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authorTreeston <treeston.mmoc@gmail.com>2018-04-01 13:52:36 +0200
committerShauren <shauren.trinity@gmail.com>2021-09-23 22:21:29 +0200
commitbc89e1cdb0da10e53cc9fa4a97565c05bb4c052e (patch)
tree5725af072958ca1fa59e6154bcb1e70351f35264 /src/server/game/Spells/Spell.cpp
parentbf958da14828123442781f98443326b0f916b34b (diff)
Core/Position: Refactor GetAngle -> GetAbsoluteAngle because code clarity is good.
(cherry picked from commit 4692e10ca2ffed5ba2a0336e9c93962b0fad9eaa)
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
-rw-r--r--src/server/game/Spells/Spell.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 728986b05ed..edcfcdd7a74 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -8342,15 +8342,15 @@ bool WorldObjectSpellTrajTargetCheck::operator()(WorldObject* target) const
WorldObjectSpellLineTargetCheck::WorldObjectSpellLineTargetCheck(Position const* srcPosition, Position const* dstPosition, float lineWidth, float range, WorldObject* caster,
SpellInfo const* spellInfo, SpellTargetCheckTypes selectionType, ConditionContainer const* condList, SpellTargetObjectTypes objectType)
- : WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList, objectType), _srcPosition(srcPosition), _dstPosition(dstPosition), _lineWidth(lineWidth) { }
+ : WorldObjectSpellAreaTargetCheck(range, caster, caster, caster, spellInfo, selectionType, condList, objectType), _position(*srcPosition), _lineWidth(lineWidth)
+{
+ if (dstPosition && *srcPosition != *dstPosition)
+ _position.SetOrientation(srcPosition->GetAbsoluteAngle(dstPosition));
+}
bool WorldObjectSpellLineTargetCheck::operator()(WorldObject* target) const
{
- float angle = _caster->GetOrientation();
- if (*_srcPosition != *_dstPosition)
- angle = _srcPosition->GetAngle(_dstPosition);
-
- if (!_caster->HasInLine(target, target->GetCombatReach(), _lineWidth, angle))
+ if (!_position.HasInLine(target, target->GetCombatReach(), _lineWidth))
return false;
return WorldObjectSpellTargetCheck::operator ()(target);