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authorOvahlord <dreadkiller@gmx.de>2024-10-28 20:42:38 +0100
committerOvahlord <dreadkiller@gmx.de>2024-11-01 07:58:42 +0100
commit31949d05c974b80bf3693496517c07f939b4d1c0 (patch)
tree98370fa3c80272448e57ee35eda8da8c48aeca66 /src/server/game/Spells/Auras
parent2d415b4621fd0620944aa02140c13ddee5e17ce9 (diff)
Core/Packets: updated opcodes to 4.4.1
Diffstat (limited to 'src/server/game/Spells/Auras')
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index c4e690dab48..66cd932b254 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -5093,7 +5093,6 @@ void AuraEffect::HandleForceReaction(AuraApplication const* aurApp, uint8 mode,
ReputationRank factionRank = ReputationRank(GetAmount());
player->GetReputationMgr().ApplyForceReaction(factionId, factionRank, apply);
- player->GetReputationMgr().SendForceReactions();
// stop fighting at apply (if forced rank friendly) or at remove (if real rank friendly)
if ((apply && factionRank >= REP_FRIENDLY) || (!apply && player->GetReputationRank(factionId) >= REP_FRIENDLY))