diff options
| author | Shauren <shauren.trinity@gmail.com> | 2021-12-29 00:12:07 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2021-12-29 00:12:07 +0100 |
| commit | 70f1eaac4867cac94fb1a19f5bbf5096366f6281 (patch) | |
| tree | 6afe10530a69d58e30c6ab2a2765680a21900b2c /src/server/game/Spells/Spell.cpp | |
| parent | f515424217b6470b73269c7671a3086ff19c2359 (diff) | |
Core/Spells: Rename TARGET_UNIT_CONE_ENEMY_104 to TARGET_UNIT_CONE_CASTER_TO_DEST_ENEMY
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 25 |
1 files changed, 16 insertions, 9 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 461d4d81129..45a5b310c92 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -1137,10 +1137,17 @@ void Spell::SelectImplicitNearbyTargets(SpellEffectInfo const& spellEffectInfo, void Spell::SelectImplicitConeTargets(SpellEffectInfo const& spellEffectInfo, SpellImplicitTargetInfo const& targetType, uint32 effMask) { - if (targetType.GetReferenceType() != TARGET_REFERENCE_TYPE_CASTER) + Position coneSrc(*m_caster); + switch (targetType.GetReferenceType()) { - ASSERT(false && "Spell::SelectImplicitConeTargets: received not implemented target reference type"); - return; + case TARGET_REFERENCE_TYPE_CASTER: + break; + case TARGET_REFERENCE_TYPE_DEST: + if (m_caster->GetExactDist2d(m_targets.GetDstPos()) > 0.1f) + coneSrc.SetOrientation(m_caster->GetAbsoluteAngle(m_targets.GetDstPos())); + break; + default: + break; } std::list<WorldObject*> targets; SpellTargetObjectTypes objectType = targetType.GetObjectType(); @@ -1150,7 +1157,7 @@ void Spell::SelectImplicitConeTargets(SpellEffectInfo const& spellEffectInfo, Sp if (uint32 containerTypeMask = GetSearcherTypeMask(objectType, condList)) { - Trinity::WorldObjectSpellConeTargetCheck check(DegToRad(m_spellInfo->ConeAngle), m_spellInfo->Width ? m_spellInfo->Width : m_caster->GetCombatReach(), radius, m_caster, m_spellInfo, selectionType, condList, objectType); + Trinity::WorldObjectSpellConeTargetCheck check(coneSrc, DegToRad(m_spellInfo->ConeAngle), m_spellInfo->Width ? m_spellInfo->Width : m_caster->GetCombatReach(), radius, m_caster, m_spellInfo, selectionType, condList, objectType); Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> searcher(m_caster, targets, check, containerTypeMask); SearchTargets<Trinity::WorldObjectListSearcher<Trinity::WorldObjectSpellConeTargetCheck> >(searcher, containerTypeMask, m_caster, m_caster, radius); @@ -8499,20 +8506,20 @@ bool WorldObjectSpellAreaTargetCheck::operator()(WorldObject* target) const return WorldObjectSpellTargetCheck::operator ()(target); } -WorldObjectSpellConeTargetCheck::WorldObjectSpellConeTargetCheck(float coneAngle, float lineWidth, float range, WorldObject* caster, +WorldObjectSpellConeTargetCheck::WorldObjectSpellConeTargetCheck(Position const& coneSrc, float coneAngle, float lineWidth, float range, WorldObject* caster, SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer const* condList, SpellTargetObjectTypes objectType) - : WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList, objectType), _coneAngle(coneAngle), _lineWidth(lineWidth) { } + : WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList, objectType), _coneSrc(coneSrc), _coneAngle(coneAngle), _lineWidth(lineWidth) { } bool WorldObjectSpellConeTargetCheck::operator()(WorldObject* target) const { if (_spellInfo->HasAttribute(SPELL_ATTR0_CU_CONE_BACK)) { - if (!_caster->isInBack(target, _coneAngle)) + if (_coneSrc.HasInArc(-std::abs(_coneAngle), target)) return false; } else if (_spellInfo->HasAttribute(SPELL_ATTR0_CU_CONE_LINE)) { - if (!_caster->HasInLine(target, target->GetCombatReach(), _lineWidth)) + if (!_coneSrc.HasInLine(target, target->GetCombatReach(), _lineWidth)) return false; } else @@ -8520,7 +8527,7 @@ bool WorldObjectSpellConeTargetCheck::operator()(WorldObject* target) const if (!_caster->IsUnit() || !_caster->ToUnit()->IsWithinBoundaryRadius(target->ToUnit())) // ConeAngle > 0 -> select targets in front // ConeAngle < 0 -> select targets in back - if (_caster->HasInArc(_coneAngle, target) != G3D::fuzzyGe(_coneAngle, 0.f)) + if (_coneSrc.HasInArc(_coneAngle, target) != G3D::fuzzyGe(_coneAngle, 0.f)) return false; } return WorldObjectSpellAreaTargetCheck::operator ()(target); |
