aboutsummaryrefslogtreecommitdiff
path: root/src/server/game/Spells/Spell.cpp
diff options
context:
space:
mode:
authorNaios <naios-dev@live.de>2015-03-11 08:53:13 +0100
committerNaios <naios-dev@live.de>2015-03-11 08:53:13 +0100
commit9a61049f88835fd6bdb75905f042583d038d0667 (patch)
treed567eb1c294499afea9fc74970ec8ed71000dd26 /src/server/game/Spells/Spell.cpp
parent163bd334d0891463c9082df5d251e51f046713f1 (diff)
Core/Game: Fix some issues detected by static analysis.
* Possible inefficient checking for 'list' emptiness. * Variable '_scheduledScripts' is assigned in constructor body. Consider performing initialization in initialization list. * Variable 'Text' is assigned in constructor body. Consider performing initialization in initialization list. * Possible inefficient checking for 'm_loadedScripts' emptiness.
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index a307b60f76b..919f11a5db4 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -7229,7 +7229,7 @@ void Spell::CallScriptDestinationTargetSelectHandlers(SpellDestination& target,
bool Spell::CheckScriptEffectImplicitTargets(uint32 effIndex, uint32 effIndexToCheck)
{
// Skip if there are not any script
- if (!m_loadedScripts.size())
+ if (m_loadedScripts.empty())
return true;
for (std::list<SpellScript*>::iterator itr = m_loadedScripts.begin(); itr != m_loadedScripts.end(); ++itr)