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authorjoschiwald <joschiwald.trinity@gmail.com>2017-05-05 20:48:08 +0200
committerjoschiwald <joschiwald.trinity@gmail.com>2017-05-05 21:22:58 +0200
commit036f67c0c144954827733cad0c5881eba1bd88e7 (patch)
tree6ebf1797fd5e27ed67049010af18ecb72aea21db /src/server/game/Spells/Spell.cpp
parentc1cc0e9949a73e1cbb2640032d5d038cca051954 (diff)
Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 5b94f965067..d512a92466e 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -1283,7 +1283,7 @@ void Spell::SelectImplicitCasterDestTargets(SpellEffIndex effIndex, SpellImplici
float angle = float(rand_norm()) * static_cast<float>(M_PI * 35.0f / 180.0f) - static_cast<float>(M_PI * 17.5f / 180.0f);
m_caster->GetClosePoint(x, y, z, DEFAULT_WORLD_OBJECT_SIZE, dist, angle);
- float ground = m_caster->GetMap()->GetHeight(m_caster->GetPhaseMask(), x, y, z, true, 50.0f);
+ float ground = m_caster->GetMap()->GetHeight(m_caster->GetPhases(), x, y, z, true, 50.0f);
float liquidLevel = VMAP_INVALID_HEIGHT_VALUE;
LiquidData liquidData;
if (m_caster->GetMap()->getLiquidStatus(x, y, z, MAP_ALL_LIQUIDS, &liquidData))