diff options
| author | Shauren <shauren.trinity@gmail.com> | 2017-05-13 12:57:55 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2017-05-13 12:57:55 +0200 |
| commit | da32ff84d6f9b0fa0f346a6331aa81e930d8c5c9 (patch) | |
| tree | 028a69b7d4907f48ef0d1889ccf195b84a822149 /src/server/game/Server | |
| parent | beb3316089b350a43e917d896e682298df8dcfc0 (diff) | |
Build fix
Diffstat (limited to 'src/server/game/Server')
| -rw-r--r-- | src/server/game/Server/Packets/BattlefieldPackets.cpp | 2 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/BattlegroundPackets.cpp | 4 | ||||
| -rw-r--r-- | src/server/game/Server/Packets/MovementPackets.cpp | 4 |
3 files changed, 5 insertions, 5 deletions
diff --git a/src/server/game/Server/Packets/BattlefieldPackets.cpp b/src/server/game/Server/Packets/BattlefieldPackets.cpp index 3ff96098dbd..55d0539385a 100644 --- a/src/server/game/Server/Packets/BattlefieldPackets.cpp +++ b/src/server/game/Server/Packets/BattlefieldPackets.cpp @@ -40,7 +40,7 @@ WorldPacket const* WorldPackets::Battlefield::BFMgrQueueInvite::Write() _worldPacket << int32(MaxLevel); _worldPacket << int32(MapID); _worldPacket << uint32(InstanceID); - _worldPacket.WriteBit(Index); + _worldPacket.WriteBit(Index != 0); _worldPacket.FlushBits(); return &_worldPacket; } diff --git a/src/server/game/Server/Packets/BattlegroundPackets.cpp b/src/server/game/Server/Packets/BattlegroundPackets.cpp index 59f4bf16bb6..3130464bd27 100644 --- a/src/server/game/Server/Packets/BattlegroundPackets.cpp +++ b/src/server/game/Server/Packets/BattlegroundPackets.cpp @@ -73,7 +73,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Battleground::PVPLogData: if (!playerData.Stats.empty()) data.append(playerData.Stats.data(), playerData.Stats.size()); - data.WriteBit(playerData.Faction); + data.WriteBit(playerData.Faction != 0); data.WriteBit(playerData.IsInWorld); data.WriteBit(playerData.Honor.is_initialized()); data.WriteBit(playerData.PreMatchRating.is_initialized()); @@ -170,7 +170,7 @@ WorldPacket const* WorldPackets::Battleground::BattlefieldStatusActive::Write() _worldPacket << uint32(Mapid); _worldPacket << uint32(ShutdownTimer); _worldPacket << uint32(StartTimer); - _worldPacket.WriteBit(ArenaFaction); + _worldPacket.WriteBit(ArenaFaction != 0); _worldPacket.WriteBit(LeftEarly); _worldPacket.FlushBits(); return &_worldPacket; diff --git a/src/server/game/Server/Packets/MovementPackets.cpp b/src/server/game/Server/Packets/MovementPackets.cpp index a6389509b66..ffa5feedade 100644 --- a/src/server/game/Server/Packets/MovementPackets.cpp +++ b/src/server/game/Server/Packets/MovementPackets.cpp @@ -297,8 +297,8 @@ void WorldPackets::Movement::CommonMovement::WriteCreateObjectSplineDataBlock(:: data << float(1.0f); // DurationModifier data << float(1.0f); // NextDurationModifier data.WriteBits(moveSpline.facing.type, 2); // Face - bool HasJumpGravity = data.WriteBit(moveSpline.splineflags & (::Movement::MoveSplineFlag::Parabolic | ::Movement::MoveSplineFlag::Animation)); // HasJumpGravity - bool HasSpecialTime = data.WriteBit((moveSpline.splineflags & ::Movement::MoveSplineFlag::Parabolic) && moveSpline.effect_start_time < moveSpline.Duration()); // HasSpecialTime + bool HasJumpGravity = data.WriteBit(moveSpline.splineflags.parabolic || moveSpline.splineflags.animation); // HasJumpGravity + bool HasSpecialTime = data.WriteBit(moveSpline.splineflags.parabolic && moveSpline.effect_start_time < moveSpline.Duration()); // HasSpecialTime data.WriteBits(moveSpline.getPath().size(), 16); data.WriteBits(uint8(moveSpline.spline.mode()), 2); // Mode data.WriteBit(0); // HasSplineFilter |
