diff options
| author | Shauren <shauren.trinity@gmail.com> | 2024-06-25 00:21:27 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2024-06-25 00:21:27 +0200 |
| commit | a885a1fc3c6b894f546b7aee70b5a67932a94486 (patch) | |
| tree | 98cb6a6d2cbf5e0bd60afce2595f07ed3e7fb23c /src/server/game/Spells/Spell.cpp | |
| parent | 0b8eed2d547acc0ba115198cb306c4f9127af807 (diff) | |
Core/Spells: Implemented new trigger flag to cause spells to be instant without also causing other behavior of TRIGGERED_CAST_DIRECTLY (skipping SMSG_SPELL_START, skipping starting GCD)
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index f55193cdb82..0f32f475f52 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3529,7 +3529,9 @@ SpellCastResult Spell::prepare(SpellCastTargets const& targets, AuraEffect const // Prepare data for triggers prepareDataForTriggerSystem(); - m_casttime = CallScriptCalcCastTimeHandlers(m_spellInfo->CalcCastTime(this)); + if (!(_triggeredCastFlags & TRIGGERED_IGNORE_CAST_TIME)) + m_casttime = m_spellInfo->CalcCastTime(this); + m_casttime = CallScriptCalcCastTimeHandlers(m_casttime); SpellCastResult movementResult = SPELL_CAST_OK; if (m_caster->IsUnit() && m_caster->ToUnit()->isMoving()) |
