diff options
| author | ariel- <ariel-@users.noreply.github.com> | 2018-02-04 20:15:38 -0300 |
|---|---|---|
| committer | ariel- <ariel-@users.noreply.github.com> | 2018-02-04 20:15:38 -0300 |
| commit | 9fc732eb97271885568598fc38353cd809043d34 (patch) | |
| tree | 35b3fafd4a021dde15f468e91e9c3441a491ba4c /src/server/game/Spells/Spell.cpp | |
| parent | c7476f335fa467cdab4540bcaa673cbe6cdd9647 (diff) | |
Core/Spells: kill unused parameter from Spell constructor
Added in 1f2292af796d4b424bf45711ae8c50e764cf0d61
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 7 |
1 files changed, 1 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 2da0a4e6170..f8518b808f1 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -538,13 +538,12 @@ class TC_GAME_API SpellEvent : public BasicEvent Spell* m_Spell; }; -Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, ObjectGuid originalCasterGUID, bool skipCheck) : +Spell::Spell(Unit* caster, SpellInfo const* info, TriggerCastFlags triggerFlags, ObjectGuid originalCasterGUID) : m_spellInfo(sSpellMgr->GetSpellForDifficultyFromSpell(info, caster)), m_caster((info->HasAttribute(SPELL_ATTR6_CAST_BY_CHARMER) && caster->GetCharmerOrOwner()) ? caster->GetCharmerOrOwner() : caster) , m_spellValue(new SpellValue(m_spellInfo)), _spellEvent(nullptr) { m_customError = SPELL_CUSTOM_ERROR_NONE; - m_skipCheck = skipCheck; m_selfContainer = nullptr; m_referencedFromCurrentSpell = false; m_executedCurrently = false; @@ -2084,11 +2083,7 @@ void Spell::AddUnitTarget(Unit* target, uint32 effectMask, bool checkIfValid /*= // Calculate hit result if (m_originalCaster) - { targetInfo.missCondition = m_originalCaster->SpellHitResult(target, m_spellInfo, m_canReflect && !(IsPositive() && m_caster->IsFriendlyTo(target))); - if (m_skipCheck && targetInfo.missCondition != SPELL_MISS_IMMUNE) - targetInfo.missCondition = SPELL_MISS_NONE; - } else targetInfo.missCondition = SPELL_MISS_EVADE; //SPELL_MISS_NONE; |
