~WorldSession() } ///- empty incoming packet queue - WorldPacket *packet = NULL; + WorldPacket* packet = NULL; while (_recvQueue.next(packet)) delete packet; @@ -190,7 +190,7 @@ void WorldSession::QueuePacket(WorldPacket *new_packet) } /// Logging helper for unexpected opcodes -void WorldSession::LogUnexpectedOpcode(WorldPacket *packet, const char* status, const char *reason) +void WorldSession::LogUnexpectedOpcode(WorldPacket* packet, const char* status, const char *reason) { sLog->outError("SESSION (account: %u, guidlow: %u, char: %s): received unexpected opcode %s (0x%.4X, status: %s) %s", GetAccountId(), m_GUIDLow, _player ? _player->GetName() : "<none>", @@ -198,7 +198,7 @@ void WorldSession::LogUnexpectedOpcode(WorldPacket *packet, const char* status, } /// Logging helper for unexpected opcodes -void WorldSession::LogUnprocessedTail(WorldPacket *packet) +void WorldSession::LogUnprocessedTail(WorldPacket* packet) { sLog->outError("SESSION: opcode %s (0x%.4X) have unprocessed tail data (read stop at %u from %u)", LookupOpcodeName(packet->GetOpcode()), packet->GetOpcode(), uint32(packet->rpos()), uint32(packet->wpos())); @@ -218,7 +218,7 @@ bool WorldSession::Update(uint32 diff, PacketFilter& updater) ///- Retrieve packets from the receive queue and call the appropriate handlers /// not process packets if socket already closed - WorldPacket *packet = NULL; + WorldPacket* packet = NULL; while (m_Socket && !m_Socket->IsClosed() && _recvQueue.next(packet, updater)) { if (packet->GetOpcode() >= NUM_MSG_TYPES) diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index 96d3d4631e3..97217786fe2 100755 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -876,8 +876,8 @@ class WorldSession void moveItems(Item* myItems[], Item* hisItems[]); // logging helper - void LogUnexpectedOpcode(WorldPacket *packet, const char* status, const char *reason); - void LogUnprocessedTail(WorldPacket *packet); + void LogUnexpectedOpcode(WorldPacket* packet, const char* status, const char *reason); + void LogUnprocessedTail(WorldPacket* packet); // EnumData helpers bool CharCanLogin(uint32 lowGUID) |
