aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.cpp
diff options
context:
space:
mode:
authorlinencloth <none@none>2010-11-16 01:13:04 +0100
committerlinencloth <none@none>2010-11-16 01:13:04 +0100
commit8fae0c176d73a1606f26a5b0d7fc44f7a23ba49c (patch)
tree5504659fc056351c6ed350368afc7ea0a9d1a5db /src/server/game/Spells/Spell.cpp
parent57c76407b05a919bad20008ffbfc1590a044d2ad (diff)
Core/Units: Rename and change Get/SetVisibility to use a bool value instead of an unnecessary enum
Also replace some SetVisibility hacks to directly call UpdateObjectVisibility --HG-- branch : trunk
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 4573f0357f2..a8d1a44528a 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -6574,7 +6574,7 @@ bool Spell::CheckTarget(Unit* target, uint32 eff)
//Check player targets and remove if in GM mode or GM invisibility (for not self casting case)
if (target != m_caster && target->GetTypeId() == TYPEID_PLAYER)
{
- if (target->ToPlayer()->GetVisibility() == VISIBILITY_OFF)
+ if (!target->ToPlayer()->IsVisible())
return false;
if (target->ToPlayer()->isGameMaster() && !IsPositiveSpell(m_spellInfo->Id))