aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2020-05-19 00:04:23 +0200
committerShauren <shauren.trinity@gmail.com>2020-05-19 00:04:23 +0200
commit4acae3992bfecf85d68c0860007f7c538ca45a90 (patch)
treeefc6fc10aa6932c2f6059d426be4ddea7262c83a /src/server/game/Spells/Spell.cpp
parent7a68001452f6eb83df3889a4ef90a7c317ec0eec (diff)
Core/Players: Only restore spells learned as quest rewards if they have the right AcquireMethod in SkillLineAbility.db2
Closes #24645
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 3f0fa402ac2..aa4454de7f9 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -5169,9 +5169,6 @@ SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint
}
case SPELL_EFFECT_LEARN_SPELL:
{
- if (m_caster->GetTypeId() != TYPEID_PLAYER)
- return SPELL_FAILED_BAD_TARGETS;
-
if (effect->TargetA.GetTarget() != TARGET_UNIT_PET)
break;