aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.cpp
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2024-03-10 00:34:23 +0100
committerfunjoker <funjoker109@gmail.com>2024-03-25 20:12:53 +0100
commit97df861c52c21d032ba65a1702b71eb3bdd975f7 (patch)
treedb98108ffd4746e7ed85acea0e3cc553b14fbddd /src/server/game/Spells/Spell.cpp
parent9dca7a8041ca9f5c89ce3ab84ff5f90e9831d020 (diff)
Core/Auras: Update visible aura immediately during spell cast instead of waiting for next update tick
(cherry picked from commit 62dc916184d5d32b26a2d331d84d3cae481040fb)
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp6
1 files changed, 6 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 66f710eda7c..53f3f79bc92 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -3026,6 +3026,12 @@ void Spell::TargetInfo::DoDamageAndTriggers(Spell* spell)
if (effMask)
_spellHitTarget->_ApplyAura(aurApp, effMask);
+
+ if (aurApp->IsNeedClientUpdate() && aurApp->GetRemoveMode() == AURA_REMOVE_NONE)
+ {
+ aurApp->ClientUpdate(false);
+ _spellHitTarget->RemoveVisibleAuraUpdate(aurApp);
+ }
}
}