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authorShauren <shauren.trinity@gmail.com>2025-04-20 15:41:58 +0200
committerShauren <shauren.trinity@gmail.com>2025-04-20 15:41:58 +0200
commit2e79d3524f12a525c337c5ce8d84b793cacd6e91 (patch)
treeb54919f14ea4441e41015a0e21ddae6edf8f2591 /src/server/game/Spells/Auras
parent7eaa695581589e8cb9a277f9c13ad0e3daf669a7 (diff)
Core/Spells: Rename confusing SpellState enum values
* SPELL_STATE_CASTING -> SPELL_STATE_CHANNELING (was used for "channel in progress") * SPELL_STATE_DELAYED -> SPELL_STATE_LAUNCHED
Diffstat (limited to 'src/server/game/Spells/Auras')
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index 66e797eba2f..0bc04b4a0b1 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -2578,7 +2578,7 @@ void AuraEffect::HandleAuraModNoActions(AuraApplication const* aurApp, uint8 mod
target->SetUnitFlag2(UNIT_FLAG2_NO_ACTIONS);
// call functions which may have additional effects after chainging state of unit
- // Stop cast only spells vs PreventionType & SPELL_PREVENTION_TYPE_SILENCE
+ // Stop cast only spells vs PreventionType & SPELL_PREVENTION_TYPE_NO_ACTIONS
for (uint32 i = CURRENT_MELEE_SPELL; i < CURRENT_MAX_SPELL; ++i)
if (Spell* spell = target->GetCurrentSpell(CurrentSpellTypes(i)))
if (spell->m_spellInfo->PreventionType & SPELL_PREVENTION_TYPE_NO_ACTIONS)