diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-10-29 17:55:57 +0100 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2015-10-29 17:56:18 +0100 |
| commit | 7dcddd90be6e49281ca04239de5839e757ef3f7a (patch) | |
| tree | c9bc94e1c6e970c708393622e640f51f703d35b9 /src/server/game/Spells/Spell.cpp | |
| parent | 3f32307d377d53f31ed92f068fdc4db8069a3b6c (diff) | |
Core/Spells: Improved spell category cooldown handling
* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast
(cherry picked from commit 1efb3f08e278530f59d681f676b031a7fc6db3ac)
Closes #15766
Closes #15137
Closes #14837
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index e1302d48d2f..4e98efe10d4 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4668,7 +4668,7 @@ SpellCastResult Spell::CheckCast(bool strict) return SPELL_FAILED_NOT_READY; } - if (!m_caster->GetSpellHistory()->IsReady(m_spellInfo)) + if (!m_caster->GetSpellHistory()->IsReady(m_spellInfo, m_castItemEntry)) { if (m_triggeredByAuraSpell) return SPELL_FAILED_DONT_REPORT; |
