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authorariel- <ariel-@users.noreply.github.com>2017-04-13 03:18:20 -0300
committerariel- <ariel-@users.noreply.github.com>2017-04-13 03:18:20 -0300
commit232e631390a504b51d82a7b678b7cf26d49d182a (patch)
tree36d4c1b9faf1d7ba9e72de1797c43029a1ffafa5 /src/server/game/Spells/Spell.cpp
parentd914c55c0585fe31a9a1b9fe4e9d4a9b498e8e8f (diff)
Core/Spell: check aura positivity per effect on spell hit
- Fixes applying DR to positive effects, and changing duration of whole aura Closes #19447
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp25
1 files changed, 17 insertions, 8 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 302579da128..e14fc60e78e 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -2568,7 +2568,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
// Select rank for aura with level requirements only in specific cases
// Unit has to be target only of aura effect, both caster and target have to be players, target has to be other than unit target
SpellInfo const* aurSpellInfo = m_spellInfo;
- int32 basePoints[3];
+ int32 basePoints[MAX_SPELL_EFFECTS];
if (scaleAura)
{
aurSpellInfo = m_spellInfo->GetAuraRankForLevel(unitTarget->getLevel());
@@ -2602,11 +2602,24 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
}
// Now Reduce spell duration using data received at spell hit
+ // check whatever effects we're going to apply, diminishing returns only apply to negative aura effects
+ bool positive = true;
+ if (m_originalCaster == unit || !m_originalCaster->IsFriendlyTo(unit))
+ {
+ for (uint8 i = 0; i < MAX_SPELL_EFFECTS; ++i)
+ {
+ if ((effectMask & (1 << i)) && !aurSpellInfo->IsPositiveEffect(i))
+ {
+ positive = false;
+ break;
+ }
+ }
+ }
+
int32 duration = m_spellAura->GetMaxDuration();
- float diminishMod = unit->ApplyDiminishingToDuration(aurSpellInfo, triggered, duration, m_originalCaster, diminishLevel);
// unit is immune to aura if it was diminished to 0 duration
- if (diminishMod == 0.0f)
+ if (!positive && !unit->ApplyDiminishingToDuration(aurSpellInfo, triggered, duration, m_originalCaster, diminishLevel))
{
m_spellAura->Remove();
bool found = false;
@@ -2618,11 +2631,7 @@ SpellMissInfo Spell::DoSpellHitOnUnit(Unit* unit, uint32 effectMask, bool scaleA
}
else
{
- ((UnitAura*)m_spellAura)->SetDiminishGroup(diminishGroup);
-
- bool positive = m_spellAura->GetSpellInfo()->IsPositive();
- if (AuraApplication* aurApp = m_spellAura->GetApplicationOfTarget(m_originalCaster->GetGUID()))
- positive = aurApp->IsPositive();
+ static_cast<UnitAura*>(m_spellAura)->SetDiminishGroup(diminishGroup);
duration = m_originalCaster->ModSpellDuration(aurSpellInfo, unit, duration, positive, effectMask);