diff options
author | QAston <none@none> | 2010-08-27 23:12:52 +0200 |
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committer | QAston <none@none> | 2010-08-27 23:12:52 +0200 |
commit | 5eb7e80fd514906572029d1e3755752ce2cad0e7 (patch) | |
tree | ab729d1d7f47efb6dc648b57e001288859c9e1d9 /src/server/game/Spells/Spell.cpp | |
parent | 91233b9ba8d04e47f2a773360b846c28107cee42 (diff) |
*Send VICTIMSTATE_INTACT on melee attack miss.
*Rename VICTIMSTATE_NORMAL to VICTIMSTATE_HIT.
*Set default memory allocated in Spell::InitExecuteLogData to 32 bytes.
--HG--
branch : trunk
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index dd02819b90d..7d805b710e8 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -7269,7 +7269,7 @@ void Spell::InitEffectExecuteData(uint8 effIndex) ASSERT(effIndex < MAX_SPELL_EFFECTS); if (!m_effectExecuteData[effIndex]) { - m_effectExecuteData[effIndex] = new ByteBuffer(); + m_effectExecuteData[effIndex] = new ByteBuffer(0x20); // first dword - target counter *m_effectExecuteData[effIndex] << uint32(1); } |