diff options
author | Shauren <shauren.trinity@gmail.com> | 2023-09-25 00:53:56 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2023-09-25 00:53:56 +0200 |
commit | 41a20b1e4008d450d075847ef1fe367f0e3a240f (patch) | |
tree | 4e202edb0d037a4a406926e6cacd686c7afcbca1 /src/server/game/Spells/Spell.cpp | |
parent | e1f345756ba34ccf4d4dd07b90c254097a240b51 (diff) |
Core/Achievements: Fixed achievement criteria StartEvent and FailEvent
* Criteria using StartEvent cannot be updated without that event triggering first (not only for timed achievements)
* Implemented most StartEvent and FailEvent types
* Fixed saving criteria removed by RemoveCriteriaProgress
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 19a68fa341d..4ba4c975c6e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3087,16 +3087,13 @@ SpellMissInfo Spell::PreprocessSpellHit(Unit* unit, TargetInfo& hitInfo) if (Player* player = unit->ToPlayer()) { - player->StartCriteriaTimer(CriteriaStartEvent::BeSpellTarget, m_spellInfo->Id); + player->FailCriteria(CriteriaFailEvent::BeSpellTarget, m_spellInfo->Id); + player->StartCriteria(CriteriaStartEvent::BeSpellTarget, m_spellInfo->Id); player->UpdateCriteria(CriteriaType::BeSpellTarget, m_spellInfo->Id, 0, 0, m_caster); - player->UpdateCriteria(CriteriaType::GainAura, m_spellInfo->Id); } if (Player* player = m_caster->ToPlayer()) - { - player->StartCriteriaTimer(CriteriaStartEvent::CastSpell, m_spellInfo->Id); player->UpdateCriteria(CriteriaType::LandTargetedSpellOnTarget, m_spellInfo->Id, 0, 0, unit); - } if (m_caster != unit) { @@ -3791,10 +3788,12 @@ void Spell::_cast(bool skipCheck) { if (!(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_ITEM) && m_CastItem) { - player->StartCriteriaTimer(CriteriaStartEvent::UseItem, m_CastItem->GetEntry()); + player->StartCriteria(CriteriaStartEvent::UseItem, m_CastItem->GetEntry()); player->UpdateCriteria(CriteriaType::UseItem, m_CastItem->GetEntry()); } + player->FailCriteria(CriteriaFailEvent::CastSpell, m_spellInfo->Id); + player->StartCriteria(CriteriaStartEvent::CastSpell, m_spellInfo->Id); player->UpdateCriteria(CriteriaType::CastSpell, m_spellInfo->Id); } |