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authorShauren <shauren.trinity@gmail.com>2015-02-08 16:23:31 +0100
committerShauren <shauren.trinity@gmail.com>2015-02-08 16:23:31 +0100
commita043d539f016e8552ca6b7ea68ff162e15abf2b1 (patch)
treefbb8f098617e82852f06ab5c713b84c2b1d957e0 /src/server/game/Spells/Spell.cpp
parente6eadc1f3b979ecb1ecf12533cef48112a11722f (diff)
Core/Spells: Implemented SpellLearnSpell.db2 for auto learning linked spells
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 387a01dbf0a..6e70c4ef696 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -543,6 +543,7 @@ SpellValue::SpellValue(Difficulty diff, SpellInfo const* proto)
// todo 6.x
SpellEffectInfoVector effects = proto->GetEffectsForDifficulty(diff);
ASSERT(effects.size() <= MAX_SPELL_EFFECTS);
+ memset(EffectBasePoints, 0, sizeof(EffectBasePoints));
for (SpellEffectInfo const* effect : effects)
if (effect)
EffectBasePoints[effect->EffectIndex] = effect->BasePoints;