diff options
| author | Shauren <shauren.trinity@gmail.com> | 2020-08-28 23:59:17 +0200 |
|---|---|---|
| committer | Shauren <shauren.trinity@gmail.com> | 2020-08-28 23:59:17 +0200 |
| commit | bf7efe3ca040f2dcd965e382ff863f0a924af23f (patch) | |
| tree | 836cbb478c34b3e035a28453a3311bb53d0cd8ac /src/server/game/Spells/Spell.cpp | |
| parent | b928955185f62194307b36cbd136f32bf4517959 (diff) | |
Core/PacketIO: Fixed structure of "fake" SMSG_SPELL_GO sent when loading pets from db
Closes #25354
Diffstat (limited to 'src/server/game/Spells/Spell.cpp')
| -rw-r--r-- | src/server/game/Spells/Spell.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 11e24e6e8b1..34ccb63632e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -4431,9 +4431,6 @@ void Spell::UpdateSpellCastDataAmmo(WorldPackets::Spells::SpellAmmo& ammo) /// Writes miss and hit targets for a SMSG_SPELL_GO packet void Spell::UpdateSpellCastDataTargets(WorldPackets::Spells::SpellCastData& data) { - data.HitTargets.emplace(); - data.MissStatus.emplace(); - // This function also fill data for channeled spells: // m_needAliveTargetMask req for stop channelig if one target die for (TargetInfo& targetInfo : m_UniqueTargetInfo) |
