diff options
| author | Shocker <shocker@freakz.ro> | 2012-04-06 18:42:37 -0700 |
|---|---|---|
| committer | Shocker <shocker@freakz.ro> | 2012-04-06 18:42:37 -0700 |
| commit | 1fccaae4b00d0a4e6019ea2735e32ad7dd1962f4 (patch) | |
| tree | 703b380beb1c1d97f1129ae92df7cc9eb8f0c3c6 /src/server/game/Spells/Spell.cpp | |
| parent | 33d5e7c753f484c33f7bbc017bbfc52549a12e30 (diff) | |
| parent | cc03f2db361be852302a35389a58ce6888ce6bd5 (diff) | |
Merge pull request #6070 from MrSmite/PetAI_3.1
Core/Pets: Improve PetAI
Closes #6048
Closes #6070
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 13 |
1 files changed, 11 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 82a89e97e4b..8759cfd9acc 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3101,11 +3101,20 @@ void Spell::cast(bool skipCheck) return; } - // now that we've done the basic check, now run the scripts - // should be done before the spell is actually executed if (Player* playerCaster = m_caster->ToPlayer()) + { + // now that we've done the basic check, now run the scripts + // should be done before the spell is actually executed sScriptMgr->OnPlayerSpellCast(playerCaster, this, skipCheck); + // Let any pets know we've attacked something. As of 3.0.2 pets begin + // attacking their owner's target immediately + if (Pet* playerPet = playerCaster->GetPet()) + { + if (playerPet->isAlive() && playerPet->isControlled() && (m_targets.GetTargetMask() & TARGET_FLAG_UNIT)) + playerPet->AI()->OwnerAttacked(m_targets.GetObjectTarget()->ToUnit()); + } + } SetExecutedCurrently(true); if (m_caster->GetTypeId() != TYPEID_PLAYER && m_targets.GetUnitTarget() && m_targets.GetUnitTarget() != m_caster) |
