diff options
author | leak <none@none> | 2010-12-22 00:12:03 +0100 |
---|---|---|
committer | leak <none@none> | 2010-12-22 00:12:03 +0100 |
commit | 6115b0bd5f05b3e9986f2ff1e1d8f142a4538e7f (patch) | |
tree | c41d4dfbfbb9b7b2ee60aab652fb0f59d7641b6d /src/server/game/Skills/SkillDiscovery.cpp | |
parent | a45a039e736fb81aff6c2a4812561de220da62ec (diff) |
Removing ProgressBars as they are performing badly on startup.
[**************************************************] 100%
R.I.P
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Skills/SkillDiscovery.cpp')
-rwxr-xr-x | src/server/game/Skills/SkillDiscovery.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/server/game/Skills/SkillDiscovery.cpp b/src/server/game/Skills/SkillDiscovery.cpp index 510ead760b4..8a9b548d64a 100755 --- a/src/server/game/Skills/SkillDiscovery.cpp +++ b/src/server/game/Skills/SkillDiscovery.cpp @@ -18,7 +18,6 @@ #include "DatabaseEnv.h" #include "Log.h" -#include "ProgressBar.h" #include "World.h" #include "Util.h" #include "SkillDiscovery.h" @@ -55,14 +54,11 @@ void LoadSkillDiscoveryTable() if (!result) { - barGoLink bar(1); - bar.step(); sLog.outErrorDb(">> Loaded 0 skill discovery definitions. DB table `skill_discovery_template` is empty."); sLog.outString(); return; } - barGoLink bar(result->GetRowCount()); uint32 count = 0; std::ostringstream ssNonDiscoverableEntries; @@ -71,7 +67,6 @@ void LoadSkillDiscoveryTable() do { Field *fields = result->Fetch(); - bar.step(); uint32 spellId = fields[0].GetUInt32(); int32 reqSkillOrSpell = fields[1].GetInt32(); |