diff options
| author | Shauren <shauren.trinity@gmail.com> | 2011-04-09 19:57:32 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2011-04-09 19:57:32 +0200 |
| commit | 64caf2cdf2973d34b770a9216a58a4d2d01a0676 (patch) | |
| tree | 8f45e3aef063447512a8f2560004becafa1a4ba8 /src/server/game/Spells/Spell.cpp | |
| parent | a5a545a4030b62cf3564224316c5ee6a77631670 (diff) | |
Core/Spells: Add default handler for apply aura spell effect when both ImplicitTargets are 0, removed unused structure
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rwxr-xr-x | src/server/game/Spells/Spell.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 1bfcb00bf31..7217a492e62 100755 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -755,6 +755,8 @@ void Spell::SelectSpellTargets() AddUnitTarget(m_caster, i); break; default: // apply to target in other case + if (m_targets.getUnitTarget()) + AddUnitTarget(m_targets.getUnitTarget(), i); break; } break; @@ -765,9 +767,7 @@ void Spell::SelectSpellTargets() break; case SPELL_EFFECT_SKIN_PLAYER_CORPSE: if (m_targets.getUnitTarget()) - { AddUnitTarget(m_targets.getUnitTarget(), i); - } else if (m_targets.getCorpseTargetGUID()) { Corpse *corpse = ObjectAccessor::GetCorpse(*m_caster,m_targets.getCorpseTargetGUID()); |
